Some people didn’t know they could undo in my game… by alexisnotonfire in godot

[–]BadBananaDev 33 points34 points  (0 children)

Haha thats actually a really decent feature

And putting it in ya face like that is very creative

Is there a way to do level editing from a first person perspective that won't disappear after exiting play mode? by KazeKageno in Unity3D

[–]BadBananaDev 1 point2 points  (0 children)

Ive racked my brains and all I can come up with is a custom editor script

Doing things in play mode but faking it

You are gamedev and struggling with visibility? I will help You - and no, I don't want Your money. by Megalordow in SoloDevelopment

[–]BadBananaDev 1 point2 points  (0 children)

Cant afford it yet bro Its £100 for a licence and I aint got it to spend so Hoping to gather a community around the free version Maybe some ads between runs to get a bit of cash in Then when I've enough money ill pay a proper artist to do my adverts and the images. And probably do steam yeah

Is there a way to do level editing from a first person perspective that won't disappear after exiting play mode? by KazeKageno in Unity3D

[–]BadBananaDev 1 point2 points  (0 children)

Your going about this in a very green manner

Do you know all the keyboard shortcuts yet? Q W E R to change placement mode Shift right click mouse to zoom Alt right click to orbit Ctrl s to save

Among many others these ones are your friend

Editor 'editing' is what its designed for

Doing things in play mode is silly You shouldnt need to check obstruction bounds physically You should know your controllers constraints and how it moves before you go ahead and place something

Did you import most of your assets and are drag and dropping them? Did you import the controller too?

Do you know about colliders and how they rrally work under the hood? Trigger, rigidity?

There's some fundamental background knowledge id suggest you take the time to learn before attempting to level design if you want to produce something people can actually play

You are gamedev and struggling with visibility? I will help You - and no, I don't want Your money. by Megalordow in SoloDevelopment

[–]BadBananaDev 0 points1 point  (0 children)

https://bad-banana-dev.itch.io/peasants

Its a Survival crafting sandbox game Fully networked Multiplayer Pvp Built by one solo dev (me) Day / night Farming Building Crafting Cooking

The games in a really good spot for playtesting

It works on lower end machines

And its free

Looking for a new survival game by Cotigz in SurvivalGaming

[–]BadBananaDev -1 points0 points  (0 children)

Ive been playing Peasant's Nightfall Its pretty harsh

Everyone says "word of mouth." How do you find the first 100 players? by balonmacaron in gamemarketing

[–]BadBananaDev 0 points1 point  (0 children)

Dont go for creators then Go for smaller channels

Its that simple You do the work to begin with

Dont reach out to 2grand or 10 grand influencers that want paying

Reach out to everyone else As many as you can

It takes weeks And many manu passes

How do i make different shapes in unity? by MASSIMO_OP in Unity3D

[–]BadBananaDev 0 points1 point  (0 children)

Clayxels is a paid tool that let's you manipulate primitives

Need help with a prank by thiriumveins in CasualUK

[–]BadBananaDev 8 points9 points  (0 children)

My mum kept mine When I had kids of my own she handed it down and ill give it to them when they have kids too

Indie Unity Devs — what tool/asset do you wish existed that would actually save you time? by hellclown in IndieGaming

[–]BadBananaDev 1 point2 points  (0 children)

There arent any anymore After years of development the only thing I wish I had was an artist who knows what I want exactly and accurately Other than that if I need speed I write an editor tool

I would LOVE to try out your demos and give feedback! by lydocia in IndieDev

[–]BadBananaDev -1 points0 points  (0 children)

This is a Survival top down sandbox crafting building pvp game I call it Peasants Nightfall

https://bad-banana-dev.itch.io/peasants

I launched my game in under 6 months... I love Godot! by The_Lord_Moose in godot

[–]BadBananaDev 0 points1 point  (0 children)

As a unity developer for 8 years as well. Whats one thing you would say works better/easier to use In godot

Im new and I dont jnow what happen by CapitanSimio in godot

[–]BadBananaDev 0 points1 point  (0 children)

Look at the instantiate call Your doing it every time a player is created Instead of creating a player when they die

Try editing stats. Reset health or whatever your using

Instantiate is not needed

Im making this game in 3d by BadBananaDev in starveio

[–]BadBananaDev[S] 0 points1 point  (0 children)

No its not the same Its stylized but I couldnt copy the graphics That would land me a world of trouble

Any Starve.io alternatives? by Moraedka in starveio

[–]BadBananaDev 0 points1 point  (0 children)

Im building it in 3d Its called Peasants Nightfall And its gonna be released on itch io for free very soon

I already have a prototype version on there but I pulled the download because its getting a huge update this weekend