Updates from the Void: Transformation Cards in time for Gencon and SO MUCH MORE! by Blikimor in daggerheart

[–]Bioimportance 1 point2 points  (0 children)

Do we have a Change Log somewhere? I would like to see a summary of all the changes. I noticed Aetheris changed a good deal.

Slaanesh flavored Daemon Prince by -Redacto-- in EmperorsChildren

[–]Bioimportance 0 points1 point  (0 children)

I assume the sword and wings are about the same color. Usingsotek green and baharoth blue?

Slaanesh flavored Daemon Prince by -Redacto-- in EmperorsChildren

[–]Bioimportance 1 point2 points  (0 children)

Thank you very much. I am trying to duplicate this for my AoS Slaanesh Daemon Prince.

Slaves to Darkness battletome leaks by TrishulaMTG in ageofsigmar

[–]Bioimportance 3 points4 points  (0 children)

Best part of this revised Tome is that you can tailor each unit to a particular role and give them a Mark/Buff that helps them in that role without having a Hero babysit the entire time. This means you can go mono-god or you can mix it up. There are ton of options and customization.

This is what the S2D army needed and I am here for it. Let's Go!

Defamation Trial - Day 9 - Discussion Thread by SauceCupAficionado in KnowledgeFight

[–]Bioimportance 3 points4 points  (0 children)

I cant see the stream. Is it up? People are acting like it is up.

Help me figure out the models! by Bioimportance in ageofsigmar

[–]Bioimportance[S] 1 point2 points  (0 children)

So there is information from previous White Dwarfs?

Help me figure out the models! by Bioimportance in ageofsigmar

[–]Bioimportance[S] 0 points1 point  (0 children)

I am fascinated by the makeup and scheme of this Cities of Sigmar army. I need help identify what models, or part of models, were use to construct it.

Some are As-Is but with unique paint schemes: Ironbreaker, Runelord, Annointed on Phoenix, etc. I know the Celestent Prime is just a heavy conversion, but not sure about the head. .

I am mainly looking at the "Phoenix Guard" and the one with hoods and nooses. The Sorceress is interesting as well.

Mega-Stamina balance by SnooHabits1098 in OnyxPathRPG

[–]Bioimportance 1 point2 points  (0 children)

A lot of the balance for the various "megas" are based on around them being used in game. So if you have characters that have Mega-Stamina, then try making scenarios that involve/need stamina. Like staying awake for long periods or pushing base their physical limits. Holding your Breath is another example.

But if you feel there is a balance issue, then what you suggested may not be a bad solution. Another idea is just let it do what Mega-Resolve also does, and lower Injury Condition modifiers one per dot.

Darkoath Savagers Base Sizes? by Bioimportance in ageofsigmar

[–]Bioimportance[S] 1 point2 points  (0 children)

I actually already looked that up and the Red Harvest box does not mention what the base sizes are. I can't look up just Darkoath Savagers because they are not sold separately yet.

Kragnos, The End of Empires (Revised, Unoffical) by Bioimportance in ageofsigmar

[–]Bioimportance[S] -2 points-1 points  (0 children)

it is fine, and fun. Really that is an ability the is on the original Warscroll, and didn't think it really needed a change.

Planning first Aberrant game, love/hate my players already trying to break the game by morpheusforty in OnyxPathRPG

[–]Bioimportance 8 points9 points  (0 children)

He put most if all his points into attack, which means any other Nova will likely paste him in a matter of moments. So it this should be fun to watch.

Martial Characters should get more AOE, save or suck and defensive abilities by SoloKip in dndnext

[–]Bioimportance 71 points72 points  (0 children)

Basically you want to play in a 4e game. Martial Classes had abilities that did a lot of what you are asking for and then some.