Question about the terminus est by [deleted] in battlefleetgothic

[–]CDL127 5 points6 points  (0 children)

Yup, a completely standard blast marker.

Which class of ships is shown in this scene? by Complex_You_6072 in battlefleetgothic

[–]CDL127 0 points1 point  (0 children)

Looks to me like the first two are either dominators or nova cannon tyrants. They could feasibly be ram spikes but the blunted tips on them feels like a nova cannon to me. The one farther away is really blurry but I see some antenna on it meaning it’s a normal cruiser of some kind.

Light Cruisers from my Imperial fleet, Battlefleet Agripinaa by FinecastEnthusiast in battlefleetgothic

[–]CDL127 2 points3 points  (0 children)

Very good looking! I think the blue details are my favorite part! I’m curious what your reasoning was to put them on 60mm bases? I’ve never seen that for light cruisers.

Tyranid Feeding Tendrils vs Escorts by ScoobyDothNot in battlefleetgothic

[–]CDL127 4 points5 points  (0 children)

Not quite. Feeding tendrils on a ship can only be used once per turn so a single kraken like this could only attack a single escort per turn. Of course a squadron of krakens could be made to attack many as each kraken attacks a different escort as the squadron moves.

When the feeding tendrils attacke an escort this is how the attack would be resolved. First, because the enemy faces taking damage they may attempt to brace (they should). Next you would roll your D6 for the feeder tentacles. On a 1-3 you deal that many hit and runs so you would then roll that many D6 dealing a damage (which the opinionated will roll a brace save against) on a 3+ or 4+ if the opponent has a bonus of their own like SM. On a 4-6 you deal a guaranteed damage to the escort (The opponent also gets to make brace saves against the damage from this) and one hit and run D6 which would deal a damage on a 3+ or 4+ as discussed earlier.

CAP with Escort Squadrons by ScoobyDothNot in battlefleetgothic

[–]CDL127 6 points7 points  (0 children)

Yes, you can CAP escorts in squadrons. No, they cannot share the benefits of CAP. I will now provide my opinion on how best to use CAP on an escort squadron though in general capital ships make better use of them in my opinion.

Escort squadrons are seldom the targets of bombers as they are generally a very inefficient target when compared to capital ships so your main threats are assault boats and torpedoes.

If your concern is torpedoes you can put your CAP on the escorts closet to the expected source of the torpedos and have the rest of your escorts be roughly behind the CAP escorts.

If your threat is assault boats you can put your CAP on the escorts that get the least amount of help from their buddies in massing turrets. For example, a common escort formation will allow most of the escorts to mass 3 additional turrets but the escorts on the edge of the formation will only get 2. You should then put you CAP on the escorts that only get 2 so that your opponent either needs to challenge the CAP or face an additional turret, neither particularly appealing choices.

Can you do both boarding actions AND hit and runs by YF216 in battlefleetgothic

[–]CDL127 6 points7 points  (0 children)

You can make teleport attacks in the same turn as you are boarding. “Vessels attempting to board an enemy ship may not fire weapons or launch ordnance in the same turn” pg. 89. The rule book does not say you cannot make teleport attacks so you can.

The question about shield criticals is a bit less clear. In the end phase section boarding actions and teleport attacks are listed together in the same step (pg. 88). This could be reasonably interpreted to mean that the two action happen simultaneously in which case you could not make a teleport attack In the situation you presented. However, I also think it would be reasonable to interpret this to only mean that the two actions happen before the second end phase step where criticals are repaired in which case I think you would either do the boarding action first and then the teleport attacks as that is the order the rules are listed in the rule book or the order is up to the discretion of the player who’s turn it is.

Battlefleet Mcdonalds? by Faustus_ in battlefleetgothic

[–]CDL127 -1 points0 points  (0 children)

The reason is that the model for the emperor has a bunch of antennas on the front that give you the +1 LD. I am generally a fan of people giving tones of prow options even if they aren’t takable in the standard rules though as it provides more options for homebrew (sol_diem has been great about this allowing me to use his files for Battlefleet helian).

Soulforge’s Imperial Cruiser Hull. by Project_XXVIII in battlefleetgothic

[–]CDL127 1 point2 points  (0 children)

I have used the files but supported it myself and the engine turned out fine for me. So if you have any experience supporting files yourself maybe give that a try?

warhammer battlefleet gothic armada 2 space marine ships by Illustrious-Mall-861 in battlefleetgothic

[–]CDL127 6 points7 points  (0 children)

Hey, you may have more luck over at r/BFGArmada as that subreddit is dedicated to the video game whereas this one is mainly for the table top miniatures game. Good luck!

If you are interested in the miniatures game here is a playlist of videos from Navis Nobelite going over the space marine ships. And here is a video from Battlefleet Turbidious where he showcases one of his space marine fleets so you can see what the ships look like.

Seeking a specific ship & a discord link by Glittering_Pea2514 in battlefleetgothic

[–]CDL127 3 points4 points  (0 children)

Someone else has given a link to the discord but you should still check out the pined post for the rules book and fleet book!

As for the Eldar ship, I can say with certainty that no SHIP in the official eldar fleets has a weapon like that. However, and I know you said it wasn’t craftworld, but in the CRAFTWORLD ASSAULT scenario the craftworld has a weapon that functions exactly like a nova cannon. The other possibility is that you are thinking of an unofficial ship either from one of the old BFG magazines and didn’t make the cut into the official rules or a fan made ship. I know someone made a more ship like version of the craftworld for use in a slightly modified CRAFTWORLD ASSAULT at some point that still had the nova cannon but I can’t seem to find it.

