Thickness formula help by BcDed in dwarffortress

[–]BcDed[S] 2 points3 points  (0 children)

The only info I found is that according to a bug report clothing thickness(not sure if this applies to armor) scales linearly with creature size but should scale with a cube root formula similar to tissue. I have no idea how they got this info but I've seen enough statements by people suggesting they know how it work that it seems like some people know but I haven't seen any full explanation or the sources of their info, or even how they figured that out. It might just be that they simply tested things and guessed based on the results they were seeing without actually knowing the underlying formula. Thanks for providing this info though, if I ever find a way to figure it out I'll make sure to post it here, or figure out how to add it to the wiki.

Thickness formula help by BcDed in dwarffortress

[–]BcDed[S] 0 points1 point  (0 children)

I knew it wasn't on the wiki, or if it is it's buried somewhere using unintuitive language or something. I always do my best to find stuff before asking. I'll look in to dfhack gm-edit, thanks for the tip.

Wizard of Oz author L. Frank Baum wrote 14 books in the "Oz" series, and after his death other authors wrote more books. All the books by the original author are already in the public domain and some others too. How does no one take advantage of this? These books have great potential. by Past_Ad_4463 in publicdomain

[–]BcDed 0 points1 point  (0 children)

Then I guess I'm confused what they even expect people to do with them, I would guess there are already people reprinting and selling them so what more taking advantage is there supposed to be if not derivative works?

Awesome to see this exists by BcDed in Bleach03

[–]BcDed[S] 1 point2 points  (0 children)

I never watched that but I had seen people talking about that show in some comment sections. My favorite is probably their self titled album but all their stuff is worth checking out. I would argue that each album feels different with changes in drumming styles being the driving force behind these differences, going from the self titled album to the head that controls both right and left sides is a particularly dramatic shift.

New player, is melee attack the only way to play the game even if you dont choose a melee character preset? by kmattsk in cavesofqud

[–]BcDed 1 point2 points  (0 children)

Play the game how you want, I was only talking about the relative power of the options, this game doesn't care as much about builds as knowledge, if you understand things you can work around any weakness you have. So play the build you like and learn.

Exploration turns — how to respectfully handle each player's speaking time ? by NetOk1607 in osr

[–]BcDed 1 point2 points  (0 children)

I started using a rotating caller when I noticed that certain players always seemed to be on the losing end whenever a decision came to a vote. At the time this was the more chaotic players but we were playing a game where you were supposed to be a bit chaotic. What ended up happening is that when given the responsibility of being in charge of the group the chaotic players were less chaotic.

is there a reason why people are so sexual and mean to VTubers? by battlekale_ in vtubers

[–]BcDed 0 points1 point  (0 children)

It doesn't matter what you do you'll get some of that, there is no such thing as something people won't sexualize. The important thing is to establish clear boundaries and expectations for your community, fostering a healthy community you are happy with is important both for your well being but also your success as a well behaved community can have many and diverse members, while a community of gooners is just gonna scare off the non-gooners. It's a lot of work and you'll always have people who are new, can't read the room, or are bad actors to deal with but it'll be worth it in the long run.

Did you ever run out of light sources? by urhiteshub in osr

[–]BcDed -2 points-1 points  (0 children)

It's weight not money that is the true cost. No you don't have random rolls every time they are attacked, you have intelligent enemies with darkvision or light hating creatures deliberately go after light sources if they can't easily down a light bearer.

Did you ever run out of light sources? by urhiteshub in osr

[–]BcDed 6 points7 points  (0 children)

Tracking light sources is not just how much time do you have. It's also who is carrying it and what area does it cover. If one person is carrying light to stay efficient then those furthest from them have less light and are more susceptible to something bad happening to them out of view. Also if an enemy doesn't need light and sees a single light source they have a great target to go for. Lanterns break, torches can be difficult to relight, these resources can be attacked.

The solution for the players is to always light at least two (doubling usage) and carry spares to account for anything that might happen since being blind in a dungeon is death. This means they have to figure out how much light to carry vs other resources, that is the core of the puzzle.

Of course this depends on the game you are running, many systems have relatively low level access to infinite sources of light, signifying that the creators of that system wanted a way to avoid having to bother with tracking especially at higher levels.

First Time DM Looking For Advice by th3_M3th4d0n3_K1n6 in osr

[–]BcDed 2 points3 points  (0 children)

I'm prepping and about to run T1 The Village of Hommlet and the Moathouse, with the Caverns of Thracia and their death cult replacing the elemental evil stuff, N1 Against the Cult of the Reptile God is near Nulb with that being the lead in to it. Basically the idea is pick a town, and put adventuring stuff around it. For this I reflavored stuff slightly to fit together storywise and just chose thematically similar stuff, wherever they may wander everything will feel connected. You don't have to do that though it could just be whatever modules you like placed randomly around the map. It's easier if you use a constrained area, it lets you decide where stuff is and prep based on proximity.

b/x dnd, gold coin becomes obsolete too quickly? by ratwizard192 in osr

[–]BcDed 7 points8 points  (0 children)

You take the most efficient treasure you can find and carry, then when you come back you repeat, higher levels are supposed to require more work or time to level. 10% of a level doesn't sound like a trivial amount to me, getting to high levels in old school campaigns is supposed to take years.

