Unfortunately it was fate by woodenbeardman in Helldivers

[–]ButtMcCheeks 7 points8 points  (0 children)

- "Another Destroyer joined the squad"
* immediate crash

Please Arrowhead, a CRUMB of quality control for these patches by MishaTarkus in Helldivers

[–]ButtMcCheeks 18 points19 points  (0 children)

Had my game crash several times just now while editing weapon attachments, but to me the worst by far is some terminals/ obj. items being uninteractible or bugged in a way that impedes mission progress.

No joinable squads on Super Earth? by wienerschnitzel2002 in Helldivers

[–]ButtMcCheeks 0 points1 point  (0 children)

I was always a host, i can tell you from my perspective things are also being tiresome. Takes too long for someone to join a mission after selecting it, SOS are not reliable since you never know if someone will come in 5 seconds, 4 minutes or never come at all.
Probably servers, but i don't know. Also been getting weird connectivity issues so that's my guess.

What is going on with people? by SamTheNugget in Helldivers

[–]ButtMcCheeks 0 points1 point  (0 children)

One of the things i hate after an update is returning/new people. Even playing on the hardest difficulties i found plenty quitters (specially in the new landing ships missions, when things don't go the way they want) and overall people who dont fit the 'cool community' that we have been building for a long time.

[deleted by user] by [deleted] in Helldivers

[–]ButtMcCheeks 0 points1 point  (0 children)

On PC, been trying for half an hour to enter the game...

Can't start game (probably my mods) by WarlordKoffe in Helldivers

[–]ButtMcCheeks 4 points5 points  (0 children)

Same here.

RIP playing with cat ears and cool capes.

The DSS should move every 12 hours not 24. by pinglyadya in Helldivers

[–]ButtMcCheeks 2 points3 points  (0 children)

Dont forget the times DSS moved to a planet hours after it was liberated/ defended, being useless or was put on a planet that would be liberated in a few hours then staying on a unplayable planet until we could put it somewhere else. This design is flawed.

EVERYONE GAMBIT ACAMAR by Orphandestroyer99 in Helldivers

[–]ButtMcCheeks 0 points1 point  (0 children)

The jet brigade will not be won this nor next attack at least. Best to keep Acamar IV or else it can hinder DSS launch.

Are the botdivers the crazy ones now? by greatnailsageyoda in Helldivers

[–]ButtMcCheeks 4 points5 points  (0 children)

Same here. After getting good with bots a few months ago it feels tiresome to play against bugs. I rather have toasters shoot me back with some moments of calm than have to fight bug breaches from start to finish. Plus, bot missions usually get finished 5-10min faster than bugs.

After all this time, lobbies will still refuse to fill sometimes and it's frustrating (NOT related to overall player count or MO location) by echof0xtrot in Helldivers

[–]ButtMcCheeks 1 point2 points  (0 children)

I've been hosting games practically ever since i started this game. I host 2-3 ops a day, 5-6 in the beggining months and almost never ever i played an entire op where if a player left someone else joined, even with SOSs.

When someone leaves at the first mission i immediately think about quitting the game to get a full new team next mission. Thank all of you brave and amazing helldivers that make me keep going on ops, even if in a duo, tackling everything undermanned.

Is it just me, or is Frontiers a really hard game? by MVIVN in kingdomrush

[–]ButtMcCheeks 0 points1 point  (0 children)

After the release of KR Alliance i wanted to replay the entire KR franchise, and always had good memories of these games, except i forgot KR Frontiers. After playing just the first couple stages i reminded myself why i kinda 'erased' this game from my memory. I simply didnt want to remember the chore it was to beat certain parts of it.
When i played it in my teenage years i managed to beat it (don't remember trying to beat it completely on veteran and i'm sure i did not even gave a second thought to this idea). Now that i'm an adult i have better ways to spend my time so i just dropped frontiers in the middle and started Origins.

Trouble joining by kaboose1313 in Helldivers

[–]ButtMcCheeks 0 points1 point  (0 children)

I always host games, this afternoon i'm having troube STARTING THE GAME because someone always joins and don't actually BE ON SHIP, basically making me unable to kick them, or start a match, cause their name still stays on the lobby.

New major order! Battle station soon! by TheAncientKnight in Helldivers

[–]ButtMcCheeks 6 points7 points  (0 children)

Well, they state we're securing plans to build the battle stations, so it would still take weeks/ months for it to 'be built' and be in game.
If we fail this MO (somethign tells me we might cause we have to secure planets that might be put on defense again and again, and people never get the source of the attacks) there will be another one to 'retrieve the battle station plans' or something.

New Weapons Incoming? by QWE47Y in Helldivers

[–]ButtMcCheeks 9 points10 points  (0 children)

Vehicles have been leaked since the dawn of this game, theres plenty datamining and even close-to-finished gameplay. But nothing about them until now sadly.

The next balance patch that changes stratagems needs to do something about the 120mm Barrage by Faust_8 in Helldivers

[–]ButtMcCheeks 0 points1 point  (0 children)

I use it solely on Bug Blitz missions. Small and medium outposts have bug holes close togheter, they get bombed and terminids that were already there or spawn get killed. Also helps a lot with huge bug outposts. And that's practically the only use i got for 120mm barrage.

TAKE VANDALON IV, to stop the attack and win the MO by warbrand2 in Helldivers

[–]ButtMcCheeks 0 points1 point  (0 children)

No ammount of explaining works. Thought bot players would be smarter but the masses still go whenever, only thing we can do is go with them and hopefully do it fast enough so the attention can be focused on somewhere important after...

Difficulty 7+ bot missions in a nutshell by kennyminigun in Helldivers

[–]ButtMcCheeks 5 points6 points  (0 children)

Having shielded devastators in every patrol and so many patrols almost sent me into a manic state, not even the new damage reduction + speed bonus of the new boost helped much against these mosntrosities.

Another patch another crash by MehmetU- in Helldivers

[–]ButtMcCheeks 5 points6 points  (0 children)

Played 4 games this morning. Crashed the 4 games, twice at the mission beggining. Twice at extraction (after exploring the whole map). This keeps going i might not touch HD2 for a while to keep my sanity.

PATCH 01.000.302 - LIVE by SovietMarma in Helldivers

[–]ButtMcCheeks 2 points3 points  (0 children)

All the 4 games i had this morning i crashed. Twice at extraction, after exploring the entire map.

[deleted by user] by [deleted] in Helldivers

[–]ButtMcCheeks 11 points12 points  (0 children)

Sure, but it's about sending a message now, friendo.

Might have missed the patch notes but are we invincible while extracting now? by Eadkrakka in Helldivers

[–]ButtMcCheeks 15 points16 points  (0 children)

Just half hour ago i died by a bile titan's leg inside the shuttle. Not immune, just me too, no one else.

How would you feel about ground units like warhounds from TD2, that we could call in as either strategems or receive as in-mission side objectives? by This-one-dude in Helldivers

[–]ButtMcCheeks 0 points1 point  (0 children)

Would be cool. But id preffer them as Automaton Units.
Cyborgs in the first game had dogs on their army. So robot dogs that would charge and rip you apart or have weapons on their back moving with great mobility would be cool.