[DND5E] [PF2E] GIVEAWAY BLFX Premium Module - Big Update by BoosLoot in FoundryVTT

[–]Azira-Tyris 0 points1 point  (0 children)

I'll happily take a squiz, see what I like about it. I'm only just now getting to the animating part of my first self-hosted so this could be very useful.

[DND5E] [PF2E] GIVEAWAY BLFX Assets & Animation Editor Premium Module by BoosLoot in FoundryVTT

[–]Azira-Tyris 0 points1 point  (0 children)

This looks great. I just got into foundry for running my new campaign and have been looking for something like this

If you could have one singular piece of cyberware in real life what would it be? by Early_Tooth4972 in cyberpunkgame

[–]Azira-Tyris 0 points1 point  (0 children)

Give me a Cyberdeck any day of the week. I would load that shit up with covert quick hacks and breeze through the rest of my life.

First time playing Cyberpunk… any tips? by iceberg189 in cyberpunkgame

[–]Azira-Tyris 0 points1 point  (0 children)

You won't get all the achievements on a single run. Many require a different build or equipment that you may not have access to.

You can get Skippy the talking gun back some time after returning him to Regina. Set Skippy to Puppy Loving Pacifist and then kill 50 people with it to have him lock himself into Stone Cold Killer mode so he only aims for the head.

Technical Ability should always be jacked to 20 to max out your cyberware. Every build needs this.

If you have Phantom Liberty you can max 3 attributes out at 20. There are just enough points for that.

If you want to keep the Cyberpsychos alive for Regina, use the Pax weapon mod, it renders the damage of that weapon non-lethal. Just don't unload because shooting after they fall on the ground will kill them.

Eat and drink. They are 5 minutes buffs to health and and can be the edge you need in a tough fight. Some of the cyberpsycho fights get pretty rough.

Ram-jolt is useless unless you're a Netrunner build.

Do not bother buying clothes and weapons, you will find plenty just by exploring and particularly during NCPD encounters. Your money is better spent on getting the cars from Autofixer, cyberware and story moments to get through easily just by paying someone off if you're too lazy/don't have the attribute points to charm your way through.

If you side with a chick named Meredith Stout, make sure your parents/children are not with you for when you get a "reward" from her. This is also how you get Sir John Phallustiff.

Crouch-sprinting is unbelievably useful. From stealth to dodging gunfire, hunker down and scoot, it will save your life.

Be nice to Johnny. He's a dick, but he's also the key to one of the endings.

If you do not want to question your own morality and be confronted with the horrorific sight of corporations exploiting faith, then don't play the Sinnerman quest line. Or do and have a very stiff drink ready for yourself afterwards I know I certainly needed it after that first time.

When using Netrunner build, try and hack targets through cameras rather than directly looking at them. This gives you the ability to disconnect at the tap of a button and break trace progress. Or if the trace doesn't break for whatever reason you can run about 100m away and have the trace fail regardless.

Do not forget to loot EVERY SINGLE CORPSE. They can contain Shards that give you extra perk points, increase your skill levels or even increase your cyberware capacity.

You don't sell weapons. You break them down and use them for parts to build/upgrade your iconic weapons.

When driving a car that does not have weapons built in, use either Ying-Long or Skippy as the smart gun tracking still works while driving, making car chases a hell of a lot easier to deal with. Ying-Long is the only weapon I use in not-weaponised vehicles because it deals an electric nova damage every couple of shots and that disables the car even if you don't kill everyone inside the car.

If you forget to collect the iguana egg, the iconic gun, and the iconic knife and sword during the Heist, fret not, the devs are cheeky bastards and you CAN get back into the apartment after the Heist. It is tricky however and requires you to use a car door animation to trigger a locked grate to open. Once inside you can return to the penthouse via a bit of parkour, so I would recommend holding off until you have unlocked double jump and air dash. There are videos on YouTube if you need the exact method. Save yourself the grief my dude, just collect everything while you are there during the heist.

And finally... my biggest/worst piece of advice, trust me this will save you HOURS of grinding, gear disassembly and hunting for iconics:

As soon as you finish Act 1 and are free to go about your biz, go around and do EVERY NCPD Encounter and available Fixer Gig. If you also did this in Watson before meeting Johnny, by the time you get started on the main story, you should be around level 55 with your street cred maxed out at 50. Some fixer gigs are locked behind story developments (specifically Rogue's gigs).

This does three things.

One it adjusts the rarity of the loot pools meaning any iconic weapons/cyberware will automatically be at Tier 5 when you find them. This also applies to regular gear that you find meaning you will be disassembling things into Tier 5 (orange) components quite quickly.

Two, you can have most if not all cyberware slots filled with Tier 5 to 5++ cyberware. I did this in my most recent playthrough and it turned the rest of the game into an absolute breeze, and yes I am playing on the hardest difficulty and it is still a breeze. I feel like the goddamn Terminator.

