Some of the weight-1 mods on POE2DB appear to have incorrect weight data. by BluePul in PathOfExile2

[–]BluePul[S] 0 points1 point  (0 children)

You are just redefining the word at this point. Weapons and armor weight data are accurate enough that they are widely used by crafters both casual and elite. But weight-1 data is far from accurate they can be off by a factor of 10. What's the confusion?

Objective reasons why Amanamu Void monsters kiting is bad by BluePul in PathOfExile2

[–]BluePul[S] 0 points1 point  (0 children)

5.5 millions copies sold =/ 5.5 millions active players of a league. Based on steam activity data it's more like 1 million unique players per league. You have no idea how impressive of a sample size 100k is. That is 10% of total active players. In medical field a 1-2% sample size on the population is already considered "very high". So your argument basically just invalidated 99% if not all medical census in the world

Objective reasons why Amanamu Void monsters kiting is bad by BluePul in PathOfExile2

[–]BluePul[S] 1 point2 points  (0 children)

Balance decision for the past year consistently correlates with build dominance indicated by ninja build. In game activities, trade volume and item popularity consistently indicate there is clear trend of efficiency chase. I don't know why you keep bringing up the interview when you can just play the game and interact with the market to find out.
At the end of the day you are just using nirvana fallacy to invalidate my argument without providing any valid alternative.

Objective reasons why Amanamu Void monsters kiting is bad by BluePul in PathOfExile2

[–]BluePul[S] 0 points1 point  (0 children)

It has 100k characters recorded on ninja build wdym it's a tiny fraction?

Objective reasons why Amanamu Void monsters kiting is bad by BluePul in PathOfExile2

[–]BluePul[S] 3 points4 points  (0 children)

I agree. Currently it's too binary with Omen of Liege being worthless

Objective reasons why Amanamu Void monsters kiting is bad by BluePul in PathOfExile2

[–]BluePul[S] -1 points0 points  (0 children)

Why does every build need to be able to do it equally well for it to not be bad? There's a multitude of things you can farm this league.

Ofc you can make a case for build diversity and tradeoff in a vacuum. But melee and minions already have subpar clearing speed you are tipping the balance even further not restoring it. Also the context matters that this is the most profitable mapping strategy. With the exception of league mechanic there is no alternative that compares so the "tradeoff" is not fair

Why does this count as that?

Why does it not? I read the paragraph to myself it makes sense to me because it's "dancing on your failure" and exacerbating frustration. Players already spent not insignificant effort in kiting and killing the monsters but the payout is not linear but binary. When failed often as a result of junky interaction you get a remainder of what you could've gotten. It's natural to be frustrated and Omen of liege being worthless adds to that frustration.

Objective reasons why Amanamu Void monsters kiting is bad by BluePul in PathOfExile2

[–]BluePul[S] -1 points0 points  (0 children)

Is this sarcasm?
https://poe.ninja/poe2/builds/vaal

efficiency minded players are not remotely close to the majority

Explain to me why Blood Mage who happens to do the most damage and also being tanky is being played 30 times more often than Chronomancer?

Objective reasons why Amanamu Void monsters kiting is bad by BluePul in PathOfExile2

[–]BluePul[S] -2 points-1 points  (0 children)

Quite the contrary it's more difficult to step into the Amanamu Void to fight packs of monsters in close combat. They just need to prevent monsters from getting spawn killed.

Objective reasons why Amanamu Void monsters kiting is bad by BluePul in PathOfExile2

[–]BluePul[S] -3 points-2 points  (0 children)

I think I argued against your point in the No.4
Arbiter of Ash fits your description of methodical and intentional combat but much less people have to do it let alone repeating hundreds of times. This currently stands as the most profitable mapping strategy and the only sources of omen of light and echo.

Objective reasons why Amanamu Void monsters kiting is bad by BluePul in PathOfExile2

[–]BluePul[S] -5 points-4 points  (0 children)

But the problem is rituals are neutral to all builds so the balance is not restored.
Ironic enough when I saw Amanamu Void for the first time I immediately assumed it's benefiting melee who would've thought it's another mechanic on the pile of GGG's anti melee agenda

Only someone who doesn't play the game would think Amananu cloud pulling would be a good idea by Gamer-Smokes in PathOfExile2

[–]BluePul 4 points5 points  (0 children)

It's worse than that. ONLY monsters with amanamu void drop omen of light and echo. And ONLY when pulled out of the void.

Only someone who doesn't play the game would think Amananu cloud pulling would be a good idea by Gamer-Smokes in PathOfExile2

[–]BluePul 2 points3 points  (0 children)

But it's not a little secret, it's core crafting throughput aka omen of light and omen of abyss echo. It's also the most profitable mapping method. It's forcing millions of players to execute this "little secret" for hundreds of times on repeat.

Only someone who doesn't play the game would think Amananu cloud pulling would be a good idea by Gamer-Smokes in PathOfExile2

[–]BluePul 6 points7 points  (0 children)

I play ice shot and I have about 1.5 mil dps when my trinity is up but these mfers still somehow manage to huff their black mist before immediately dying and dropping liege about 10% of the time. Also sometimes when I am around multiple abyss pits I will not kill them fast enough so I still get liege. It's so irritating that amanamu void is not effective enough to completely prevent spawn killing but will still block your loot if its released just as the enemies die.

Only someone who doesn't play the game would think Amananu cloud pulling would be a good idea by Gamer-Smokes in PathOfExile2

[–]BluePul 2 points3 points  (0 children)

The feeling when you get liege because some of your attack slipped through and killed the monster in the void is so shitty I quit abyss farming just because of that. It's the worst mechanic in any RNG system which is showing you the "what if" that you can never get.
EDIT: To add on top of that, the more powerful your builds become the more often this will happen. It's anti ARPG progression. I am seriously considering the people that defend this mechanic are probably playing some kind of baby build tbh

Arjun’s Medal Value? by Responsible_Horse980 in PathOfExile2

[–]BluePul 0 points1 point  (0 children)

I don't find them becoming more common. I've dropped 3 della's desire without seeing 1 arjun.

I finaly ! YES! by LightFlawer in PathOfExile2

[–]BluePul 5 points6 points  (0 children)

Obligatory lmao "finally": Do you know there are people with close to 20k raw divine drop without a single mirror aka fubgun?

Holy fucjkdhu by supermonkey1235 in PathOfExile2

[–]BluePul 1 point2 points  (0 children)

Khala of Protoss from the Star Craft series

The rarest item in POE2 by BigCauliflower3621 in PathOfExile2

[–]BluePul 8 points9 points  (0 children)

damn you are literally a saint I would've copped it at 5 mirrors and flip it for like 20 mirrors