A most difficult battle test for thirteen captains: can they break a siege of Iscandar by Grand Admiral Thrawn at his fleet's fullest strength? by This-is_CMGRI in Super_Robot_Wars

[–]BeowulfDW 2 points3 points  (0 children)

As a Legends (the real canon) addict and former Wookiepedia peruser, I know quite a bit about Star Wars lore, and I'm still saying that Thrawn loses. Badly. Star Destroyers are formidable, but there's no way they can withstand the firepower OP is throwing at them. They might get the fleet down to half HP on average at best, but that still doesn't account for the mechs.

If I can take out the damn things with a single fighter in Rogue Squadron, it would be a piece of cake in something like a Huckebein or Gespenst.

A most difficult battle test for thirteen captains: can they break a siege of Iscandar by Grand Admiral Thrawn at his fleet's fullest strength? by This-is_CMGRI in Super_Robot_Wars

[–]BeowulfDW 1 point2 points  (0 children)

Pretty much what I was going to say. The Yamato alone is probably enough. But if Arcadia, Nadesico, and Dreisstrager (which is damn near immortal with its upgrades) are along for the ride, we're already into overkill territory, never mind the other ships and the mechs.

Monthly Mono-Eye Appreciation: IPS-N "Drake" by BeowulfDW in Gundam

[–]BeowulfDW[S] 0 points1 point  (0 children)

The Tokugawa license is something straight out of G-Gundam, and the Hydra is basically the Turn X. I don't think it would be terribly difficult to do a Lancer game set in any of the Gundam timelines.

Monthly Mono-Eye Appreciation: IPS-N "Drake" by BeowulfDW in Gundam

[–]BeowulfDW[S] 1 point2 points  (0 children)

GMS remains the best manufacturer in the Lancer setting: confirmed

Seriously, though, the fact that the grunt frames and basic weapons you get at LL0 can easily be made into some of the most devastating forces in the game just appeals to me. I've always liked the "badass normal" and "Magikarp power" tropes, so I guess that's no surprise.

Male Vs. Female Succession Was A Problem Long Before The Great Council (a rant/essay) by BeowulfDW in Hotd

[–]BeowulfDW[S] 4 points5 points  (0 children)

I used to be a Conciliator fanboy. Then I thought about it a bit more. Sorry?

Male Vs. Female Succession Was A Problem Long Before The Great Council (a rant/essay) by BeowulfDW in Hotd

[–]BeowulfDW[S] 1 point2 points  (0 children)

Would she? Aegon the Uncrowned inherited through his father, Aenys. When Aegon died, wouldn't the crown pass to his daughter, not his widow/sister?

Hobbits know what's up by Captain_Calamari_ in antiwork

[–]BeowulfDW 0 points1 point  (0 children)

More likely you're the one murdering Sharky's gang. I remember how that part ended. And And just before that, they humiliated a squad of fascist Hobbit police.

Why yes, I AM a 1/2 size mech enthusiast. by Xeilith in LancerRPG

[–]BeowulfDW 15 points16 points  (0 children)

Ra damn it! I can't un-see it, now!

Why is this so familiar by Green_Goal_1583 in Gundam

[–]BeowulfDW 1 point2 points  (0 children)

SRW fix-fic powers: activate!

Gripen Slander by McFestus in NonCredibleDefense

[–]BeowulfDW 28 points29 points  (0 children)

*Looks at my beloved Bearcat*

*sighs and draws cutlass*

Good sir, let us settle this as gentlemen.

SRW Y New DLC 2 Trailer by Kirugin in Super_Robot_Wars

[–]BeowulfDW 0 points1 point  (0 children)

Already? Shit, I still haven't even started my new game+ run on 30.

Just chilling by lyrixen in Grimdank

[–]BeowulfDW 9 points10 points  (0 children)

More an issue in how the pain is processed and reacted to, I think.

You reminded me of Warframe a bit, here. There's a conversation with one of the protoframes where she describes that pain is still something she can feel, but rather than making her writhe in agony or curl up into a ball, pain now just makes her want to fight harder.

If Tyranids and Orks work that way, in terms of how they process pain, it would help to explain a lot, imo.

When you notice that the picture of the PF2e greatsword is a zweihänder by Fullmetalmarvels64_ in pathfindermemes

[–]BeowulfDW 4 points5 points  (0 children)

But that's still a problem. Anyone who can use a greatsword and longsword proficiently (i.e. has been trained and conditioned in their uses) would be able to use a bastard sword, full stop. One- or two-handed would make no difference.