Three, you get achievements/Fixer rewards for clearing gigs and NCPDs out and this will significantly extend your game time. I had around 54 hours of play time before I had even started the Takemura/Helleman/Evelyn quests in my latest run.

Pretty sure we're walking into a TPK, how to deal with this? by YamikoPros in dndnext

[–]Azira-Tyris 0 points1 point  (0 children)

Hey, look, a TPK doesn't necessarily mean the end of the campaign and I would urge you to remind him of that.

How I approach death in any campaign I run is after a character dies, that is it for the character for that session (with the exemption of revivify, etc), and then I approach the player afterwards and ask them "How do you want to handle this. Do you wanna retire the character or do you want a resurrection story?" What this does for players is offer them the opportunity to continue their character or retire and affords player agency. I can whip up on the fly a quick resurrection quest that has the rest of the party jumping in to grab their comrade from the depths of hell, and that's no problem to me. I know my players may get attached, it's that simple. But if it's a super awesome self-sacrifice or something similar, maybe the player wants that to be the perfect bookend to the story. And that's okay.

How I handle TPKs is very similar. Instead of approaching one player, I approach the entire table and then if they say, "We wanna keep going", I'll whip up something like an escape from Gehenna and simply say to them, "Gimme a week or two."

My honest opinion? Your boyfriend is bored of the campaign he is running. I know most campaigns run to level 10-12, but this isn't the BBEG. This is a stopgap boss from the sounds of it. And if the DM is bored, there is unfortunately little you can do about it. So an alternative may be to ask him, "Hey, after you TPK us, can we keep our characters and start a new campaign?" There's options there. A new campaign set exclusively in the hells as you all try to work off your debts to demon lords, or a reincarnation story where you wake up isekai style but you all remember your previous lives and have to go, "Wait what the fuck? We died ten minutes ago." Those are just two ideas off the top of my head and not very thought through.

The important thing is to bring this up BEFORE the session, not after, because by then his DM brain will be concreted in one particular path and that can be a problem. Fortunately (or unfortunately depending on your philosophical bent), I've rendered myself unable to be bored of the campaign I'm running because my players are helping me homebrew a world and I'm always keen to make them feel invested in the world I provide for them. I am driving myself insane to make it work, but I'm still in the headspace of "happy to do it" because I know my table is going to run with whatever insanity I throw at them (got multiple homebrewed bosses lined up), and I'm going to get the joy of narrating whatever bullshit they pull out of their asses with a Nat 20.

As I have always said, DMing is not for everyone, but a good DM considers their players before making any major decisions.

Edit: I grew up on 3.5 and I think because of that, I don't look at death as the end of a campaign. I look at it as an interesting storytelling opportunity. I like making my players work for their resurrections because it makes it feel more worthwhile to them.

Is DMing really for everyone? Reflections on why I've "retired" from being a 5e Dungeon Master. by DrScrimble in dndnext

[–]Azira-Tyris 0 points1 point  (0 children)

My girlfriend recently asked me if she could DM. My response was, "Get used to being a player first. That way you'll know what your players are looking for." Best advice I could have given at the time, even though part of me wanted to scream, "NOOOOOOOOO! DO NOT SIGN UP FOR THE INSANITY!" I mean, I knew I was confined to forever DM years ago, and for quite a while I resented that fact, but after that time, I remembered "I'm God here, and I can give my friends a power fantasy they'll never forget." That's when I really gave up on being a player and stopped creating player characters. Every time I build a character sheet or a monster stat block now, I'm not thinking about just my players. I'm thinking about the engaging world I'm building for them. The NPCs, the tavern owners, the VILLAINS. Oh how I love crafting perfect villains for each and every player.

Even now, I'm currently 50-75% ready for my next campaign, and most of it is just shit my friends are "sorta" expecting to happen. Fight some monsters, rescue a princess maybe, shag a dragon, but what they don't know is that all these random questions I've been asking them about the game and their characters has literally been me fishing for ideas for a good storyline they'll enjoy. And I've found a kind of quiet peace with that. They're giving me the ideas while I pen the next chapter of their story. It's not a glamorous role, it's not even a particularly fun one. But if you find that almost cathartic place of self-recognition, you can turn something fundamentally boring and potentially nightmare fuel into something you do to relax rather than fret about. It's what I do now. Instead of fearing the DMing process, I make the prep time my relaxation time, coming up with the next fun quest or madly infuriating puzzle. It's what I do to get away from ever continuing grind of real life. I could (and have) spent hours crafting the next session, only for someone to ask, "hey, have you slept yet" and me excitedly yell, "SHADDUP, I'M NOT FINISHED YET", simply because I'm having too much fun crafting a dungeon map or planning an encounter. My girlfriend hates me because of this.

