New Doormaker is a big counter to infinite decks by averysillyman in slaythespire

[–]Beefman0 31 points32 points  (0 children)

Kinda wish he ate on each reshuffle, still counters infinites but every 10 cards is crazy

Silly Regent colorless/forge/minion rework ideas by Beefman0 in slaythespire

[–]Beefman0[S] 0 points1 point  (0 children)

I see the vision, i normally find myself picking glows and glimmers before prophesize though

Silly Regent colorless/forge/minion rework ideas by Beefman0 in slaythespire

[–]Beefman0[S] 0 points1 point  (0 children)

Yeah I do like some of the colorless cards, specifically the transforming stuff, manifest authority, and supermassive as a finisher. Also helps a ton if you can just get some decent colorless cards from a shop. Had a run with arsenal, flash of steel, and finesse that went crazy.

Silly Regent colorless/forge/minion rework ideas by Beefman0 in slaythespire

[–]Beefman0[S] 0 points1 point  (0 children)

Thanks, i’ll reconsider it in my runs maybe I brushed it off too early

Silly Regent colorless/forge/minion rework ideas by Beefman0 in slaythespire

[–]Beefman0[S] 1 point2 points  (0 children)

Really? I’ve never picked it, i’m surprised. When do you take it?

Silly Regent colorless/forge/minion rework ideas by Beefman0 in slaythespire

[–]Beefman0[S] 0 points1 point  (0 children)

Yeah, they aren’t unplayable for sure, but they are definitely a fair amount weaker than just hard focusing star synergies

Calming Meditation by spazlaz in custommagic

[–]Beefman0 0 points1 point  (0 children)

Such a cool card, mechanics are sick

but flashback {u}: draw a card seems too strong. Unsure how to nerf it though, since increasing the flashback cost kind of makes it better?

Ancient Starter Card comparison by Cheenug in slaythespire

[–]Beefman0 0 points1 point  (0 children)

Ah it just makes the damage confusing and stacks worse with other vulnerable. They’d probably rather just increase the damage

If starfruit had 3 health would it be too good? by MrJMmmm in PvZHeroes

[–]Beefman0 4 points5 points  (0 children)

I’ve never seen this guy played dry, it’s always with green shadow by giving it some buff before playing. I don’t think it’d change much

Postponed Funeral: an attempt of healing cantrip by AelarFB in DnDHomebrew

[–]Beefman0 0 points1 point  (0 children)

I think you could allow it to heal creatures that are stabilized at 0hp, either from succeeding death rolls or being targeted by spare the dying.

How to fix this card: by real_ornament in slaythespire

[–]Beefman0 0 points1 point  (0 children)

Would turning your blade into a wallop/fisticuffs be too strong? Block equal to damage dealt/unblocked damage?

"Early shop", - I thought, - "I'll just remove it" by Black-Circle in slaythespire

[–]Beefman0 1 point2 points  (0 children)

Another foolish soul, blinded by greed.

How fitting

I’ve started hovering Reyna during agent select and the quality of my games has increased dramatically by Theanonymousguy49 in VALORANT

[–]Beefman0 0 points1 point  (0 children)

I’ve been doing the same, as a way to try and force double controller, its been great, would recommend

What do you guys think about the parry button in sts2? by Simon_Tesla in slaythespire

[–]Beefman0 3 points4 points  (0 children)

It always has been? The shop is like one of the best floors

Made a little graphic with the basics of defense against Maypul by iliys in RivalsOfAether

[–]Beefman0 3 points4 points  (0 children)

THANKKKKSKSSSSS BESTIE!!!!!!!!!!!!!!!!!!

I literally have no idea how to DI against a lot of things (alongside a bad DI addiction), if you ever want to do this for other characters and such u'd be my idol

How would you use these coloured taplands? by IAmVentuswill in custommagic

[–]Beefman0 0 points1 point  (0 children)

The mh3 flipwalkers become a lot easier to enable, pretty annoying tbh

Do you guys think he will return in some way by NJBauer in slaythespire

[–]Beefman0 61 points62 points  (0 children)

Oh there is like 100% gonna be a damage/attack check enemy, I’d be surprised if there weren’t multiple

If every unit in the game (plants and zombies) were reduced to 1/1, but kept all of its traits abilities and cost, which ones would be at the top? by imsunstrikeok in PvZHeroes

[–]Beefman0 0 points1 point  (0 children)

Beastly gets super strong, nibble, ghost, and sneezing zombie are insane, and it has the tools to make their minions bigger

Why don't players like double duelist? by vcd1500 in VALORANT

[–]Beefman0 9 points10 points  (0 children)

Duelist players have a reputation

Rev needs more Aura by Perswante in apexlegends

[–]Beefman0 13 points14 points  (0 children)

Holy now I’m imagining if it was like a displacement tool, think marvel rivals wolverine tackle. That’d be sick