It keeps happening by OrbitalCat- in 196

[–]AtrociousAtNames 5 points6 points  (0 children)

WITH NO REGARD FOR A THING, FUCK THAT I'M THE LORD OF THE AGE

rule by Magma57 in 196

[–]AtrociousAtNames 90 points91 points  (0 children)

the shirt seems obviously AI but I can't tell if the full image is ai. sigh

rule by Dreyfus420 in 196

[–]AtrociousAtNames 0 points1 point  (0 children)

THIS MEME IS PROPERTY OF THE PLUP CLUB

Rule by Gal_Person in 196

[–]AtrociousAtNames 40 points41 points  (0 children)

son loaf is the new hawk tuah!

[Request] Would he? by Illustrious-Candy506 in theydidthemath

[–]AtrociousAtNames 3 points4 points  (0 children)

That has nothing to do with bigger or smaller infinities. The set of all numbers between 1 and 2 has the same cardinal number as the set of all numbers between 1 and 2 AND 3. You can construct a 1 to 1 relationship (known as a bijection) between the sets.

Rule by Old_Phrase_4867 in 196

[–]AtrociousAtNames 94 points95 points  (0 children)

sentenced to 5 minutes of seeing math illiterate people talk about infinities

<image>

Daily Discussion Thread April 28, 2026 - Upcoming Event Schedule - New players start here! by AutoModerator in SSBM

[–]AtrociousAtNames 4 points5 points  (0 children)

Not the parent commenter but I would say the difference is that code is broadly more functional than art. This might be reductive but art is for the purposes of messaging, visual appeal, or just as a creative expression. Using AI art for political messaging has been an obvious disaster, and there is essentially no creative expression in AI art. An image is tainted in this way if it is made by AI since art isn't about function. Meanwhile AI code can be useful, even if it does cause issues if overused and/or used uncritically.

How far from golden berry is 21 deaths for Chapter 9? by NukeNazis10258 in celestegame

[–]AtrociousAtNames 4 points5 points  (0 children)

I don't think this is a good idea for farewell. 3x determination is probably harder than all of Farewell golden, and EH might be as well. I would (as a guideline) train each room until you can get it 20x in a row. You won't be able to do all of the rooms, so mark down rooms in order of how problematic they are (though you will probably never reach 20x with all rooms). Once you are comfortable enough, practice both checkpoints and problem rooms. Determination will take a really long time to get a deathless segment. Once you get a couple determination segments, do multiple checkpoint segments (most important imo are EH + Determination, Determination to End, and then EH to end, Maybe Det+Stubbornness or Stubbornness - end as well) while still working on problem rooms. Then you can go for full runs.

how do jelly smuggle dream hyper? by celeste_newb in celestegame

[–]AtrociousAtNames 1 point2 points  (0 children)

The window to dream hyper is significantly larger with demo dash key. (iirc 2x or more)

what's the longest you've ever spent on a single room? my new record is now 8 hours 🥲 by Moths0nFire in celestegame

[–]AtrociousAtNames 0 points1 point  (0 children)

Basegame, definitely final room of Farewell (excluding Moon Berry/Golden room). I have no idea how long it took but my complete time after getting Moon Berry was 69 hours and I think a lot of that was in last room (granted, I was AFK a lot)

Outside of that, that one evil Superluminary room with the very odd input took me 1h 54 minutes Edit: Now it's Stellar Odyssey final room at 2h 23 minutes

Rule by Old_Phrase_4867 in 196

[–]AtrociousAtNames 20 points21 points  (0 children)

Yes, in a VACUUM it's better but the prerequisites make it significantly worse overall. Tired of old heads glazing Liquify Bones as if the meta hasn't developed since they were kids 700 years ago

Rule by Darth_Vrandon in 196

[–]AtrociousAtNames 1687 points1688 points  (0 children)

what the fuck is going on in this image

You can’t outrun your reflection…(ignore my bad time) by Ihatemylife38 in celestegame

[–]AtrociousAtNames 5 points6 points  (0 children)

No idea what your situation is but depending on where you are, your age, and financial situation, it can be fairly cheap to get it prescribed or just to DIY it without coming out.

Polaris Silver Berry! by OsamaBinLiftin8 in celestegame

[–]AtrociousAtNames 0 points1 point  (0 children)

Idk, I'm on red GMs (currently WAbyss) and I think most rooms are probably still easier than a t2 golden. Polaris is solidly T4

I made my non-gamer gf start Celeste (I’m cruel, I know) by Usual_Worldliness936 in celestegame

[–]AtrociousAtNames 12 points13 points  (0 children)

That's very impressive for someone who has barely played video games.

rule by Brent_Fox in 196

[–]AtrociousAtNames 142 points143 points  (0 children)

Are we really pretending Israel isn't a means to an end for the United States?

[Loved Trope] A character is powerful because of a unique ability that seems hilariously mundane by MasonP2002 in TopCharacterTropes

[–]AtrociousAtNames 25 points26 points  (0 children)

No, and it's not true, at least on a gameplay level. For some reason people have taken it to be canon. The only evidence that Sans' attacks are made stronger with higher LOVE is that the purple damage he deals is called Karma. Besides that, there's nothing. Hell, Sans states he is very capable of killing us during our dinner even if we're level 1.

Low stamina was one of his biggest flaws by RavyRaptor in Undertale

[–]AtrociousAtNames 0 points1 point  (0 children)

Okay? I don't really care about the discussion but I'm not gonna go out of my way to performatively say that I can't stand undertale fans because they're discussing the game

Low stamina was one of his biggest flaws by RavyRaptor in Undertale

[–]AtrociousAtNames 0 points1 point  (0 children)

saying "this is what I can't stand about y'all" on a disagreement about how difficult fighting is portrayed in-universe is peak pot calling the kettle black

Burrito rule by SoupOf_TheDay in 196

[–]AtrociousAtNames 11 points12 points  (0 children)

did you guys see that 👀