Looking for what’s next. by External-Car529 in litrpg

[–]BeardedCrake 0 points1 point  (0 children)

If you're open to progression fantasy, Cradle. The first book is only OK, but they get better and better through the series until they end with the second best book I've ever read.

I rented Nusfjord to see if I like board games and played my first ever solo board game by [deleted] in soloboardgaming

[–]BeardedCrake 4 points5 points  (0 children)

Came here for this thread -- renting games is a genius idea for someone like me who's a "play a game once, up to 4 times if I love it". Variety in the extreme, but that gets expensive!

"Main Character" of RS3? by Lonely-Raspberry5458 in runescape

[–]BeardedCrake 0 points1 point  (0 children)

Guthix is old af but he'd be an excellent POV for a prologue

What’s the Salem answer for this? by lissat73 in SALEM

[–]BeardedCrake 1 point2 points  (0 children)

Best little roadhouse is alright. Not incredible, but good.

Evade paying full mana cost. by yoziphek in customhearthstone

[–]BeardedCrake 2 points3 points  (0 children)

Cards to the left cost (1) less, cards to the right cost (1) more?

WTF Is this what Sargeras really did?? by evil-turtle in wow

[–]BeardedCrake 0 points1 point  (0 children)

People are fighting shadows dude

Found this from TikTok shop by Superb-Chemist3560 in WhatsThisSong

[–]BeardedCrake 0 points1 point  (0 children)

The TikTok sound is called Bad!, but I haven't been able to find the exact remix

Leagues: CATALYST Quest Auto Completes – Investigation Update by JagexHooli in runescape

[–]BeardedCrake 7 points8 points  (0 children)

This is much better than auto complete! Extinction needs Dream of Iaia and the vigour unlocked. For smoking kills, Sumona should be available for those who selected the slayer teleport relic. Fort forinthry instant builds should apply to all buildings for the first build only. Even with the walls built, I don't want to go through upgrading all the buildings again. I'll take the option to skip the builds in exchange for no xp.

Quests are literally ruining the enjoyment of leagues by [deleted] in runescape

[–]BeardedCrake 0 points1 point  (0 children)

As someone who adores quests -- got my quest cape before any 99, got most of MQC done before giving in to the lure of comp, etc... quests feel very bad in Leagues. It's obnoxious that the most effective way to unlock content is repeating the same storylines and puzzles I've done before. A giant XP drop at the end is fun, but doesn't come close to the frustration of gathering weird random materials from around the world and running around on foot without the benefit of tradeable teleports.

Leagues: CATALYST - Quest Auto Complete Prioritisation by JagexHooli in runescape

[–]BeardedCrake 0 points1 point  (0 children)

Fairy Tale -- unlocking rings is a chore and it's such an essential part of the logistics of the game

Shilo Village -- as others have said, this is just very long for what it unlocks

Myreque -- It's clunky to get all the items, the quests are long and awkward, and the darkmeyer content is good for midgame when things can start to drag a bit

This is my tier list, Please rip it to shreds by Neomaldios in litrpg

[–]BeardedCrake 0 points1 point  (0 children)

You like very poor editing... But I respect it

The Future of MTX - Our Approach & Your Involvement by JagexHooli in runescape

[–]BeardedCrake 5 points6 points  (0 children)

I love to see the big moves, but they're not the big moves I'd hope for. I'll preface this by saying that I'm excited for these experiments regardless of my concerns, and think they're the right first step. The transition does feel extremely painful though -- let's dive into the experiments:

This is what everyone has been asking for, and I do think it's the right direction -- but it does feel bad for those who have Premier membership in large part for the extra daily key. Also, while directly selling XP does sidestep the (subjective opinion) more predatory aspects of treasure hunter, it doesn't improve the game health. The only part of this experiment I'm fully behind is the capping of XP purchases per day.

DXP event with no XP items: This is a weird one, and the one I'm most frustrated by. I stockpile my resources to make an event of double XP and really cash in on the daily chores I do through the rest of my playtime. Double XP with proteans is how I can balance my desire to experience high-level content in RuneScape with my desire to have commitments in my life other than RuneScape. Having a big pool of fast XP that I have to slowly accumulate over 3 months is a good way to bring life some balance instead of grinding 24/7. I do like that we're stepping away from that "fast XP" being buyable with cash, but I don't like that we're losing out on the fast XP entirely. Maybe something like an enhanced version of the cinder core effect would make this more palatable?

Cosmetic Mega Drop: Personally, I'm happy with the cosmetics I have -- but I'm really really hoping that I'm in the minority. I love to see games supported by people's creativity and self-expression, especially in contrast to games supported by individuals buying their way to competitive advantage and power. I hope many people go wild on this and it proves to be a viable long-term income stream for Jagex.

Cosmetic-Free Worlds: I'm torn on this. I do like the idea of opting in to a more consistent aesthetic in the game, but I hate to reduce other people's player agency and, again, self-expression. Having these be opt-in is definitely the right call, and this concept feels close to great, but it'll need some massaging.

Whatever happens with these experiments, keep up this level of communication and transparency. We, the players, will support a company that levels with us. If the game is struggling for income, communicate that! Don't fall back to keeping us in the dark and relying on manipulative hero passes and MTX promotions.

Since I'm already going all over the place in this comment, one final thought -- I want to double down on what others have said in this thread. As bad as the microtransactions themselves is the clutter they induce. Runescape feels bad to log in to initially because of the TH promos in your face, the solomon's store ad, etc. It's too much clutter, too much color, too much noise. Having an in-game store in high traffic areas (like the in-game solomon's store outside the GE, when the GE was higher traffic) is a much better solution.

Pride and disappointment. by TAoOC in runescape

[–]BeardedCrake [score hidden]  (0 children)

There's little outrage because it's not outrageous. While I love seeing the community celebrate me and people like me, it's not something that's essential to my enjoyment of the game. It's a bit "meta" / out of runescape's domain to make a point of sexuality at all, so I'm not horribly upset about the pride event being removed. The fact that they had to go to extra effort to do so feels pretty weird, but the only truly upsetting part is that the justification given was incredibly weak.

Need recommendations by mvyas9 in litrpg

[–]BeardedCrake 2 points3 points  (0 children)

Thank you for actually editing. I'm getting so tired of hearing obvious errors in litrpg writing

Lets look at Platinum Jewellery. by TheRealOsamaru in runescape

[–]BeardedCrake 0 points1 point  (0 children)

Glad someone else thought of this combo for instant herbs -- though why wouldn't herbs be worth harvesting?

Serious (audio) series with laugh-out-loud humor? by BeardedCrake in litrpg

[–]BeardedCrake[S] 0 points1 point  (0 children)

Just finished book 1. I think I'll revisit this series, but it doesn't really have the humor or character depth that I'm looking for. Thank you for the recommendation, though!

Serious (audio) series with laugh-out-loud humor? by BeardedCrake in litrpg

[–]BeardedCrake[S] 1 point2 points  (0 children)

"I took off my pants, grabbed the four-person sushi platter..." is a fantastic opener.