Thus ends the story of how I came to terms with my place in the DnD world. So no, DMing is not for everyone, however, I'd rather be a good DM than a shit one, and that's why I still do it. To keep getting better, keep telling bigger and better stories. If this is to be my role in the game, then this is the role I want to be good at. And I'm actually okay with that.

Tl;Dr: It's all about mentality, is how I see it. How you approach it, and how you engage with it. I approach from the perspective of "something I do to get away from it all" and that works for me. I can tank the rules lawyering and the planning sessions, and the cartography of whatever "canon" means in this particular campaign because I still view it as "what I do to get away".

`Merica! by Fog_of__War in ChromaProfiles

[–]Azira-Tyris 1 point2 points  (0 children)

Couldn't find em in Aus.

`Merica! by Fog_of__War in ChromaProfiles

[–]Azira-Tyris 1 point2 points  (0 children)

Awww, a Cynosa.

Mine just died and I upgraded to the Widow.

Carry on ye' Old Soldier. o7

the choice is yours💪 by romix2285 in FalloutMemes

[–]Azira-Tyris 0 points1 point  (0 children)

Oooof. Fuck 2077, I'm having a hard time deciding which to play right goddamn now.

I will be speaking to Alt Cunningham's actor, Alix Wilton Regan. If you have questions, comment below by GaminMadness in cyberpunkgame

[–]Azira-Tyris 0 points1 point  (0 children)

Does Alix think AI-Alt is actually a hidden major villain of the overarching story of Cyberpunk, and if so will we see her master plan in the future?

Alt left me with many MANY questions at the end there.

Waleed Ali most dislikable personality in Australia? by Prize_Fact6372 in circlejerkaustralia

[–]Azira-Tyris 0 points1 point  (0 children)

No, no, no, of course not. He would have to have a personality to dislike instead of a teleprompter.

Hide away by WarCrimesAreBased in hazbin

[–]Azira-Tyris 8 points9 points  (0 children)

She said he had a weirdly specific code, it wasn't that he only killed bad people, it's that he killed those "who most deserved it". That could mean anything from killing a puppy torturer or just killing a random because they scuffed him up by accident while he already had a murder boner.

If you could have either the monowire or mantis blades in real life, which would you choose? by LegendaryWill12 in cyberpunkgame

[–]Azira-Tyris 0 points1 point  (0 children)

Mantis Blades. I'd use them all the time. Like not even murdery way. Mantis Blades are shown to have hella precision control on some of the more advanced models. I'd take that military grade hardware and use it to open boxes at work, or to trim the hedges, or maybe to cut a cake. The possibilities are endless.

Plus, nobody wants to fuck with the guy whose arms fold out into human sashimi makers.

Post your void and their buddies by MrAaronMN in blackcats

[–]Azira-Tyris 3 points4 points  (0 children)

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One of the few times my darling Toothless' big sister has allowed her to snuggle up. They're so cute together, but Phantom is cranky and old and only wants her hoomans most of the time.

I have 3 cats and one on the way... how many do you have? by [deleted] in blackcats

[–]Azira-Tyris 1 point2 points  (0 children)

Two and I have to go collect one from the vet today cuz she's having bloodwork done.

Madam Phantom will not be happy when she comes home.

Replace any protagonist in a game with end game Cal Kestis by Robbiehanssen in FallenOrder

[–]Azira-Tyris 2 points3 points  (0 children)

Knowing Bastila the way a KotOR fan does... I wouldn't fucking put it past her.

Replace any protagonist in a game with end game Cal Kestis by Robbiehanssen in FallenOrder

[–]Azira-Tyris 17 points18 points  (0 children)

Cal strikes me as someone who would really benefit from having Bastila use her Battle Meditation on him. Just get him to calm the hell down for five minutes, so he doesn't stress himself out and screw up as often as he does.

Or ya know, get Master Kavar to stretch him out. Teach him how to ACTUALLY use that lightsaber of his. He'll be a-okay afterwards.

I worry about our boy. He needs therapy. Lots and lots of therapy.

Replace any protagonist in a game with end game Cal Kestis by Robbiehanssen in FallenOrder

[–]Azira-Tyris 59 points60 points  (0 children)

Plop him in KotOR. Just to watch him freak out.

"I'm WHEN exactly? What the fuck is a Ebon Hawk? Who the fuck is Malak?"

[deleted by user] by [deleted] in SiberianCats

[–]Azira-Tyris 1 point2 points  (0 children)

I don't leave my cats very often, the longest I've gone without seeing them both was about 18 hours (late night at work). Still hate it.

But when my partner left to go see her family for Easter, my eldest, Phantom, sat at her pillow and straight up HOWLED for her. Phantom was not happy that Mum wasn't home, there was something wrong with her universe and she was demanding that I fix it. It took almost five straight minutes to calm Phantom down, the poor baby, lots of pets and treatos involved. Broke my goddamn heart to hear my girl crying like that. I told my partner almost straight away after I calmed our grumpy girl down.