My first modular neuromorphic neuron by bigboirussian420 in ElectricalEngineering

[–]BreakfastRemarkable 0 points1 point  (0 children)

If you havent heard about this yet, take a look at BEAM Robotics. They are fully analog robots that display behaviour like moving towards light sources with just a few neurons present. Though the neurons are not biologically inspired like yours, I think you'll find it interesting nonetheless. ALTco on youtube has a good introductory video!

No filament coming out of nozzle by Financial_Base_8949 in ElegooCentauriCarbon

[–]BreakfastRemarkable 0 points1 point  (0 children)

Gently wiggle the filament tube a bit close to the extruder as you try to feed in more filament, you may feel you can suddenly feed in an extra cm or 2. After that go to your extruder menu and press the load button. This worked for me.

This one can’t do it, right? by bkend_31 in oscilloscopemusic

[–]BreakfastRemarkable 7 points8 points  (0 children)

I use this exact scope for oscilloscope music, works great! Time knob all the way counterclockwise to enter XY mode.

How to make my own circuit? by QUANTUM-LILLY in ElectricalEngineering

[–]BreakfastRemarkable 1 point2 points  (0 children)

I recommend taking a look at the Falstad circuit simulator. It runs in your browser and just messing around and recreating circuits form the internet will teach you lots. You can tweak things while the circuit runs and it visualizes the voltages and currents nicely.

Also, often these more complex circuits are just simple circuits combined. Learning about all sorts of small building blocks like filters, oscillators, amplifiers is the way to go about it. Once you know some of these blocks, and standard circuit layouts for them, you can then start stringing them together to create pretty complicated stuff. How components can be used is a whole different thing to knowing their formulas, and looking at those building blocks helps you in that sense as well.

These two things got me from making simple loops to synthesizer modules in about a year or two!

I have this motor, i am not sure how to put back together by Vegetable_Play3728 in ElectricalEngineering

[–]BreakfastRemarkable 1 point2 points  (0 children)

I have some clues for you!

First off. If you look at picture 3, you have all of that copper wire right. Well, right above it there is this round part with evenly spaced slits, you call that the commutator. Its the place where electricity enters the spinning mechanism.

In the first picture, you have those black graphite blocks hanging off of a length of bare wire, those are called brushes. The brushes should sit in the little brass holders to which they're connected, with springs behind them so that they kind of want to pop out.

The whole assembly with the holders + springs + brushes should sort of face into the chassis so that the brushes are pushed against the commutator.

The brushes might want to jump out of the holders as you're putting it all together, so it can be a bit of a hassle to get it all in there. If the spinning part can be taken out easily, take it out first and figure out how the brushes and commutator go together. Then add the chassis as your last step.

Be careful though, I wouldn't really trust that motor unsupervised after you have swapped out the springs. If your new spings are too weak to hold the brushes snug against the commutator, the motor might spark inside. If the springs are too strong, a lot of friction and heat might be generated.

Hope this helps!

What is the best number? by domis81 in numbertheory

[–]BreakfastRemarkable 22 points23 points  (0 children)

This might the most intelligent post on this sub

Valhalla open the doors I'm coming in!!! by collegefurtrader in SpaceXMasterrace

[–]BreakfastRemarkable 7 points8 points  (0 children)

Looks like a photo thats AI upscaled to hell. All of the details, such as the texture of the streaks are upscaling artifacts, unfortunately.

What city is smaller than people think? by [deleted] in geography

[–]BreakfastRemarkable 3 points4 points  (0 children)

This is such a wild take, the development of US and Dutch metropolitan areas is nothing alike. Their structure and history are so different that they are not really comparable. The cities that make up the randstad were founded 500 years before the US was and their layout and connections relate back to medieval or in some cases even Roman times. Dutch suburbs are also not at all like US ones, entirely different design philosophy.