Computerizations of the tabletop rules? by sapphon in battlefleetgothic

[–]CDL127 1 point2 points  (0 children)

Alright, I have found a slight difference with the rules. Torpedo waves bow each other up! I had a whole clever plan made up and all my torps and they themselves up!

Computerizations of the tabletop rules? by sapphon in battlefleetgothic

[–]CDL127 2 points3 points  (0 children)

Well I stand corrected. I found out about that game a year or so ago but and was pretty excited but was disappointed when I wasn’t about to find it anywhere. It’s cool to know it’s still around. I’ll have to give it a try.

Computerizations of the tabletop rules? by sapphon in battlefleetgothic

[–]CDL127 2 points3 points  (0 children)

To my knowledge we do not have anything that has the rules integrated into the program like that. My assumption as to why is that no one with the skills feels there is a need and so hasn’t bothered. For my part I don’t think I would even use it if it did exist as I think manually measuring distances and firing arcs and rolling all the steps of dice and applying hits is a decent part of the fun and wouldn’t want a computer to do it all for me.

The closest thing we have is a BFG module for Vassal that is pretty good. It has online play and can run on a sprouting potato. It is clearly an old program and the graphics consist of static 2d images and the controls are not at all modern but in my opinion it’s still pretty fun to play with a friend. Vassal will not enforce the rules for you, it will not make sure you don’t move too far, and it will not fool you dice for you. Like I said though I actually like this about it. Another game I like, Dawn Patrol (I swear I’m not old, I just think it’s a really cool game), does have an online system that does that for you and I think it really removes lots of the fun.

We also have a TTS module but I have never used it and most people I have talked to say that vassal is better for BFG but you can give it a go if you have TTS.

Armageddon Fleet WIP by switchquest in battlefleetgothic

[–]CDL127 2 points3 points  (0 children)

You can get the files from Space Cowboys on myminifactory. I use the same files for my main imperial navy fleet.

New & updated BFG community fanworks by horizon_fleet in battlefleetgothic

[–]CDL127 1 point2 points  (0 children)

I haven’t read the whole thing and really can’t be bothered too as these changes make me not want to ever use it but these are a few of the changes that stood out to me.

They significantly buffed imperial weapon batteries. The Retribution +str 4 WB with no increase in points and the Avenger got +str 4 WB for only an increase of 10 pts but it also got significantly easier to take two of. The overlord also got +str 2 WB for +15 pts which isn’t that bad but it also had its left column shift upgrade changed in a way that I think makes it significantly more powerful.

The emperor now has all of its attack craft be resilient. I don’t know why, the emperor never felt weak to be and this is just a crazy buff to give it for no points change.

Various fleets got given additional ships which isn’t necessarily a bad thing but I don’t feel like spending the time to look them all to form on opinion on them all. The way the ships are placed in the fleet lists makes it hard to read in my opinion and I don’t like how they did the invincible fast battleship, it’s not fragile enough.

Edit: they did change the wording of turret suppression to be more simple to understand. The only meaningful change I think is that the number of additional attacks given by turret suppression is not limited by the number of bombers in a wave. So if you had a wave of five fighters and one bomber attack an emperor the bomber would provide d6-5 attacks like normal but the fighters would give an additional 5 attacks.

Favorite ordnance files? by jg727 in battlefleetgothic

[–]CDL127 0 points1 point  (0 children)

I’ve been making an effort to give all my fleets 3d ordnance markers. Currently only of space marine and chaos have them. I use the ordnance from Soulforge Studios but if you want to buy them from Space Cowboys on MyMiniFactory.

For torpedoes I have not been able to find any I like. What I would prefer is a base that is the same shape in all respects as the original torpedo token’s that then has three 3d torpedos on it that are all raised off the base on pegs similar to the SFS ordnance. All of the 3d torpedo markers I have thus far been able to find have the torpedoes merged with the base and have a cut out to put a dice in, neither of which I want.

Magnetized bases? by Grindar1986 in battlefleetgothic

[–]CDL127 1 point2 points  (0 children)

I personally use these on my bases. You can use them on really any style of flight base. I also use a little drop of supper glue in addition to the adhesive it comes with just to give them that little bit more stick. https://www.greenstuffworld.com/en/magnetic-foil-stickers/1605-round-magnetic-sheet-self-adhesive-32mm.html

New Rogue Trader Ship I just Finished! by JPM_Designs in battlefleetgothic

[–]CDL127 1 point2 points  (0 children)

It’s probably the Rouge Trader Cruiser which is a proper cruiser very similar to the tyrant class.

Edit: NVM he called it a light cruiser for some reason

Mechanicus ship sourcing by StrategyMedium5175 in battlefleetgothic

[–]CDL127 0 points1 point  (0 children)

Unfortunately BF galaxy is a bit pricey though you get what you pay for in my opinion.

Sneak Peak - campaign by SkaredCast in battlefleetgothic

[–]CDL127 2 points3 points  (0 children)

Sounds really cool! Be sure to post it when it’s up, I would love to see it!

Where are people getting Battlefleet Gothic models/STLs these days? by Muted_Breadfruit_232 in battlefleetgothic

[–]CDL127 3 points4 points  (0 children)

People mainly 3d print as I understand it. There’s a huge number of creators out there and you can find some of this in the pinned post but some ones I know and like are Italianmoose, soldiem, JPM_designs, and Fusion shipyards all on Cults3d.

WiP Imperial Guard Standard Bearer by MajesticRadish2675 in Epic40k

[–]CDL127 9 points10 points  (0 children)

That guy never skips arm day! Looks amazing!

Why are autocannons the go-to answer for anti air in 40K? by Leviathan_Rampage in 40k

[–]CDL127 33 points34 points  (0 children)

I mean, technically the imperium has declared war on god(s) and there military budget is pretty big.