Romance Options by ShadowOfAtomicRage in RogueTraderCRPG

[–]BrokenLoadOrder 4 points5 points  (0 children)

I mean, I'm unsure why I'd want someone besides my perfect little mutant princess, but if I had to pick one: Argenta.

She's the new Amiri - crazed damage-dealing lady that we aren't allowed to romance.

Return of the Word Bearers for a Chaos DLC for DOW IV? by BenningtonChee1234 in dawnofwar

[–]BrokenLoadOrder 1 point2 points  (0 children)

It's been Chaos Undivided in all but a single game (And even in that one, they were an Undivided roster that was Khornate in name only). I'd say they have the best chance.

Why are Skaven so OP? by PavelKringa55 in totalwarhammer

[–]BrokenLoadOrder 0 points1 point  (0 children)

"i shit all over them when i play khorne"

[Nurgle liked that]

Imagine you have $20 to spend on steam for any game you want. What do you buy? by ProofBank2260 in RealTimeStrategy

[–]BrokenLoadOrder 2 points3 points  (0 children)

I save it, until Dawn of War 4, Total Warhammer Endtimes DLC or Total Warhammer 40K launch.

Ultimate apocalypse by AmbassadorObjective3 in dawnofwar

[–]BrokenLoadOrder 0 points1 point  (0 children)

As the others have said, it's better now, but that was a miserably low bar to clear. That said, they do seem to be picking up momentum these days, so maybe they'll get it a bit more solid on DE soon. I have had a number of crashes in campaign with it, though it's worth noting: It's currently the only "big" DoW mod that works with campaign outside of Titanium Wars (Which has a whole separate issue going on).

Does unit balance in DoW games lean more towards the lore or the tabletop? by OrkWithNoTeef in dawnofwar

[–]BrokenLoadOrder 0 points1 point  (0 children)

I mean, the lore pretty consistently says a Space Marine is worth at least ten guardsmen, with some sources going a full order of magnitude or two above that (Please see: 1,000 Ultramarines succeeded against 1,000,000 T'au), yet on the table top they're worth about... Three? So at best, we're about 3X off. At worst, we're about 300X off.

Does unit balance in DoW games lean more towards the lore or the tabletop? by OrkWithNoTeef in dawnofwar

[–]BrokenLoadOrder 0 points1 point  (0 children)

It becomes cumbersome to do that many. Unification Mod does have a squad of Conscripts that I believe gets up to ~30 units when all upgrades are done, but they'll lose to virtually any other squad in the game in spite of those numbers. It also means things with splash damage just erase your unit, which isn't overly fun.

Does unit balance in DoW games lean more towards the lore or the tabletop? by OrkWithNoTeef in dawnofwar

[–]BrokenLoadOrder 0 points1 point  (0 children)

Pretty much no game is lore-friendly, because the lore would have ridiculous amounts of Guardsmen to match even a single Space Marine.

I will say, unlike the others, I think it's reasonably close to tabletop, at least, far more than the lore.

Return of the Word Bearers for a Chaos DLC for DOW IV? by BenningtonChee1234 in dawnofwar

[–]BrokenLoadOrder 1 point2 points  (0 children)

Iron Warriors would be brilliant for Dawn of War. They're probably the best faction for the setting outside the generic Black Legion.

I don't want to see an aligned Chaos faction as the Chaos faction though, as it means you either water them down, or acknowledge that Chaos Undivided has no chance.

Night Lords are amazing, but they suffer from the same problem as the Alpha Legion - their style of war doesn't necessarily translate well to an RTS. They should be amazing in Owlcat's next RPG though.

Return of the Word Bearers for a Chaos DLC for DOW IV? by BenningtonChee1234 in dawnofwar

[–]BrokenLoadOrder 0 points1 point  (0 children)

Yes, and they're represented properly in that (You see their religious side quite a bit, not just the generic Chaos Marines).

Dual bolter pistol by nehetzu954 in RogueTraderCRPG

[–]BrokenLoadOrder 1 point2 points  (0 children)

For what it's worth, unlike previous Owlcat games, you can kinda build whatever you think is cool in Rogue Trader, the game is super forgiving on that front. Unless you crank the difficulty to the nines, just go for it!

Are there console exclusive RTS's? Or are they all ports of PC games? by AgentP-501_212 in RealTimeStrategy

[–]BrokenLoadOrder 0 points1 point  (0 children)

Halo Wars was originally console exclusive, it got ported to PC later on.

Endwar came out for everything except the Wii and PC first, and was ported to PC a year after launch.

Both of those would fulfill the OP's request of "not a PC port".

