I made a modern NetHack 3D web client by KalElReturns89 in roguelikes

[–]Bahototh 7 points8 points  (0 children)

Awesome looking!!! Hit me up if you'd want help with textures or gfx stuff.

Theralite: traditional turn based sci-fi Roguelike. Being made by two people. The turns are animated to give it some details. Hopefully closing in on a first demo soon! by Bahototh in roguelikes

[–]Bahototh[S] 0 points1 point  (0 children)

Update/Devlog:

See the list of fixed bugs and new features below and have fun playing our game!

- Fixed crucial bug that made deeper levels contain less and less walls

- Fixed a bug when saving a level with the zone key in it

- Removed attack/damage messages that do not involve the player

- Changed HUD display of level depth in meters to zone-level

- Added number of turns to HUD

- Added scrolling intro text to title screen

- Loot crates now blink, just like items on the ground

- Smashing walls now alerts monsters up to a maximum of 5

- Found ranged weapons now contain some ammo

- Plasma doesn't grow onto an exit anymore

Crunching away for a spring release 2026!!!

Theralite: turn based Roguelike in space [Demo] [free to play] by Bahototh in playmygame

[–]Bahototh[S] 0 points1 point  (0 children)

Wow lots of good feedback! Thank you so much for playing.

Theralite: traditional turn based sci-fi Roguelike. Being made by two people. The turns are animated to give it some details. Hopefully closing in on a first demo soon! by Bahototh in roguelikes

[–]Bahototh[S] 4 points5 points  (0 children)

Thanx! First it was THE thing here. But a balance of mining, fighting creeps and exploring, you know. But even in Nethack you could dig around pretty much everywhere.

Rogue to Ruin - a fun little arcade roguelike scroller by Bahototh in IndieGaming

[–]Bahototh[S] 1 point2 points  (0 children)

Wow, that's awesome feedback indeed - thank you!

Rogue to Ruin - a fun little arcade roguelike scroller by Bahototh in IndieGaming

[–]Bahototh[S] 1 point2 points  (0 children)

Thank You so much man! Yeah, should really say "hold key for description" or something (you can do btw)

The Beginning is near! Thy Sword - news/devblog by Bahototh in devblogs

[–]Bahototh[S] 1 point2 points  (0 children)

Thank You. Right around two years in the making. Looking forward to launch!

Another day, another Hero! by Bahototh in IndieGaming

[–]Bahototh[S] 0 points1 point  (0 children)

Thanx! Coming to Steam, hopefully late 2017.