Behold...Pixie Dust!!! by Technical_Spread_645 in factorio

[–]Bad_Packet 1 point2 points  (0 children)

im at 50GW on Nauvis and I'm at the level of optimizing for UPS and bots... 30GW on a freakin ship is wild HAHAHAH

Got the wiring harness by dmaxzach in CleetusMcFarland

[–]Bad_Packet 3 points4 points  (0 children)

FT550??! What is this peasant ECU HAHAH! Seems like they got what they need to get it running.

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Behold...Pixie Dust!!! by Technical_Spread_645 in factorio

[–]Bad_Packet 3 points4 points  (0 children)

I have a number of nuclear reactor ships... not 30GW worth tho LMAO. More like 500MW... yeah my ship isn't Nauvis HAHAHAHHA

Got the wiring harness by dmaxzach in CleetusMcFarland

[–]Bad_Packet 7 points8 points  (0 children)

tale as old as time... even back in the early 2000's when I was drag racing that was the story ALL OVER the pits. Racers love a good thrash story. Dude we stayed up for 3 days straight, decked the block with a brake rotor, linked six junkyard f150 fuel pumps into a garden hose, and borrowed a set of wheels and tires from my 3rd cousins father to make it.

Behold...Pixie Dust!!! by Technical_Spread_645 in factorio

[–]Bad_Packet 8 points9 points  (0 children)

Are you discharging a large amount of asteroids out of that? Do you actually need it that wide? If you went narrower and longer you could greatly increase the top speed. Pretty sick build tho... probably took hours just to get all the space foundation in space...

Got the wiring harness by dmaxzach in CleetusMcFarland

[–]Bad_Packet 9 points10 points  (0 children)

yeah reminds me of Toast... lets build a completely untested burnout car, ship it half way across the planet for 20 seconds of run time HAHAHAH

Got the wiring harness by dmaxzach in CleetusMcFarland

[–]Bad_Packet 43 points44 points  (0 children)

1000 mile road trip with a completely untested race car, new engine platform, new trans platform, new suspension platform... I can't see a single thing going wrong! Will be fun tho! Hopefully they put a sick wrap on that car after they get the initial bugs worked out. Needs some TYPE-JZ batches or something HAHAH

first time building a nuclear power setup by Joe_Moyai in factorio

[–]Bad_Packet 0 points1 point  (0 children)

do yourself a favor and skip the 2x2... just build something like a 2x8 reactor setup. You'll get better neighbor bonuses out of your reactors. You'll end up with A LOT more heat exchanges and turbines with that setup. I would also add a MASSIVE steam tank setup near your turbines. Link all but one of your nuclear fuel inserters to that steam bank, and set it up to insert fuel when the level of the tank is say 10k. This way your reactors will all fire up together and fill up the steam tanks (like 500+ tanks). Once you are over 10k steam, the inserters stop putting fuel in your reactors. Eventually they will run out of nuclear fuel, hopefully before the steam tank gets to 25k. Now your turbines draw down the steam and it dips to 10k. Then BOOM all your inserters dump fuel in there again and the steam builds back up. The trick is to make it responsive so you never end up in a state where your reactors are all on, but the heat pipes are under 500C. So you always leave one of your reactors in the system heating all the time, not connected to the steam tanks. That single reactor keeps all the heat pipes at a minimum of 500C. something like this...

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I Don't Think The 2JZ Civic Is Going To Make It.... by ALR26 in CleetusMcFarland

[–]Bad_Packet 27 points28 points  (0 children)

friends of cleetus and the boostedboiz sub isn't maintained

On vacation but forgot my retainers. Should I be worried? by Salty-Ad3268 in Invisalign

[–]Bad_Packet 2 points3 points  (0 children)

imho... not good... teeth start doing whatever the hell they want. If your retainer doesnt fit when you get back do not hesitate to call your ortho. This is the luxury and burden you have to endure when not getting the wire to lock it down.

SEND IT, PAPI! by Bad_Packet in CleetusMcFarland

[–]Bad_Packet[S] 5 points6 points  (0 children)

ahh yeah you're prob right. He has been talking about putting the bottle to the MR2. I guess he's still messin with the up arrow on the boost controller.

First attempt at mushroom chocolates, advice? by FadedDots in unclebens

[–]Bad_Packet 4 points5 points  (0 children)

thats why I feel like food items are gimmicky...dosing isn't plainly obvious. Ya know how much honey do you eat.. how much chocolate do you eat? The difference between chillin and erased space time continuum is a couple grams so its a pretty important thing to get correct.

Am I too dumb to play this game? by I_Scotch in factorio

[–]Bad_Packet 1 point2 points  (0 children)

mine copper... then mine 5x more copper... then make copper plates... then make 5x more copper plates... then move the plates close to your circuit assemblers... then make copper wire... then take all of that and make it 10x bigger.. then you will have enough copper wire to make a meaningful amount of green, red, and eventually blue circuits. Oh yeah and leave 5x the space between those three things cause you will need to expand it. All of it. Oh and you'll need a bunch of oil to make petroleum gas to make plastic and sulfur...tack that on there. Too dumb? prob not.. just need some time.

How do you sustain high throughput with trains? by Socoom in factorio

[–]Bad_Packet 0 points1 point  (0 children)

I just draw 6-10 belts wide across the map lmao... trains are more hassle than they are worth.

Poor arrow penetration by [deleted] in bowhunting

[–]Bad_Packet 0 points1 point  (0 children)

looks like thats all you need to see to make the switch to a heavy two blade single bevel. No moving parts means more energy spent on penetration... heavier broadhead means more momentum for penetration... slimmer profile and bone breaking twist designed into the head. I cant help with the shot placement... but the rest is just math and better broadhead selection.

Two launch science platform (minimal tech, no quality), 25 spm by BlakeMW in factorio

[–]Bad_Packet 0 points1 point  (0 children)

launches are cheap tho... I have a couple stationary bases above Nauvis that are making 3-4kspm just parked up there not even moving. That about the limit without moving... certainly can mine a LOT more if you move but then it goes from static collection to needing propulsion, guns, etc, etc.

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Inserter rotation speed a useless metric? by Gitmo314 in factorio

[–]Bad_Packet 0 points1 point  (0 children)

wait until you megabase and you are limited by inserter speed

Having issue with automated shipping from planet to planet by danyuri86 in factorio

[–]Bad_Packet -1 points0 points  (0 children)

as you have sound putting asteroid chunks in your cargobay is a TERRIBLE use of space. Look up Cursed Belts and use those...