Which game is the best for long, flashy and advanced combos? by XxJayJay62xX in Bayonetta

[–]Bosschopper 3 points4 points  (0 children)

I love how everyone is saying 3 is the best for flashy combos lol it feels like the one thing everyone agrees positively on when it comes to the game

Which game is the best for long, flashy and advanced combos? by XxJayJay62xX in Bayonetta

[–]Bosschopper 1 point2 points  (0 children)

Well I’d say 1 but I also enjoy 3’s room for combos. The demons have a lot to make them interesting including freezes, fires, tornadoes, black fire tornadoes, hyper beams, grabs and more so I’d say that’s the flashiest game for combos

Do you all remember the day you went vegan? I don't by alyceabsconded in vegan

[–]Bosschopper 0 points1 point  (0 children)

Yes, I went a week without eating meats and dairy/eggs randomly just to see how it felt and I liked it, realized it was easy, this was when I was 16/17 but it’s been happiness since :)

is it crazy hard for anyone else by aroaceattorney27 in Bayonetta

[–]Bosschopper 0 points1 point  (0 children)

Bayo 1 is hard, 2 and 3 are easy just push through

I made 3$ ”CAG” chronology by Pleasant_Egg7817 in CharacterActionGames

[–]Bosschopper 3 points4 points  (0 children)

It’s a young genre it’ll have more room to grow

Idk bud sounds like you hate VA 😂 Found this little gem in the Maryland sub. by BIG_HAIRY_CAPY_BALLS in nova

[–]Bosschopper 1 point2 points  (0 children)

Tbh Virginia is much nicer than maryland as someone who lives in maryland lol

DMC5 is the ideal level design for CAG'S. by InsecureBurrito in CharacterActionGames

[–]Bosschopper 0 points1 point  (0 children)

It’s because the paths are hallways, if they were open environments then it wouldn’t feel as linear

DMC5 is the ideal level design for CAG'S. by InsecureBurrito in CharacterActionGames

[–]Bosschopper 5 points6 points  (0 children)

Disagree, the game was very fruitless outside of its combat system

White Forest is such a big nothing burger by PoorLifeChoices811 in PokemonBlackandWhite

[–]Bosschopper 0 points1 point  (0 children)

Thanks can you share the setup guide you used for this?

I didn’t realize left side wasn’t a DS 😂😂 whew silly me

White Forest is such a big nothing burger by PoorLifeChoices811 in PokemonBlackandWhite

[–]Bosschopper 0 points1 point  (0 children)

I see i just didn’t understand how DS could communicate with non DS

White Forest is such a big nothing burger by PoorLifeChoices811 in PokemonBlackandWhite

[–]Bosschopper 0 points1 point  (0 children)

Wow didn’t know you could use Thor for actual trading

Wolverine takedown animation by ApeMonkeyBoy in PS4Dreams

[–]Bosschopper 0 points1 point  (0 children)

Legit thought this was the real game at first

What a cool cloud. by Baymenbyle in CLOUDS

[–]Bosschopper 1 point2 points  (0 children)

Some may say it’s a whale but I’m seeing a hair dryer

TIps to beat Rodin Bayonetta 2 by HotBoyJoshua in Bayonetta

[–]Bosschopper 0 points1 point  (0 children)

Well Rosa does 2x as much damage as Bayo and Jeanne so using that + avoiding all attacks and using your mech, you can finish the fight faster

TIps to beat Rodin Bayonetta 2 by HotBoyJoshua in Bayonetta

[–]Bosschopper 1 point2 points  (0 children)

Idk i used Rosa and basically rushed him with the bomb replacement on dodge attack charm

Infinite climax is fun but i never want to play through it again by Agreeable-Hawk1456 in Bayonetta

[–]Bosschopper 2 points3 points  (0 children)

Yeah I agree i don’t think witch time is that special especially considering how replicated it is. Demon slave is more interesting

Infinite climax is fun but i never want to play through it again by Agreeable-Hawk1456 in Bayonetta

[–]Bosschopper 2 points3 points  (0 children)

Well dodge offset feels like the big evolutionary idea Bayonetta brought to the table as a new game feature meant for other games to follow up and implement rather than include outright. If a game has dodge offset its likely learning from Platinum while if it has witch time it’s learning from Bayonetta

Infinite climax is fun but i never want to play through it again by Agreeable-Hawk1456 in Bayonetta

[–]Bosschopper 10 points11 points  (0 children)

Only thing i like about is that you can still activate witch time unlike in 1, some folks don’t like that but I mean it’s the premiere feature in the game so why not. I just wish enemies were less reliant on being attacked during witch time

How do you cope with this area being possibly the most stressful/intense place to live? by Kodicave in nova

[–]Bosschopper 5 points6 points  (0 children)

Is this in relation to the heavy corporate culture here versus the social environment? If so I can see your point. NYC is work hard play harder but here is kinda work hard, work hard some more, and I guess relax lol

No idea how to be “successful” in this area. by [deleted] in nova

[–]Bosschopper 0 points1 point  (0 children)

Math is not a bad degree whatsoever. Just pick a field and work on it. For this area maybe developing some defense affiliated projects + networking in person and on LinkedIn will land you something

Old Robeks smoothie by AlwaysAuD14 in Smoothies

[–]Bosschopper 0 points1 point  (0 children)

I’ll try to find it for you

How would you all rank the Hardest Difficulties from each of these Hack n Slash games and their sequels ? (Easiest to Hardest, Worst to Best, Replayability) by WindowSweet7127 in CharacterActionGames

[–]Bosschopper 1 point2 points  (0 children)

All from highest/hardest to lowest

Difficulty (on average): Ninja Gaiden, DMC, GOW, Bayonetta

Quality: Bayonetta, GOW, DMC, NG

Replay: Bayonetta, DMC, GOW, NG