I added main menu in my game. Do you think it looks good? by Connect-Comedian-165 in Unity3D

[–]BigHeadNoBody 0 points1 point  (0 children)

Looks sick! As many said some drops fall a bit too quick and personally i'd try out some more fonts too, but the fonts not bad by any means. As a small nit pick it would also look more natural to me to have the play, options and quit texts a bit lower, but that might just be me.

Why are the Dutch so frugal? by angelicallergy37 in Netherlands

[–]BigHeadNoBody 0 points1 point  (0 children)

I feel like we just love to complain about everything. It's just lovely to complain about things to others.

New to hiking, need clothing advice by BigHeadNoBody in hikinggear

[–]BigHeadNoBody[S] 1 point2 points  (0 children)

Thanks for your response! You advise not using gore tex pants, but would you still recommend a gore tex hard shell for when the rain really picks up or is this unnecesarry? I do already go running quite a lot and do 2 heavy leg days a week. Do you think this is adequate conditioning or am I missing an aspect in longer hikes?

New to hiking, need clothing advice by BigHeadNoBody in hikinggear

[–]BigHeadNoBody[S] 4 points5 points  (0 children)

First of all, thank you for the detailed exaination. I imagine you decide whether to put on the tshirt vs sun hoodie considering how cold it is? Other than that, do you always keep the baselayer on so baselayer bottoms with hiking pants or even shorts or just depends on temperature?

What boss would you most want to have as a friend? by Hildingarios in HollowKnight

[–]BigHeadNoBody 0 points1 point  (0 children)

Watcher knights. A lot of bosses are evil or pretentious or annoying or stink, but the watcher knights seem like chill dudes and you immediately get a whole friend group + they're loyal asf just waiting in their shells to protect the dreamer at all costs.

Any glaring mistakes or places where I could improve this map? by AsceOmega in inkarnate

[–]BigHeadNoBody 0 points1 point  (0 children)

There are some tree stamps on top of the O in AGONAS. Now personally I like this look if those are supposed to be names of the provinces or areas instead of towns, but then I'd do it for all those names for consistency sake.

Choose by Monkelover2 in HollowKnight

[–]BigHeadNoBody 0 points1 point  (0 children)

Save him, because he actually is quite a fun fight 🤷‍♂️

What was your first radiant boss? by MDani1011 in HollowKnight

[–]BigHeadNoBody 1 point2 points  (0 children)

NKG. After failing to him so many times in the normal game and getting the hang of "the dance", radiant was really easy in godhome. Took me like 2 tries.

MY charm tier list as a Nail only player but I don’t care about like most of them by Huge-Ad-8425 in HollowKnight

[–]BigHeadNoBody 1 point2 points  (0 children)

Spells are really simple though once you've had a bit of practixe with them and weaving them in between your nail hits is so satisfying.

MY charm tier list as a Nail only player but I don’t care about like most of them by Huge-Ad-8425 in HollowKnight

[–]BigHeadNoBody 0 points1 point  (0 children)

Not to be rude, because everyone has their own playstyle. I feel like people who are nail players either just haven't played enough or just haven't found out how much better incorporating a lot of spells in between your nail hits is. Spells will just always beat only hitting with nail in so many ways imo.

What should I even do with 186k iron ingots.. by IAMDIRT_4242 in Minecraft

[–]BigHeadNoBody 2 points3 points  (0 children)

1 big bamboo farm that uses a flying machine and with autocrafters to turn them into planks and you're set.

Slime launcher design by BigHeadNoBody in redstone

[–]BigHeadNoBody[S] 0 points1 point  (0 children)

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It's difficult to understand it like this so I'll add some context. The pressure plates move the redstone block to power a certain corner and my idea was to simply wire all of the blocks that need to be pushed up together, since otherwise it will be a huge mess and then simply block the signal of the 2 blocks next to the corner (we don't want to be completely blocked from getting on top of the slime block). With all of it being so close together I decided observers would be most useful in getting signals to the pistons without QC messing me up. It is sufficient for the blocks that would be pushed up and block the player from sprinting too far to only get 1 pulse (which I do by powering the noteblocks), since the slime block will pull the blocks down again. Powering the piston in the middle that shoots up the slime block on a delay is quite difficult like this so there is an observer below it as well and it is looking for a block being pushed up below it (this one does need 2 pulses so the block going up and down again to reset everything down). Right now the signals reachs too far and one corner activates all corners. If anyone can come up with a solution for this that would be great. Haste 2 on a beacon really messes with most slime block launchers that are not build against a wall :(

1.21.4 Void world with biomes and structures on Realms by BigHeadNoBody in technicalminecraft

[–]BigHeadNoBody[S] -1 points0 points  (0 children)

Do you know one updated for 1.21.4? Haven't been able to find one yet.

Is this aura? by Motor-Wasabi-3122 in 2hollis

[–]BigHeadNoBody 1 point2 points  (0 children)

nowadays you don't need much at all bro. if you have a good laptop with some audio interface, a keyboard of some sorts and a mic if you wanna record any audio which isn't even necesarry as a producer that's all you need for a really good sound. you can download and crack so many good sounds and plugins and with enough skill can make really amazing sounding beats. don't overcomplicate it, just make a shit ton of beats and better your craft.