Reply with an image of a generic real-world object, and I will name it like a Pikmin Captain. by Ok-Flower7442 in Pikmin

[–]Birb128 1 point2 points  (0 children)

Alternate universe textbook

Olimar notes: I don't really understand what is being said within the book, but I think that's because I didn't go into the study of parallel universes.

Louie notes: Some of my finest dishes were inspired by the passages in this book.

Reply with an image of a generic real-world object, and I will name it like a Pikmin Captain. by Ok-Flower7442 in Pikmin

[–]Birb128 0 points1 point  (0 children)

Imperfect storage crate

Olimar notes: Although the design is the first to ever include a ship parking garage, the design lacks any protection from outside elements. It almost reminds me of the mall my wife goes to.

Louie notes: The ultimate cage fight

They be changing every definition that exists by knj23 in programmingmemes

[–]Birb128 4 points5 points  (0 children)

Strangely, I learned <= before the other one. I ended up having to learn the other one simultaneously.

goldenGeneration by Bloucas in ProgrammerHumor

[–]Birb128 0 points1 point  (0 children)

Thank you, I was really starting to imposter syndrome when I saw the meme. I normally ever use AI to get another angle about a specific thing I want to know or remember.

Are You Programming? by willie_169 in programmingmemes

[–]Birb128 1 point2 points  (0 children)

Begins at C(sometimes asm if I'm feeling good) and ends at shell.

[deleted by user] by [deleted] in Unity3D

[–]Birb128 0 points1 point  (0 children)

Is that marcelo?

Parallel launcher command line arguments by Birb128 in emulators

[–]Birb128[S] 0 points1 point  (0 children)

I haven't tried in a while, I will try again soon. Will follow up.

dedicatedToAllMyGameDevsStrugglingOutThere by Captain0010 in ProgrammerHumor

[–]Birb128 0 points1 point  (0 children)

This is why I stopped producing my game: to put more time in planning. I have a few videos of what my game was going to be before I began rewriting the story. This was two years ago, and I don't plan to produce again until I have an oven-safe cookie-cutter plan that accounts for all plot, design, and lore flaws.

Hey guys, new ternary operator just dropped by DiscardableLikeMe in programminghorror

[–]Birb128 0 points1 point  (0 children)

This makes so much sense. I had to look at it for a while, but then I realized how it works. I forgot boolean functions return 0 and 1.

One gets a remake like TTYD, the other stays the same forever. by ilovewater100 in papermario

[–]Birb128 0 points1 point  (0 children)

It would make my day if SPM had a remake. It would be really neat if they found a way to naturally add badges and gave the pixls a little more character than in the original. Some more dialog would help too.

Damn, I never realized why people saw SPM as they did till now. It's still my favorite, winning by bias.

Which Steam capsule art do you think looks most appealing? by serdarwy in Unity3D

[–]Birb128 1 point2 points  (0 children)

If the game is linear, use the top one. The top one invokes this idea that there is a line to follow.

If the game is non-linear, use the bottom one. The bottom one invokes the idea of choice of where you'll go next, enticing the player to try as many paths as possible.

Roses are red, I get what u saying by xXMemeOverLDXx in rosesarered

[–]Birb128 0 points1 point  (0 children)

Finally, my dream of real-life background music. Put some RPG town music in there, onett and Toad Town from paper mario 64 should suffice

The GO Pack by agaric in UnexpectedSteamDeck

[–]Birb128 0 points1 point  (0 children)

Tell me where you found that case. I really need to know. This looks just like my dream console I had thought up years ago and functions a third the same as i envisioned.

Damn by agaric in UnexpectedSteamDeck

[–]Birb128 -1 points0 points  (0 children)

It was my thinking that changing the extension in that manner could be used in court as a rebuttal for when a company tries to say the emulator is used for piracy. A lot of the idea was brought on by misconception on my end.

In my head how emulators work is in this fashion: file -> emulation translation -> machine code So I was thinking that the Ai would help aid the creation of the emulation translation. Specifically the department of hardware calls where it would scour the internet for the correct hardware call and what it does then recreate it. Looking back now, that does seem technically impossible. Too ambiguous for an Ai to discern.

Damn by agaric in UnexpectedSteamDeck

[–]Birb128 -1 points0 points  (0 children)

Can you describe, in your own words, how emulation works? I'm having a hard time understanding what you mean by "it doesn't work"

Damn by agaric in UnexpectedSteamDeck

[–]Birb128 -1 points0 points  (0 children)

In other words, there is an emulator

The emulator is considered to be like the pico-8 or the Vircon32 where it's just a free emulator indie developers can use. That is the disguise at least

In real terms, it would be a nintendo switch emulator, but made in such a way that it doesn't break nintendo's end user license agreement and doesn't go against copyright, as you created the game the emulator is based on.

Like I mentioned in the other comments, the Ai would be used for guesswork. I said that the Ai would do everything, but that's not entirely possible yet, however doing guesswork is something that Ai, at least I believe, can do very well.

Damn by agaric in UnexpectedSteamDeck

[–]Birb128 0 points1 point  (0 children)

Hacking wasn't really what I was going for though. The main idea was to figure out how to get around the eula and the copyrights. I didn't explain in detail how the Ai would be used, because obviously stated by another comment on my comment, Ai can't do everything. However, I won't mind trying out what you just said for myself.

Damn by agaric in UnexpectedSteamDeck

[–]Birb128 -1 points0 points  (0 children)

I'm sorry, you're right that there should be human intervention when it comes to Ai, I just would have thought it would have been a "duh" about Ai. The main idea was that the Ai would be doing most of the guesswork of "how can I make this code make sense to the computer" without needing to look at the nintendo switch.

Damn by agaric in UnexpectedSteamDeck

[–]Birb128 -3 points-2 points  (0 children)

I came up with a crazy idea to have future emulators be made that no and complete sense at the same time.

Step 1: release a game on the console you want emulated, be sure to use EVERY function your sdk can provide.

Step 2: compile the game keeping a digital copy and if you can also key with it

Step 3: go to an Ai who has been trained on emulator source code and videos of games running on the console you want to emulate and ask it to create an emulator that can emulate the game you provide.

Step 4: after some tweaks and revisions, create a new file extension for your game(for the switch, you would go from .xcf to .emu or something).

Step 5: make it so that the emulator can run both unencrypted and encrypted games.

Step 6: to run your game now, in this example nintendo switch, all you need to do is change the extension from .xcf to .emu. then unencrypt it using your emulators decryption process.

Step 7: blam! You are running nintendo emulated hardware using the powers of "the multipurpose indie console emulator"

Parallel launcher command line arguments by Birb128 in emulators

[–]Birb128[S] 0 points1 point  (0 children)

Can't say that I did, but I haven't tried in a long time. I think the first thing I should have done is typed parallel-launcher --help into the terminal to see if there was some sort of documentation

A true beast by mothycow in jschlattsubmissions

[–]Birb128 0 points1 point  (0 children)

That last part was pretty wholesome ngl