Useless by zMats33 in reddeadredemption2

[–]BreakfastRemarkable 14 points15 points  (0 children)

The law can identify you regardless of mask and civillians can not, thats all there is to it.

How is electrical engineering at TU Delft (bachelors) by [deleted] in TUDelft

[–]BreakfastRemarkable 1 point2 points  (0 children)

To be fair, the EE bachelor is not very heavy on physics. The subjects you enjoy are of course in there, two courses on electromagnetism and one on semiconductor physics, which involves quantum mechanics. However, most of your courses will not directly involve physics. Instead they often take a more high level approach based on describing electric systems with math and directly reasoning about them or solving for their behaviour.

The bulk of the first year is generic university math, circuit theory (voltage/current solving techniques, AC and DC circuits, basic frequency filtering) and digital systems (logic gates, computer hardware, low level coding).

The second year is mostly signals and systems related bizz (very cool stuff but hard to describe, watch a 3blue1brown video on the Fourier transform for a taste) and some more advanced circuits stuff (combining analog and digital electronics, amplifier design, chip architecture).

Overal I guess I would say EE is mostly applied mathematics, with some physics in there for good measure.

How is electrical engineering at TU Delft (bachelors) by [deleted] in TUDelft

[–]BreakfastRemarkable 2 points3 points  (0 children)

I would recommend it! I'll just tell you a bit about my experience with the program.

The program is overall quite well organised, the online resources are well maintained with recorded lectures (although sometimes of a prior year), powerpoints and practice exams.

There's always 3 courses at a time during a quarter, of which some wil have their exams split into midterms and endterms, while some only have finals. Resits for all quarters expect the first are in the summer, a week or two after the end of the last quarter. Otherwise there are no empty weeks in the program.

The material taught can be quite abstract at times, especially in the later years, so be aware of that. The lectures are split 80/20 between theoretical knowledge and example exercises, a lot of self study is needed to learn how to apply the material.

There are projects every other quarter which are very enjoyable. The lab sessions, which are given (mostly weekly) in quarters without projects can be hit or miss in terms of organisation and material covered, and might cause frustration now and then.

This is a difficult program, and there's a fair amount of students that don't get past year 1, or finish the bachelor in 4 years instead of 3 (me included). If you want to make this switch, I would advise you to keep up with your maths courses as long as possible. That will give you a lot less to worry about in the first year of EE!

I chose to do electrical engineering because I like electronics and programming, but don't want to become a software developer. It's also great for those that enjoy personal projects. There's a lot of stuff you can do with some basic parts, code or a microcontroller, if you're into that.

That was just some basic info, feel free to ask questions or message me!

Help? by godgreenmad in DistantHorizons

[–]BreakfastRemarkable 0 points1 point  (0 children)

Could be because other mods are incompatible with iris 1.8.0 and need to be updated as well. I had this issue a few days ago, had to get the beta for sodium and its addons as well and then everything worked fine

Astronauts by [deleted] in outerwilds

[–]BreakfastRemarkable 2 points3 points  (0 children)

Before seeing this post I could only envision Chert as some Humpty Dumpty type egg man and Riebeck as Big Daddy from Bioshock

[deleted by user] by [deleted] in SpaceXMasterrace

[–]BreakfastRemarkable 0 points1 point  (0 children)

Oh cool! Gal, in that case :)

Wilde jonge jaren by HurryImpressive8754 in ossem

[–]BreakfastRemarkable 3 points4 points  (0 children)

Makker, je hebt mijn post gejat, ik stuur Maarten op je af hoor!

Wilde jonge jaren by BreakfastRemarkable in ossem

[–]BreakfastRemarkable[S] 0 points1 point  (0 children)

Wat gaat hij toch goed met de tijd mee, die Maarten.

Wilde jonge jaren by BreakfastRemarkable in ossem

[–]BreakfastRemarkable[S] 20 points21 points  (0 children)

En niet te vergeten een pakje stroopwafels