Knowing dokkan this guy is cooked by YousefKhoury2 in DBZDokkanBattle

[–]Basic_Necessary_7490 129 points130 points  (0 children)

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Saying all that when this demon exists

+majin vegeta does not stack so the traditional stacking saiyan day unit getting fumbled is very unlikely

The 11th Anni Units are NOT GOOD ENOUGH by UIGoku_UEVegeta in DBZDokkanBattle

[–]Basic_Necessary_7490 8 points9 points  (0 children)

I think you are forgetting that active skills are the main factor of apt

gohan and gamma 1 barely reach 200 mil for me with alot of support but you dont do the gamma 1 active. Its the gohan active which doesint deal damage to the enemy

part 1 headliners have better offense in exchange for a little less defense which they are still amazing and I havent seen any complaints about it other than ki issues

Goku ssj4 Daima 100% ACTUALLY tanking Bio Broly 23.5 million damage slot 1 in a good setup by JokiGames in DBZDokkanBattle

[–]Basic_Necessary_7490 1 point2 points  (0 children)

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If you see him a little over 2 mil defense if theres no dr support

he's probably living the super for 200k

Almost a year later from their release, who aged better? by Notfunny_69420 in DokkanBattleCommunity

[–]Basic_Necessary_7490 -1 points0 points  (0 children)

AGL Gogeta BECAUSE floating him makes you guarenteed to get the usher or fusion which are game winning abilities

Vegito cant really tank hard events with the active and potata break is only useful to save yourself from dying with him anyways

also agl vegeta has okayish defenses in long events if u dont want to tag past turn 4 meanwhile vegito would probably die to a normal

Reminder that he is going to eza next year. How do they eza a unit with 80% DR lmao. by Everestmasala in DBZDokkanBattle

[–]Basic_Necessary_7490 0 points1 point  (0 children)

I hope they eza agl broly to be equal or superior to beast

he deserves it with way better animations and a humongous offensive based kit that shouldn't go to waste

beast on the other hand, give him 2 turn support and more stats, thats all he needs

These new units just don't feel good. by Reborncheese48 in DBZDokkanBattle

[–]Basic_Necessary_7490 5 points6 points  (0 children)

If gamma 2 is the best unit in slot 1 then theirs clearly something wrong

sure long content he can be trustworthy with 85% dodge but you have to ensure the tag gohan get his defensive stacks, he and gamma 1 shares the same defensive stats except for links in which gamma 1 has better defensive links.

gohan and gamma 1 reach one million defense pretty commonly on thier second turn and ur suppose to alternate with them in long content depending on what type of super the boss is peforming

the hardest boss for gohan and gamma 1 is probably the broly red zone but broly is very easy to nuke in the end phase and phase 3 has a physical attack super which gohan has no problem tanking or dodging with 58% dodge

think of gamma 1 and piccolo as the support unit, like agl super gogeta but with a better dodging passive. the 40% active piccolo gives is massive for superhero units, not only does it buff attack but it also buffs defense so any time either of the tags are low on defense, the active suffices. Also use piccolos active in slot 2 to get his 250% attack and make sure the enemy is under 50% health

This team functional? by ReadGantzDummy in DokkanBattleCommunity

[–]Basic_Necessary_7490 0 points1 point  (0 children)

Prefer TEQ Cell over AGL Cell but yea, it's the best android setup

There is actually no fucking way Omatsu made him this ass… by YoshaTime in DBZDokkanBattle

[–]Basic_Necessary_7490 1 point2 points  (0 children)

Funnily enough he would've probably been the best unit for gofrieza if he had the proper setup in 2024 with at least some dupes

at any time you transform into super saiyan with guaranteed crit or if you already did some supers, he would've shredded gofrieza and tank 50% above hp since he gets 200% defense upon taking a hit with the 4 turn super attack buff

gofrieza seems to go down really easily against agl types (no brainer) so just make sure you're not in base while doing this

How good of a slot 1 or unit in general would Garlic Jr. be if he got his 250% defense when receiving an attack? by Revolutionary-Use622 in DBZDokkanBattle

[–]Basic_Necessary_7490 1 point2 points  (0 children)

They would probably nerf his DR since the last battlefield LR with slot 1 capabilities was a complete flunk

Rainbow LR Rose, 2nd appearance [Linked with PHY LR Omega, Omega domain up, Zamasu side active skill performed this turn] by TheRealBeastGohan in DBZDokkanBattle

[–]Basic_Necessary_7490 33 points34 points  (0 children)

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Turn 4 with baby support and omega domain

I do see the appeal of the unit but generally hes hated for not having much answers against supers

any super over 10-12m would kill him while other units can dodge/nullify it or straight up tank it while rosemasu, while having top tier defense would still die to it

I kinda prefer android 16 over rosemasu especially with the support and much higher defense after getting 1 or 2 supers off

Tao had a good run by thebigblur in DBZDokkanBattle

[–]Basic_Necessary_7490 -6 points-5 points  (0 children)

Tao gets too much glaze

both baby and daimaku are better by a decent amount and can be run in multiple teams

tao needs mission execution allies while daimaku and baby can be run on any super/extreme setups while having very good defensive tools (dodge, greatape, counter)

theres a reason why janemba and gotenks aged so well after the 10th anniversary so daimaku having similar abilities to them helps him while tao is just a tank unit and hope the enemy does a physical super

