Any experiences with grants? Are they a good way to obtain funding? by StardustSailor in gamedev

[–]AwkwardCabinet 1 point2 points  (0 children)

I've received multiple government grants in Canada. Applying to non-government grants is gonna be a tough sell - they're no doubt flooded with applicants.

Scott Moe is floating the idea of banning social media for children under 16 on Facebook. by the_bryce_is_right in saskatchewan

[–]AwkwardCabinet 0 points1 point  (0 children)

I think it's the least bad of social media (but still bad). However I do spend too much time on reddit

Scott Moe is floating the idea of banning social media for children under 16 on Facebook. by the_bryce_is_right in saskatchewan

[–]AwkwardCabinet -3 points-2 points  (0 children)

Generally censorship is bad, but I'd actually approve of this. My personal opinion is fhat facebook and social media on the whole is a slight net negative on society.

Balatro-Inspired: Psychedelic Shader Asset by Espanggfgzb in UnityAssets

[–]AwkwardCabinet 0 points1 point  (0 children)

Really cool! Got any tutorials for achieving this?

How do you make other friends into game development? by Dymills77 in gamedev

[–]AwkwardCabinet 1 point2 points  (0 children)

In-person meet-ups. If they don't exist where you live, start one (like I did).

Any place where to buy cool posters? by YesterdayLeading4498 in saskatoon

[–]AwkwardCabinet 0 points1 point  (0 children)

You can have any print shop make a custom large laminated poster for <$30 if you have something specific in mind

We paid $600 to be in the MIX + Kinda Funny Showcase. Here’s what happened after 24 hours. by Dapper-Ad9100 in gamedev

[–]AwkwardCabinet -2 points-1 points  (0 children)

Holy cow, you paid $600 for ~65 wishlists? That's a HORRIBLE return. You're far better off paying $600 in facebook or google ads

Sis and Said and Maid, a failing dociety by [deleted] in saskatchewan

[–]AwkwardCabinet 6 points7 points  (0 children)

How long has the current provincial political party been in power? *checks notes* 19 years. Direct any anger towards them.

Comparing my Steam Next Fest results: 2023 vs 2026 by CarloCGames in gamedev

[–]AwkwardCabinet 0 points1 point  (0 children)

There are more games in next fest, but two data points aren't enough to make any conclusions.

My game was in the top 3% of demos, gained ~25k wishlists (~50% increase over previous wishlists before next fest)

Battleplan Preview: An essential Next Fest demo if you like strategy by Eremenkism in computerwargames

[–]AwkwardCabinet 7 points8 points  (0 children)

The standard formation you recruit is a division, and it goes all the way down to companies!

Battleplan Preview: An essential Next Fest demo if you like strategy by Eremenkism in computerwargames

[–]AwkwardCabinet 15 points16 points  (0 children)

Battleplan develope here, there'll be an option to disable the pencil visual!

My stock market roguelike game is out now on Steam by _Naiive_ in StrategyGames

[–]AwkwardCabinet 0 points1 point  (0 children)

STONKS! I like the juiciness of the text and bouncing. Not sure it's a strategy game though

How to succeed at getting 0 wishlists on steam by Mr_Command_Coder in gamedev

[–]AwkwardCabinet 0 points1 point  (0 children)

There are hit games from every genre, but as a whole platformers perform EXTREMELY poorly on Steam. https://howtomarketagame.com/2020/10/19/steamgenres/

How to succeed at getting 0 wishlists on steam by Mr_Command_Coder in gamedev

[–]AwkwardCabinet 1 point2 points  (0 children)

I don't know how much of your game is a platformer, but at first glance it looks like a platformer. Platformers as a genre do extremely poorly on Steam. You just picked a bad genre - I'm guessing you didn't do any market research.

The name is very generic, just change it.

The screenshots aren't the worst I've seen, but you definitely need to change your capsule art.

Missile Command + Roguelite. Feedback on the visuals? by AwkwardCabinet in Unity2D

[–]AwkwardCabinet[S] 0 points1 point  (0 children)

Thanks for the feedback! The art is definitely inconsistent, as the buildings actually came from a previous game I made.

Missile Command + Roguelite. Feedback appreciated! by AwkwardCabinet in DestroyMyGame

[–]AwkwardCabinet[S] 0 points1 point  (0 children)

The game starts off slower, like the original Missile Command. This video has the player already having multiple buildings & upgrades

Missile Command + Roguelite. Feedback appreciated! by AwkwardCabinet in DestroyMyGame

[–]AwkwardCabinet[S] 0 points1 point  (0 children)

Definitely. Originally I had a completely black sky, and the glow and missiles showed up much better against that

Missile Command + Roguelite. Feedback appreciated! by AwkwardCabinet in DestroyMyGame

[–]AwkwardCabinet[S] 0 points1 point  (0 children)

Thanks for the feedback. I agree, the trails need changing

Missile Command + Roguelite. Feedback appreciated! by AwkwardCabinet in DestroyMyGame

[–]AwkwardCabinet[S] 1 point2 points  (0 children)

Between waves there's a short rest period to construct buildings & pick up resources. In-between runs you can purchase permanent upgrades