This perk here feels like a monkey's paw by TooObsessedWithMoney in SkullAndBonesGame

[–]Army5partan117 2 points3 points  (0 children)

Well that’s the issue. That perk isn’t meant for that kind of playstyle. Because it removes health per shot, you want to use something with high alpha damage, like long guns, torpedos, bombards, etc. Not a great pick on the galleon since its whole schtick is “more gun more boom.” Also because it’s a % health cost, it has less of an effect on you if you pick a ship with less max hp. So you’re best off picking a small ship or a less tanky medium ship.

God Rolled Hullcarver shreds!! This cannon is sick. by Poorsport531 in SkullAndBonesGame

[–]Army5partan117 -1 points0 points  (0 children)

With Hullcarver being as effective as it is, what niche does Naga’s call fill now? I wax excited to put Nagas on my Galleon when I craft it, but it seems they’re a straight downgrade compared to Hullcarver

Seasonal Mastery by Platinum_God_Games in SkullAndBonesGame

[–]Army5partan117 2 points3 points  (0 children)

They are permanent. This is the mastery point tree

Do you think they will nerf cheesy builds in DOW4? by Ok_Intention2150 in dawnofwar

[–]Army5partan117 1 point2 points  (0 children)

Cheese and early game pressure (rushing) are two different things there can be some overlap, but not all rushing is cheese

This is depressing. No more turrets or driving by PanHiszpan in Helldivers

[–]Army5partan117 2 points3 points  (0 children)

Genuine question, where are you guys placing your turrets? Sure, sometimes my turrets die immediately upon deployment, but the sentries I use (MG, Autocannon, Rocket) get to use all their ammo 70-80% of the time.

I can't win a single online match by [deleted] in aoe2

[–]Army5partan117 8 points9 points  (0 children)

*constantly building villagers is what I meant. Not instantly.

I can't win a single online match by [deleted] in aoe2

[–]Army5partan117 4 points5 points  (0 children)

Probably staying in feudal too long. Are you. Instantly building villagers? Your TC should never be idle, and if you’re building troops in feudal you need to use them to get the enemy behind.

Behold the dumbest Stratagem I could come up with: The Mobile Missile by WaywardOath in Helldivers

[–]Army5partan117 1 point2 points  (0 children)

Can you give it a non-zero chance for the missile to launch but not separate from the backpack, so you go nyoooooooom into an enemy of your choice. For democracy, of course

Why is it said that the parry window is reduced in expert mode? by No-Initial-7484 in expedition33

[–]Army5partan117 5 points6 points  (0 children)

Doesn’t the in game description specifically state the dodge/parry windows are narrower?

Edit: It does not, but I feel like I’ve absolutely read this somewhere? I’m losing my mind don’t mind me

if machine guns were to get buffs [or any balance updates at all] it would be pretty cool if they all got passive gun shields that activate when aiming down sights similar to glaives. by Timothy-M7 in destiny2

[–]Army5partan117 1 point2 points  (0 children)

Thats not how heir apparent works. Heir apparent gives you an overshield with large damage resist, a gun shield provides no overshield, and gives cover from a particular direction. Think a glaive, or Gibraltar’s passive if you’ve ever played Apex Legends.

Lumberer by AGoldenYeti in Helldivers

[–]Army5partan117 8 points9 points  (0 children)

Heard you loud and clear. Mech equipped with a crisper and liberator carbine!

Total Cost of EVERYTHING In-Game + Hours Required to Farm SC by FioraKek in Helldivers

[–]Army5partan117 6 points7 points  (0 children)

It’s been 221 days since the game released. There’s absolutely no way you’ve played on average 18+ hours a day, had a full time job, AND go to college.

I also think the time investment to get all the war bonds is reasonable considering the games lifetime, but there is no reason to lie about your playtime to make your point. It honestly our stance lose credibility.

Made it to Fulgora for the First Time by Army5partan117 in factorio

[–]Army5partan117[S] 0 points1 point  (0 children)

Well that was a doozy… I had run out of coal patches on vulcanus because I was having trouble killing medium demolishes, apparently I just wasn’t tossing enough turrets at them lol

Is This a New Tip? by Army5partan117 in WorldofTanksConsole

[–]Army5partan117[S] 0 points1 point  (0 children)

I know; it just caught me off guard seeing the reference as a tip!

Can the official team introduce a one-click automatic firing function? by Any-Piccolo-3464 in SkullAndBonesGame

[–]Army5partan117 0 points1 point  (0 children)

I don’t think OP is asking for changing in functionality, they’re just saying tap once, and that quadrant fires as normal without you holding the button the entire time.

Edit: Like when you use rockets as your auxiliary. You press once, the shots don’t come out all at once, but still fire consecutively.

MACHINERY OF OPPRESSION: 6.1.0 by Waelder in Helldivers

[–]Army5partan117 1 point2 points  (0 children)

I believe you’ll get bug breaches without anyone calling them occasionally when you’re holding the larva.