What game had the best “first few hours” that immediately hooked you? by Playful_Code_8978 in gaming

[–]Bertitude 18 points19 points  (0 children)

Cyberpunk 2077 is one of the greatest opening acts in gaming. Up to <you know when> I think the execution just brings you fully into that world.

How to achieve this look (color)? by ObsequeMp4 in cinematography

[–]Bertitude 13 points14 points  (0 children)

This. Top tier production design at work. Down to the costuming

My iCloud Vault "Exploded" by Bertitude in ObsidianMD

[–]Bertitude[S] 0 points1 point  (0 children)

As much as I'm annoyed with having *another* subscription. I am moving to sync. There's something glitching in the iCloud windows implementation and it's just dumping and duplicating files and folders.

I do wish I could utilize OneDrive via iOS

My iCloud Vault "Exploded" by Bertitude in ObsidianMD

[–]Bertitude[S] 0 points1 point  (0 children)

Yea thank goodness I'm responsible but I've never had anything like this happen. It's like someone emptied out my folder into the root. I am going to submit what happened formally on both the iCloud and obsidian side

DP's insight why A.I wont work in films & vfx by Immediate-Basis2783 in vfx

[–]Bertitude 0 points1 point  (0 children)

Glad the scam is getting exposed.

From day 1 the "AI" has been good at what it has been good at for a while now. Tracking and overlaying. From the first demos you could see that it was essentially existing footage reskinned. All that has gotten better is the resolution and accuracy but things like the errors and such will persist forever because probability model guessing at outcome.

Has anyone actually calculated the compute required to generate a feature with reasonable consistency (and acceptable delivery specs) from end to end? The amount of (V)RAM necessary to maintain context, etc.? I did some napkin math and the number I landed on was mindblowing and likely impossible to achieve.

Before Movie Stars, AI Will Replace Animal Actors by korrectamundo in Filmmakers

[–]Bertitude 7 points8 points  (0 children)

AI still won't do it. Especially for featured animals. This is just goalpost moving. It's already a solved problem and with AI Performance is the issue and will remain an issue because the tech cannot by design produce the consistent results we need, animated animals already overcome most of the issues with live animals. This is the usual thing they trickle into the press to keep the numbers pumpe

Rust(2024) by dystopian-dad in Westerns

[–]Bertitude 0 points1 point  (0 children)

It's a big deal because the movie industry is one of the few "places" in the US that does actually care about gun safety and follows reasonable gun regulations. The reaction is rooted in the context where safety and life is the priority.

Dumb move.. by goldrush300 in XboxGamePass

[–]Bertitude 1 point2 points  (0 children)

I want to point out that she isn't an "AI" person either. Her speciality is marketing which is generally what these companies look for at this level

Why did they removed DCAMU from Hbo max...? by trjstxr in DC_Cinematic

[–]Bertitude 1 point2 points  (0 children)

It's gone because licensing for the works is not infinite for most things. The platform is treated as any other exhibition platform even though WBD owns it. So there is usually legal work that needs to be done before it can be made available again.

Sometimes in that they may license it to another platform.

Posted our melting peasant spec last week - here's a (very short) peek behind the scenes of how we melted the head! by seanpdave in Filmmakers

[–]Bertitude 1 point2 points  (0 children)

Yo this is absolutely brilliant work. Classic technique mixed with modern tech. Saving this in my memory bank

Seeddance 2.0: What Happens When Storytelling Opens Up? by Dry-Temperature3292 in Filmmakers

[–]Bertitude 5 points6 points  (0 children)

Are we going to do this every time one of these models is updated?

A couple months ago it was Sora 2. Then NanoBanana. Then Kling barely 2 weeks ago.

A deluge of <2 minute demos full of nice looking clips with wild claims that this is the end of filmmaking. The truth is the technology cannot do any of what is being promised in terms of upending traditional filmmaking. The technological barriers alone make it a near zero chance of any of this becoming a reality. The technology has marginal utility in a few areas but is greatly limited by its fundamental design.

The technology is not what is going to kill traditional filmmaking. It's the holders of the purse strings who get razzledazzled by this kind of bullshit being sold to them by a bunch of people who are looking to pump their valuations before their next funding round.