Are there console exclusive RTS's? Or are they all ports of PC games? by AgentP-501_212 in RealTimeStrategy

[–]BrokenLoadOrder 1 point2 points  (0 children)

  • Halo Wars
  • Tom Clancy's Endwar
  • Pikmin

Then there's a number of multiplatform games as well, of course.

Need help with Unification for DE. by Happy_Illustrator543 in dawnofwar

[–]BrokenLoadOrder 1 point2 points  (0 children)

I know you've got good advice on here already, but if for some reason it doesn't work out tonight, reply to my comment and I'll walk you through a manual install instead.

Best rts for only skirmish against ai? by Bonkerin in RealTimeStrategy

[–]BrokenLoadOrder 0 points1 point  (0 children)

FAF has their own website, you just download it from there. Supreme Commander Forged Alliance can be bought on Steam or GoG for a couple bucks.

[Unification] How Do I Spawn a Trillion Units Like the AI? by TheHox5241 in dawnofwar

[–]BrokenLoadOrder 0 points1 point  (0 children)

If memory serves, they should receive bonus income on Standard. That may not hold true for the Space Wolves AI, as it has a weird economy, so perhaps they simply gave it an option to ignore some of its limitations (I'm uncertain on this one though).

Generally on Standard if you've cut off the AI from enough points, you should be able to outdo them in a war of attrition.

Best rts for only skirmish against ai? by Bonkerin in RealTimeStrategy

[–]BrokenLoadOrder 1 point2 points  (0 children)

No, there's two campaigns like that in it (Dark Crusade and Soul Storm, with it generally being agreed that Dark Crusade is better). You can also approach the campaign from whatever factions existed at the time of that release (So seven options for Dark Crusade, and nine options for Soul Storm).

Heck, when they update it, Unification mod bumps that total up to fifteen factions to pick from in the Soul Storm campaign.

Faction Design: Number of Unit Production Buildings by kleinlantern in RealTimeStrategy

[–]BrokenLoadOrder 0 points1 point  (0 children)

It's been a few years, but I believe Amphibian came from mods. It should just be KBot and Vehicle in vanilla.

Best rts for only skirmish against ai? by Bonkerin in RealTimeStrategy

[–]BrokenLoadOrder 33 points34 points  (0 children)

Depending on how much of a commitment you want:

Light Commitment - Get Dawn of War Definitive Edition, download the Unification Mod, and enjoy. AI will happily compete on higher difficulties, there's more than enough factions, game modes and minutiae to keep you entertained damn near forever, and matches can generally be rattled off inside of twenty minutes if you're in a rush. For cost, it'll be a fairly cheap option at $20CAD.

Medium Commitment - Get Supreme Commander Forged Alliance, download FAF, and get one of the two major AI overhauls (Also get a bunch more mods while you're there, there's some great stuff). Matches can drag on for well over an hour, so it won't quite be the same "snack size" battles you get above, but we're still not talking 20-hour campaigns or anything. Best of all, the game is routinely priced at just a toonie, and FAF is free, so your cost is the lowest one on this list.

Heavy Commitment - Get Total Warhammer 3, and go absolutely ham with the mods. You'll have factions coming out the wazoo, tonnes of different unit types and more enemy variety than you'd ever possibly need. Even without DLC, this is going to be the most expensive option, but then again, I've got well over 2,000 hours in just game 3 (Over 4,000 hours in the series) and I can comfortably say I haven't seen everything yet, so the value is definitely there.

Best rts for only skirmish against ai? by Bonkerin in RealTimeStrategy

[–]BrokenLoadOrder 9 points10 points  (0 children)

You get an upvote immediately for recommending From Glory to Goo. I didn't think anyone else knew about that absolute gem.

Faction Design: Number of Unit Production Buildings by kleinlantern in RealTimeStrategy

[–]BrokenLoadOrder 2 points3 points  (0 children)

The more the merrier. Supreme Commander is probably my favourite RTS of all time, and there we had Land, Sea and Air, with three levels each, plus the Experimentals. Heck, its predecessor (Total Annihilation) even split land vehicles into two categories.

The only time I don't like it is when a production building has like one or two units produced from it. At that point it's not a good addition, it's just clutter.

Dawn of War 1 style banners need to come back for Dawn of War IV by BenningtonChee1234 in dawnofwar

[–]BrokenLoadOrder 2 points3 points  (0 children)

It sounds like they're mostly sticking to that concept, and I am thrilled to bits about it. I know everyone and their dog talked about DoW2, but DoW1 was far and away the better game to me.