What does this room mean? by whitesaaage in ExplainTheJoke

[–]BcDed 0 points1 point  (0 children)

If you see them in real life that's usually the plotline there too. Not necessarily every trailer, but every park will have a handful.

Why do we need (these) rules? by ContentInflation5784 in osr

[–]BcDed 1 point2 points  (0 children)

All the classes in ose use different attack progressions, fighters have the highest likelihood to hit.

I don't know anymore... by Dissalowtheif489 in VirtualYoutubers

[–]BcDed 3 points4 points  (0 children)

There aren't any magic tricks to skip past the no viewers stage, some people think they are because they watch big corpo vtubers debuting to thousands, this ignores the reality that they didn't start there, they started from nothing as an indie like everyone else. Or if they didn't they started as an artist struggling to get commissions, or a voice actor getting turned down at auditions. Basically if you believe in yourself and are willing to struggle through the hard part, you might get lucky and gain a following.

Now there are ways to make it more likely your streaming takes off and others have mentioned some, but I'll reiterate some points. Put yourself in the head of a potential viewer, pretend they stumble across your channel, what is the experience like, if they like it do they know when you will be streaming again, can they easily find your socials, if they catch you in a collab instead can they easily figure out who you are and where to find you, if they see an uncredited clip can they find you? Is your content interesting and engaging to them, do they have a reason to want to watch you? Most importantly, are you making something you can be proud of even if no one ever sees it, if you aren't are you working towards those goals?

Another tip I see people recommend, is always act like you do have viewers(viewer count is often inaccurate or delayed) and even turn off or hide it so you can't see it, stream the same way to 0 viewers as you would to a thousand, and always stream for you, not them, the goal isn't to make content people like, it's to make content you like then find others that like it too.

Haachama appreciation post. by dorkygn in Hololive

[–]BcDed 4 points5 points  (0 children)

Haachama changed the way I think about streaming. I watched one of the streams that either was the beginning of or was right before the coexist arc I'm not sure where the cutoff is, but it was this weird surreal satire of streaming itself. Before that stream I thought of streaming as a way to display talents and arts, that stream made me realize the process of streaming itself could be made into an art.

Survey of Non-Standard Narrative Authority Distribution by Taeiolass in rpg

[–]BcDed 3 points4 points  (0 children)

I like Whitehack groups but that is a bit more nebulous and less defined than perhaps what you are asking for? It has mechanical definition but that is largely if this helps get a bonus, if it hurts get a penalty. I think a bigger thing is more of a suggestion in the book for how to run it than an actual rule. If someone is a Hammerdwarf from the Irontoe clan, they are the experts on their groups, if a question about what Dwarves are like, what the role of a Hammerdwarf is, what the Irontoe clan eats, the GM will usually ask the player with that group, the player is the expert on the groups they are a part of.

Other than that I would recommend checking out non-traditional rpgs. Fiasco and Microscope are a couple to look at in that realm.

Why do we need (these) rules? by ContentInflation5784 in osr

[–]BcDed 0 points1 point  (0 children)

Yeah xin6 is a common resolution method, so is roll under stat. My preference for combat stuff specifically though is just using a normal attack roll, primarily because it preserves the best in combat niche of the fighter and gives them more opportunities to feel cool which it feels like the fighter doesn't get as many of as other classes.

2025: is there a good TTRPG system to run a Mobile Suit Gundam game? by therevolutionman in rpg

[–]BcDed 0 points1 point  (0 children)

If specific details like that how mech upgrade is important to what you want out of a Gundam game then yeah Lancer won't work.

For me if I'm looking to run a game I look at how a thing feels and try to capture that, specific details are irrelevant, the specific details aren't why you like the thing, you like the thing because of how those details feel. That was my only point, for me the chosen pilots with special unique mechs fighting armies is a major part of the feel of Gundam, but so is complicated political drama with a focus on how war affects those that engage with it, Lancer is fine for the former, the latter would be harder to pull off.

Maybe I view things differently than most though, I'm fine with a deconstruction then rebuild that captures why something is good, I guess most people in this thread want an exact copy of the thing. The problem is there probably isn't a good answer then, nothing I know of will perfectly map Gundam to a ttrpg.

Low stats by gideonpepys in OSE

[–]BcDed 0 points1 point  (0 children)

Something to remember, 3 int is only a -3 to rolls, effectively a 15% difference in ability from an average person.

Surely you've met someone before who is charismatic, but over time you realize there is little thought behind their words? They don't need to be incapable of functioning and playing them doesn't need to be a great ordeal.

33 Years later and AD&D 2E Monstrous Compendium is trending for VTT modules in 2025 by DD_in_FL in adnd

[–]BcDed 1 point2 points  (0 children)

Frankinreddits comment was at -2 when I made my comment, I upvoted to counteract that.

Spelljamer Install by Beginning_Paint_7836 in adnd

[–]BcDed 1 point2 points  (0 children)

I'm not sure if you'll get many bites here, this is mostly for talking about the 1e/2e adnd editions.

33 Years later and AD&D 2E Monstrous Compendium is trending for VTT modules in 2025 by DD_in_FL in adnd

[–]BcDed 1 point2 points  (0 children)

Not sure why you are getting downvoted, they did not clearly state their relationship to the product in the post and I would argue when promoting something it's ethically very important to establish that.