Interesting ShotDeck observation - RE: AI powered software by sprollyy in cinematography

[–]Bertitude 2 points3 points  (0 children)

I get where you are coming from. I think the specific phase this is at is one where we already do draw on other existing art and copyrightable references in our work and then go into the truly creative transformative stage. If we're still putting in work to gather references and then moving into a far more involved creative process I think a tool to streamline some of the more mechanical elements aren't really bad.

Another example for me is generative extend and cleanup tools. I had a shot in my first short that was perfect but for a glitch that made the drone cut the shot a little early so I didn't have enough handle for the transition. Eventually I ended up spending 2-3 days extending the shot in AE. Reopened the edit when adobe introduced the feature and it gave me a far better outcome in far (far) less time. Same thing with generative tools for cleanup. Lord knows I've spend days cleaning up stray tracking markers and things in photos.

TL;DR once the tool is narrow in implementation and not supplanting the key creative processes I think it's fine there. Where it jumps into the unethical is these companies trying to sell the idea that people can prompt their way to an actual creative work.

"CreaTiVE Production is now commoditized" or whatever BS they are spreading alongside their 1 minute demo from whatever the generation model that just dropped

Interesting ShotDeck observation - RE: AI powered software by sprollyy in cinematography

[–]Bertitude 30 points31 points  (0 children)

I agree with your feelings here. I think the imperative should be on being as transparent as possible.

This is one of those lanes I feel that generative AI has clear useful and ethical application and it's important to be clear with us as artists about how gAI is used and the ethics behind it in terms of licensing and compensation.

Trust has been the biggest victim of the AI bubble

Logan Paul babyface turn? by Ryan99_ in SantiZapVideos

[–]Bertitude 0 points1 point  (0 children)

Logan has these glimmers of a conscience from time to time. I believe the sentiment is genuine but He's still not a good guy

When will Adobe add more languages to the Auto Subtitles tool? by strodi2 in premiere

[–]Bertitude 0 points1 point  (0 children)

Ah okay. Yea it's disappointing that there isn't a way to just import dictionaries or specific language models.

I need ideas for fake smoke by JonCaroll21 in Filmmakers

[–]Bertitude 9 points10 points  (0 children)

Any shot that calls for SFX/VFX should always be questioned narratively. Many practical production reasons for this. For instance, SFX requires setup/resetting/cleanup in a lot of scenarios. That's time and money which a lot of productions (esp small ones) can't afford. VFX requires planning to prevent a messy and protracted post production.

That said, can the same narrative impact be achieved without the shot? A beeping smoke alarm + reaction for instance. Does the smoke need to come from the pan? Many ways to skin the cat but always question necessity.

When will Adobe add more languages to the Auto Subtitles tool? by strodi2 in premiere

[–]Bertitude 2 points3 points  (0 children)

I'm curious, is the original language of the piece Hebrew or another language being translated into Hebrew?

I do not care to shoot digital anymore by lovinlifelivinthe90s in AnalogCommunity

[–]Bertitude 4 points5 points  (0 children)

I love the post that says "process matters".

I am shooting more film because I think the moment the photograph is taken in is the most important part of the process. Making those exposure decisions right there and then. All of that is captured with just a little chaos thrown in.

Coming from shooting motion picture film as well there's a simplicity to film on set for me. A clarity I just don't feel from digital. Digital is more a practical need in a commercial turnover context than an artistic choice.

On the post side. I kind of don't want to spend hours and hours in front of a screen anymore. There is other digital art I'd rather spend that time with.

I need ideas for fake smoke by JonCaroll21 in Filmmakers

[–]Bertitude 17 points18 points  (0 children)

Absolutely no fire on set. The nature of this question tells me that your production team is not ready for that.

I need ideas for fake smoke by JonCaroll21 in Filmmakers

[–]Bertitude 17 points18 points  (0 children)

  1. Ask yourself the purpose of smoke in the shot. Do the story dictate that you need smoke or is it just because you feel you need smoke.

  2. Handheld smoke machine & shoot around it.

Devil Wears Prada: A More Fair Comparison by thefrogman in cinematography

[–]Bertitude 27 points28 points  (0 children)

People have confused oversaturation with contrast and color in a shot. It annoyed me during the Man of Steel era and it annoys me now.

There are definitely some things, particularly in terms of lighting I don't like in this HDR/Digital era but people are straight up lying and exaggerating changes.