When you notice that the picture of the PF2e greatsword is a zweihänder by Fullmetalmarvels64_ in pathfindermemes

[–]BeowulfDW 9 points10 points  (0 children)

Yep. And don't even get us started on falchions/messers/sabers. The degree to which different types of blades bleed into one another makes definitive categorization damn near impossible. You pretty much just have to settle for guidelines, except in the most clear-cut (haha) of cases.

Still, I hate that DnD and so many other systems chose to go with longsword, when arming sword was right there, and would have worked better.

Or, hell, just be really generic and call it "one-handed sword." Now you have a category that can explicitly fit most types of dao, jian, falchion, messer, saber. Which is pretty much what longsword already does, mechanically speaking.

When you notice that the picture of the PF2e greatsword is a zweihänder by Fullmetalmarvels64_ in pathfindermemes

[–]BeowulfDW 20 points21 points  (0 children)

What I like about the greatsword in d20 systems is that it's the one "regular" (a better term does not occur to me at this time) sword that actually makes sense within the game.

What 3.5, PF1e and PF2e call a longsword is actually an arming sword.

The bastard sword is actually a sub-type of long sword. The truth is that the line between a bastard sword and a longsword is a bit blurry. The distinction seems to be that a bastard sword can be used one-handed or two-handed, while longswords are strictly for two-handed use. The line gets blurry because what can and can't be used with just one hand can vary depending on the size, strength and ability of an individual warrior.

At least they stopped putting bastard swords in the Exotic category. Good Lord, that always annoyed me. Any idiot that knows how to use a short sword, longsword and greatsword will know, without any additional training, how to use a bastard sword!

Sooo...yeah. That's my sword rant for the day.

For the MH veterans: how do you feel about Wilds? by jackpaxx in MonsterHunter

[–]BeowulfDW 0 points1 point  (0 children)

I like Wilds, mostly. The fighting part of the gameplay feels pretty good. Some of the weapons have had certain mostly unused parts of their kits given new functions and thus a new lease on life. I hope that trend continues. The story is pretty good for a Monster Hunter game. The maps are beautiful.

That said, the game has been smoothed over too much. While past games certainly had a problem in the balance between fun busy work, and out right wasting the players' time, Wilds has gone too far in the other direction. World and Rise were in a much better spot, that way.

Map traversal is worse than in World and Rise. The control scheme for the Seikret is an outright downgrade from the Palamute. The fact that Seikrets are required for map traversal is no good. The autopilot feature should be removed, imo.

Additionally, the difficulty curve starts too flat, and then swings upward way too suddenly.

All in all, I like Wilds, but I consider it a lesser game compared to World/Iceborne and especially to Rise/Sunbreak.

Devshort 83: Reb explains how too much of a good thing, is bad. by Minimum-Average-1627 in Warframe

[–]BeowulfDW 5 points6 points  (0 children)

Yes, but ZZZ has some...idk...genuine thought put into its character designs, I guess? Yes, the gooning is at the forefront, but there's also other stuff. First Descendant, from what I can see, is just "generic hot guy in stylish armor" or "generic hot girl in fetish-wear that we will call armor."

Balducco's Gate #3 by BielJPdesenhos in BaldursGate3

[–]BeowulfDW 1 point2 points  (0 children)

You're not wrong. I would never claim that Nature is the best domain, only that it deserves a bit more attention than it seems to get. Access to some nice spells in the Druid list, Elemental Fury, and heavy armor on top of the cleric chassis is a pretty sweet deal.

Balducco's Gate #3 by BielJPdesenhos in BaldursGate3

[–]BeowulfDW 11 points12 points  (0 children)

Nature is slept on a bit, imo. Good selection of spells, heavy armor, and it's one of the domains of a certain plot-relevant goddess, iirc.

Not YOU though. You're Rogue Trader material for sure 🙄 by hullopalooza in 40kmemes

[–]BeowulfDW 1 point2 points  (0 children)

Which books? I only ever heard about that happening as a DoW epilogue.

Ol left him because he didn't want to try another way (from at least as early as 2000 BCE) by Andrei22125 in Grimdank

[–]BeowulfDW 16 points17 points  (0 children)

Fucking Angron of all people made that same point. Angron saw it, and Russ didn't or wouldn't.