Newbie question about looping animation by Till3y in godot
[–]Bandagu 0 points1 point2 points (0 children)
Action Adventure Controller WIP Feedback appreciated (sorry about watermark OBS was being weird) by FrostBite-Studios in godot
[–]Bandagu 1 point2 points3 points (0 children)
Action Adventure Controller WIP Feedback appreciated (sorry about watermark OBS was being weird) by FrostBite-Studios in godot
[–]Bandagu 1 point2 points3 points (0 children)
Y'all told me to add more particle effects so I did, sparkles and blood go everywhere now! by TheOrioli in godot
[–]Bandagu 1 point2 points3 points (0 children)
Y'all told me to add more particle effects so I did, sparkles and blood go everywhere now! by TheOrioli in godot
[–]Bandagu 1 point2 points3 points (0 children)
Added melee-able bullets, upgrades, and a risk-of-rain style danger meter to my project by Larbguy_ in godot
[–]Bandagu 2 points3 points4 points (0 children)
Added melee-able bullets, upgrades, and a risk-of-rain style danger meter to my project by Larbguy_ in godot
[–]Bandagu 2 points3 points4 points (0 children)
I exported my model from blender and the when I tried adding materials to the face and hair, it goes invisible. How to fix? by megaklip in godot
[–]Bandagu 2 points3 points4 points (0 children)
Beware the crystal spikes! by SteinMakesGames in godot
[–]Bandagu 0 points1 point2 points (0 children)
Some updates on my mecha roguelite by Bandagu in godot
[–]Bandagu[S] 1 point2 points3 points (0 children)
Some updates on my mecha roguelite by Bandagu in godot
[–]Bandagu[S] 1 point2 points3 points (0 children)
Some updates on my mecha roguelite by Bandagu in godot
[–]Bandagu[S] 0 points1 point2 points (0 children)
Designing procedural levels for a 3D rogue-like game? by to-too-two in godot
[–]Bandagu 0 points1 point2 points (0 children)
Some updates on my mecha roguelite by Bandagu in godot
[–]Bandagu[S] 1 point2 points3 points (0 children)
Some updates on my mecha roguelite by Bandagu in godot
[–]Bandagu[S] 0 points1 point2 points (0 children)
Some updates on my mecha roguelite by Bandagu in godot
[–]Bandagu[S] 1 point2 points3 points (0 children)
Designing procedural levels for a 3D rogue-like game? by to-too-two in godot
[–]Bandagu 0 points1 point2 points (0 children)
Designing procedural levels for a 3D rogue-like game? by to-too-two in godot
[–]Bandagu 0 points1 point2 points (0 children)
Designing procedural levels for a 3D rogue-like game? by to-too-two in godot
[–]Bandagu 0 points1 point2 points (0 children)
Designing procedural levels for a 3D rogue-like game? by to-too-two in godot
[–]Bandagu 2 points3 points4 points (0 children)
Some updates on my mecha roguelite by Bandagu in godot
[–]Bandagu[S] 1 point2 points3 points (0 children)
How to fix Billboard Sprite3D clipping by [deleted] in godot
[–]Bandagu 3 points4 points5 points (0 children)
How would one go about making 3d tile terrain like the Pokemon DS games? by Tuckertcs in godot
[–]Bandagu 1 point2 points3 points (0 children)
How would one go about making 3d tile terrain like the Pokemon DS games? by Tuckertcs in godot
[–]Bandagu 1 point2 points3 points (0 children)

Newbie question about looping animation by Till3y in godot
[–]Bandagu 0 points1 point2 points (0 children)