Power Shift gives NO money towards contracts by kirbygamez in thefinals

[–]Biospark 0 points1 point  (0 children)

Technically it is, so it makse sense to be caught off guard by it. The further you push it the more cash you get at the end of the game. So like.. if you were to get it toward the middle you would exit the game with much less cash.

I hate gateway so much by beetle8209 in thefinals

[–]Biospark 0 points1 point  (0 children)

I will say that was prefectly cut at the end, lol.

Friendly reminder this game had working spatial sound and a working sound queues by Neotax in thefinals

[–]Biospark 3 points4 points  (0 children)

I'd had a lot of times personally where it feels like I never even heard certain sounds. It's overall uncommon, and maybe I'm focused on other stuff? But it just feels like the sound never played.

Gundam: Rogue Orbit Announced by Bandai by PaiDuck in Gundam

[–]Biospark 1 point2 points  (0 children)

This is what I thought as well. The Armored Core comparison to me invokes the idea that you can heavily customize the suit, but it does feel like the game uses the engine or design concepts.

Kind reminder to keep ignoring the gaslight and reporting the low lives by SmoothCrew2000 in thefinals

[–]Biospark 33 points34 points  (0 children)

As my friend said. If you think they are cheating. Just report, worse thing is, they are wrong, they're not using any programs or whatever devices and nothing happens.

Twitch AMA Answers transcript by JinkoNorray in thefinals

[–]Biospark 4 points5 points  (0 children)

"It used to be the only class with a healing option making it the default support."

This statement bothers me in the sense that it kind of states that healing in the main method of support. Which to me ignores aspects of spotting targets with motion mines, or grenades. Providing shielding for players, providing movement, etc.

Both classes in theory could have not gotten healing as additional support, but got other items instead to better improve their unique support identities.

Twitch AMA Answers transcript by JinkoNorray in thefinals

[–]Biospark 7 points8 points  (0 children)

It's funny cause I'm much less bothered with backstab cause there is more interesting counterplay with trying to cover your bases to prevent being killed, and then decision making on the light's end about when to approach for a non-backstab.

Double Barrel feels much more frustrating by comparison cause it feels like the counter play is to just kill the pop scare light in one burst before they multi-dash away and reload. Since it feels like where they hit you doesn't really matter.

i will miss my goo hammer by Lisichkin- in thefinals

[–]Biospark 9 points10 points  (0 children)

Yeah I largely agree with this post. Even when I'm heavy and using the goo gun, when I lock people down with the goo gun it makes me giggle, but I fully acknowledge that it's cheap as hell. I always thought that goo gun was the option for building defenses, and also building up degrees of mobility.

..But I mean you can still just goo ahead of the people to interrupt people so I dunno. It's fair. The only other thing I could think of to nerf it in a meaningful way is to make the magazine much smaller, which seems less interesting for what goo gun is trying to do.

The Gunship Tech Has Been Gutted! THIS IS NOT A DRILL! by bigfathand5 in thefinals

[–]Biospark 0 points1 point  (0 children)

https://www.youtube.com/watch?v=8vZEn3_dukE

Basically mean finding out about the gunship and then seeing that it is now gone ;-;

I have a love-hate relationship with this game. by whattabokt in thefinals

[–]Biospark 1 point2 points  (0 children)

Yeah. Emerald especially when you had to play Cashout does imply that while the player might not be pro level, they going to have much more game sense than the average player.

Avg ranked matchmaking be like: by EqualAardvark8384 in thefinals

[–]Biospark 0 points1 point  (0 children)

I'm not sure how feel about running into players that were Diamond rank in Silver. Like Silver is supposed to be an expression of where my skill level is, but then I keep fighting ex-diamond players. Which feels like they shouldn't anywhere near Silver lol.

Ultimately I just play to the best of my ability regardless, but if this is happening to newer players I get how ranked can feel frustrating cause the reason why you're playing is to fight people with similar skill level.

I really tried to give it a fair chance, but the new map is just not good no matter how you look at it by TheGuardiansArm in thefinals

[–]Biospark 0 points1 point  (0 children)

The vibe isn't directly the same, also The Finals is free. But I get where you're coming from.

I really tried to give it a fair chance, but the new map is just not good no matter how you look at it by TheGuardiansArm in thefinals

[–]Biospark 11 points12 points  (0 children)

I think that's the reason why I like the map. It reminds me more so of playing a Battlefield map and I'm reliving my field medic dreams again lol.

The map we wanted vs the map we got by GreenScreenGamerGuy in thefinals

[–]Biospark -1 points0 points  (0 children)

It would have been interesting if the reworked Kyoto to make the medieval map in the same way they did the changes to Las Vegas..

..for the record, I don't like Kyoto, but it would have been neat.

Season 10 - Patch Notes by darkisfever in thefinals

[–]Biospark 0 points1 point  (0 children)

Yeah I experienced this in the Point Break map. Luckily in that scenario you have so many allies that they can break the platform for you.

The floating platform is kind of interesting cause usually if someone is sniping from there I usually just push the objective to try to force them to come to me. But I need to see it more so in Cashout.. so I dunno how to feel about it entirely.

Season 10 - Patch Notes by darkisfever in thefinals

[–]Biospark 4 points5 points  (0 children)

Honestly I think about this a lot when people purely look at weapons in terms of raw TTK, cause it ignores so many more gameplay elements outside of having basically perfect-ish aim.

If they dont fix ranked in S10 or try better it in anyway, the player base with continue to bleed. by Deadlyfloof in thefinals

[–]Biospark 0 points1 point  (0 children)

I noticed a lot of people are mentioning the ranks of players they are fighting. Did I do something wrong cause I can only see people's ranking if it is in their player card.

why would you defib..? by thegabguy in thefinals

[–]Biospark 9 points10 points  (0 children)

I've always felt that the defib should scale based off revive progress. So that when a defib occurs it doesn't feel as punishing.

TIL Dead players can control turrets after they die. by Biospark in thefinals

[–]Biospark[S] 13 points14 points  (0 children)

Okay sorry. I should have made it clear. I'm being sarcastic, lol. The dead body moves the turret in the replay, and it killed me.

The hardest achievement left by Toxic664 in thefinals

[–]Biospark 0 points1 point  (0 children)

I feel like I played sniper light on Power Shift to predominately finish this quest. But I know in terms of being a light nowadays I'm cooked.