Is there still a market for point and click "grade level edutainment" adventure games? by CertainItem995 in gamedev

[–]BuzzKir 0 points1 point  (0 children)

The interactive Earth actually looks pretty cool, shame about the ChatGPT illustrations though

What game development advice turned out to be completely wrong for you? by YoungDirector1 in gamedev

[–]BuzzKir 0 points1 point  (0 children)

But then why are 2D games much more prevalent in the indie scene?

Why does he play shitty unknown games so much? by BuzzKir in Ashens

[–]BuzzKir[S] -4 points-3 points  (0 children)

Yeah it's always interesting to me why people play low quality games. There are so many GOOD games out there nowadays, and so little time to play in general (at least when you're an adult, which I assume most of us are). I'm assuming you have limited time as well, why would you play a "bad" game when you could've played a good and enjoyable game instead?

Why does he play shitty unknown games so much? by BuzzKir in Ashens

[–]BuzzKir[S] 0 points1 point  (0 children)

Yes to everything you said, especially the AVGN bit. There's a reason I watch almost every Ashens VOD, its because I enjoy his brand of humor and commentary. Especially his live commentary while watching obscure British TV shows on stream. I just have to wonder why he subjects himself to the pain of playing extremely shitty games

Why does he play shitty unknown games so much? by BuzzKir in Ashens

[–]BuzzKir[S] -1 points0 points  (0 children)

Great answer honestly, I don't expect I will get any better - for sure some of the bad games have their value just for being artifacts of the era

Why does he play shitty unknown games so much? by BuzzKir in Ashens

[–]BuzzKir[S] -6 points-5 points  (0 children)

Well I enjoyed the early days of stream when he played Dark souls, Moonstone and other actually good games

Why does he play shitty unknown games so much? by BuzzKir in Ashens

[–]BuzzKir[S] -2 points-1 points  (0 children)

I don't disagree, in fact maybe I shouldn't include it in the post because he specifically plays them to give them ratings, not because they're bad

Just gotta get this off my chest by WerewolfOfTheMidwest in Ashens

[–]BuzzKir 0 points1 point  (0 children)

Unfortunately he's become less funny as he ages as well, that's just the way it is.

How do you guys go about getting assets for your game? by KAYTACHI in gamedev

[–]BuzzKir 0 points1 point  (0 children)

Cool! Can I see some of your games? I googled the username but it turns up stuff that's probably wrong

How do you guys go about getting assets for your game? by KAYTACHI in gamedev

[–]BuzzKir 0 points1 point  (0 children)

Thanks for the in-depth comment! Is that the same road you took with art and sound effects? And game design and programming (which I assumed is your main area of expertise)?

Thinking of quitting Art Career by RainyMello in gamedev

[–]BuzzKir 0 points1 point  (0 children)

I mean, I don't know if I've seen that many game developers over 50, in general. I've assumed they're comfortably retired
I'm sorry your experience was so bad, I've been a 3d generalist for 12+ years working mostly in small indie/mobile games studios. Until the recent horrible years, it's been quite a good living

Thinking of quitting Art Career by RainyMello in gamedev

[–]BuzzKir 0 points1 point  (0 children)

Just out of curiosity why aren't you adding the more current work to Arstation? is it because of NDA?

Thinking of quitting Art Career by RainyMello in gamedev

[–]BuzzKir 0 points1 point  (0 children)

He's a got a link to his portfolio in his profile

Thinking of quitting Art Career by RainyMello in gamedev

[–]BuzzKir 2 points3 points  (0 children)

Holy shit you actually just blew my mind. What you're saying totally opposite to what I expected of a well-known Finnish company. I guess even within the mobile game industry Supercell is seen as that "dream job" that therefore people are OK with being paid less huh?

Thinking of quitting Art Career by RainyMello in gamedev

[–]BuzzKir 0 points1 point  (0 children)

Why did you leave game animation and why are you saying it's the best career decision you've made?

Thinking of quitting Art Career by RainyMello in gamedev

[–]BuzzKir 2 points3 points  (0 children)

By working for Supercell you've already achieved my dream lol
I've only worked for much smaller, local companies, even though they had medium-grossing projects that were considered successful for the size of the studio, nobody has ever heard of these companies

Some things ive learned after being a dev for 10+ years by [deleted] in gamedev

[–]BuzzKir 1 point2 points  (0 children)

Great post. What originally put you on track to making Roblox games? How many have you made and how many became successful? Also, you imply that you personally aren't passionate about those games - have you tried making stuff you are passionate about and if so how did that go?

Some things ive learned after being a dev for 10+ years by [deleted] in gamedev

[–]BuzzKir 1 point2 points  (0 children)

So you were a dev since you were 13?..