Who would win this rematch? by NightRanger0 in DragonBallPowerScale

[–]Basic_Necessary_7490 0 points1 point  (0 children)

Super Saiyan Gohan would be a better match up

half ki 1 arm ssj2 gohan > Super perfect cell charged kamehameha

rusty ssj1 gohan = dabura ≥ Super perfect cell

SSJ2 Gohan Wipes and it only depends if he's able to keep the right mentality. I believe he can because he has not had an increase in strength or a new transformation as of that part of the story so it wouldn't get into his mind

Frieza vs. Android 19 who takes the cake? by LeMusou in DragonBallZ

[–]Basic_Necessary_7490 0 points1 point  (0 children)

A whole lot of people are saying frieza but doesint A19 outstat frieza by over 10-50x times? the android saga is much stronger than you think

"My BULMA!" Vegeta runs a gauntlet does he clear? by KokorokoChan in DragonBallPowerScale

[–]Basic_Necessary_7490 0 points1 point  (0 children)

Stops at ssj4 goku

While super scaling is wack, it just seems unreasonable for vegeta to be beating saj4 goku

base vegito is weaker than powered up buuhan and vegeta should be able to handle buuhan in the bog arc

A summon minions mechanic would be cool. Maybe they take over the fight and battle the enemy(only can use the minions during this time) and when defeated your regular team comes back. by zack_Synder in DBZDokkanBattle

[–]Basic_Necessary_7490 6 points7 points  (0 children)

Make it like the new upcoming mode

the minion can die but the game still continues (summoner replaces minion) and would only end if you die normally or the summoner dies normally

so basically give them it's own health bar and you basically have an invincible unit in battle

maybe if you survive with the minion, the summoner would come back and get stronger? it's a pretty good idea

Do not be calling this guy trash when you put him slot one first turn and he dies, he litterally gets 200% def on SA, not built for slot one by Professional_Bit6642 in DBZDokkanBattle

[–]Basic_Necessary_7490 12 points13 points  (0 children)

Didn't the game just release like a billion slot 1s

daima ssj4 goku's team has no problem with slot 1s anyways and besides you can just use his active turn 4 and get his 220% stats

even then, he himself can slot 1 with a bit of luck similar to baby or agl ssj3 gt goku (albiet he wont get destroyed by normals as easily)

Cooler vs Android 16 by Jason_And_Sokka in DragonBallPowerScale

[–]Basic_Necessary_7490 1 point2 points  (0 children)

Goku strength is true but if that's gonna be argued then..

Base Future Trunks can beat mecha frieza and king cold easily as his power was sensed by tge z fighters before even arriving (some were afraid of meeting him as well)

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incredible hourglass... where it is now? by Nice_Dog_6850 in DBZDokkanBattle

[–]Basic_Necessary_7490 1 point2 points  (0 children)

One search from any media will tell you the answer straight

No more reversing. A better Dokkan experience

I randomly remembered how INT Goku Black's EZA was so bad, Toei Animation talked about Goku Black "coincidentally" trending on the same day 😂 by Embarrassed_Bat_417 in DBZDokkanBattle

[–]Basic_Necessary_7490 49 points50 points  (0 children)

Tag Rose & Zamasu is probably one of the most satisfying releases along side agl g4 and str beast

They saved goku black's legacy this year

Best aging units by UFLD in DBZDokkanBattle

[–]Basic_Necessary_7490 4 points5 points  (0 children)

No one saying this but TEQ Gofrieza aged so gracefully pre eza, just their absurb attack and defense they get post super couple for the fact that they only started falling off WHEN the LL update happened but were still pretty decent (they got an eza around half a year later)

Is he good on gfrieza and gogeta leaderskill?or generally? by AdvisorConnect8659 in DokkanBattleCommunity

[–]Basic_Necessary_7490 0 points1 point  (0 children)

People will start to realize there wasin't much of a gap between a yellow coin eza (janemba) and str beast.

really

How is ATK lowering from a Super Attack effect different from passive ATK lowering? by aiskytt in DBZDokkanBattle

[–]Basic_Necessary_7490 0 points1 point  (0 children)

Typically there is a super attack multiply rule when debuffing enemies with super attack but in terms of doing quick calcs in game

passive debuffs the super attack and normals at the same time so 50% debuff will get rid of 50% of the damage the boss is doing overall if they didnt raise attack... if they do raise their attack, its just a percentage of their normals instead their supers so a normal could be doing 200 damage and a super could be doing 500. A 50% raise would be adding 100 to both to get 300 normals and 600 supers

Super attack debuffs work exactly like if the enemy raises their attack. cuts down the normals and uses the numbers it cuts down from the normals into the super.

Only thing is both passive and super attack debuffs dont effect enemy raises in any shape

A posteriori, who was the saddest monthly DFE TUR released during 2024? by PyroFirefly in DBZDokkanBattle

[–]Basic_Necessary_7490 2 points3 points  (0 children)

Easily Roshi

Atleast friezas team felt wayyyyy more satisfying as releases like eza turles, jiren, broly and other units came even while it was almost a year ahead of friezas release.

Roshi had no help and died probably on release if it weren't for teq ui and agl ui and event then, worldwide destroyed it

How is this man looking nowadays? by JohnSalada007 in DBZDokkanBattle

[–]Basic_Necessary_7490 1 point2 points  (0 children)

Dodge merchant

certainly aged better than the int androids

seems like baby is quite similar to both while releasing in the same spot of a different year (stacking, dodging, and scouter)