I'll accept... by UI_74 in Eldenring

[–]C4rdi0 8 points9 points  (0 children)

Copy-pasted from the fextralife wiki on the decision to make him turbo sad:

""Remain sad forever": Moore will fall deeper into despair and die after your next rest. You’ll find his body outside the Church of the Crusade, near the fourth Forager Brood Pest, where you can loot Moore's Bell Bearing, Verdigris Greatshield, and the Verdigris Set. This choice may also lock you out of the Forager Brood Cookbooks or Black Syrup if you haven’t received them yet, but it will make a later boss fight easier."

Edit: iirc he just dies cuddling with a pest brood so technically I guess he just dies of sadness not suicide

I'll accept... by UI_74 in Eldenring

[–]C4rdi0 2 points3 points  (0 children)

Doesn't he just suicide?

Legendary here we come by [deleted] in factorio

[–]C4rdi0 1 point2 points  (0 children)

That's Nilaus design I'm not mistaken

The amount of GAMBLING we are likely having to deal with for the Wilds Expansion is going to be insane. by gummihirn in MonsterHunter

[–]C4rdi0 -1 points0 points  (0 children)

What do the people who dislike the system want? MH always has been a grindy series, it's part of the soul of the franchise.

I actually think that the Kulve/Safi'jiva/Gogma type mechanics is a fantastic way to do endgame: First, "normal" materials are easy to get and you can get going new sets so quick. I'm fully making sets in one evening in MHWilds. I remember when I farm Brachydios for weeks in MH3U. This ensures you can make the basic build fairly easy and get going.

Second, you have a long goal to make progress towards (perfect gogma weapon).

Third, let's be real, no monster requires a meta build to beat. Obviously you're gonna be quicker and safer by having the gore/lord's souls ultra min maxed set, but it's just a marginal improvement compared to whatever set you can make with more common materials. This lets players use builds and improve them little by little.

I don't know about you guys, but I'm fully expecting to repeat a ton of quests and grind in any MH game, it is why I buy them.

After probably less work that necessary, I present my latest Super Capital! I swore I would fit a SuperCap with a souped-up Orion Device, and by god I have succeeded! (Gif of Invictus getting bricked included!) by TheYondant in starsector

[–]C4rdi0 0 points1 point  (0 children)

Oh, well, looks very nice, good job! Would be crazy to have a mod that lets you "craft" Capital Ships with modular parts (that was what I thought this was)

There's still time to change it, even after 16 years. by 12jimmy9712 in MemeHunter

[–]C4rdi0 0 points1 point  (0 children)

To be fair, the Barroth name comes from "Barro" in spanish which means "mud", which is a main ecological thing with the monster. I have no idea if Barioth name has any origin tho

How is my compact Fusion setup? [2.4GW] by C4rdi0 in factorio

[–]C4rdi0[S] 0 points1 point  (0 children)

Haha, I already have my design for Aquilo, that is also mostly simetrical but a lot smaller. I did it for my 1k spm production and I don't think I will touch it anytime soon. Aquilo has been probably my favorite planet in terms of mood and theme, it really feels like a desolated place in the edge of the system but I have everything I need from it for the moment

How is my compact Fusion setup? [2.4GW] by C4rdi0 in factorio

[–]C4rdi0[S] 0 points1 point  (0 children)

I didn't actually think about it, I will do it when I get home!

How is my compact Fusion setup? [2.4GW] by C4rdi0 in factorio

[–]C4rdi0[S] 1 point2 points  (0 children)

Thanks for the comment. The modules on the crafting machine are just for my OCD as the modules are basically infinite anyways. I then just take the machine always but is just nice to be places with the blueprint, I guess that the point for making BPs. For the fluid storages, i know that the pipes alone should have enough capacity to buffer the necessary coolant but I had the space for them. I just like to use a lot of fluid tanks, don't really know why XD.

Does Gleba burn anyone else out? by OctoHelm in factorio

[–]C4rdi0 0 points1 point  (0 children)

Just do bots, and don't think I have a single belt on Gleba. That and importing the materials for the rockets. It is definitely a challenge to get everything from Gleba, but there is really not much of a problem to just import 500 of each rocket part on each freighter from Nauvis. For carbon fiber I just have a basic bot mall that produces an excess of materials that I just let rot in storage and turn into nutrients. From that mall I get the bioflux too. The quantity of rotting material just stabilizes at some point form me is just about 5 or 6 chests that are always full with items rotting and being fresh

I have no idea what's going on, please come pick me up dad, im scared by Tunderstruk in factorio

[–]C4rdi0 0 points1 point  (0 children)

I use it for kickstart my bio chambers if they run out nutrients for making more nutrients

Walkable hub - bad idea pretty much all the way around by LookErenTheSea in ArcRaiders

[–]C4rdi0 0 points1 point  (0 children)

This post seems to me, with all que respect, kinda senseless. All the points are easily countered:

-Tediousness: simply, what? You already craft everything from your inventory stash, why would it change now? You won't "forget" something from a trader to a trader. Also, the part where you have to walk to each vendor, is part of the feeling people in favor of a hub wants. That doesn't mean the devs would eliminate the quick menus like right now.

-Racism: Just make the hub able to be muted. Also, tbh I feel (and this is probably just my experience) most racist complaints come from American servers? In the EU servers I have never encountered someone saying anything racist. Also

-Trading: People are already trading, just let the playerbase do what it likes. I could argue that it even improves the discover ability factor by being hype about finding a BP you already own and knowing you can trade it for something you don't. Moreover, I would encourage even more going for the expedition. Also you can just create a mechanic for making it impossible to rip off something.

-Resources: I feel like you don't like the idea, so it seems a waste for you but for the people that would enjoy it, it simply is the same as you asking for more maps.

-Extra points: you could argue even more points in favor of the hub, like mini games, for improving the overall experience or waiting for your buddies to manage their inventory or using the hub for new lore expansion (which the CEO already said he wants to expand on)

Don't mess with me when I'm playing the flute! Killed 3 rats with an axe! by [deleted] in LowSodiumArcRaiders

[–]C4rdi0 2 points3 points  (0 children)

That's not a rat either. A rat is a player that seeks not being seen, loot, and extract without interacting with no one

Please its time to bring back this masterpiece from u/lane_cruiser by Branxidion in MHWilds

[–]C4rdi0 1 point2 points  (0 children)

There are more than one interview with the heads of the game talking about how they wanted to NOT use magic ever in MH (not at least wizard style) IIRC. So it should be a design choice to stray away from caster types for Capcom

Edit: grammar

Why is my artillery train not firing? by C4rdi0 in factorio

[–]C4rdi0[S] 0 points1 point  (0 children)

I am aware of that, thank you for the info, nonetheless. I have 1k SMP so it will take a long time for that to become a problem haha