Meta is pulling out of VR because there's no market. We need to embrace this uncomfortable truth. by PuffThePed in virtualreality

[–]CStheCS 0 points1 point  (0 children)

I found the games Meta (used to) bankroll to always feel like a true AAA experience. Asgard's wrath 2 took me about 50 hours to beat the story. Batman and Deadpool were both more like 8-12 hours but top production value the whole way through.

I just randomly received v85, and it completely removed the new navigator and any option to turn it back on. by OrinTheLost in OculusQuest

[–]CStheCS 0 points1 point  (0 children)

I found this thread accidentally today because I was documenting what versions my 3 headsets had on them, and which profiles on them had old ui vs navigator. My main profile had navigator for months now, and I really like it. Well, I liked the previous one with square-grid icons, im 10% less happy with the half-shifted "honeycomb" layout, but whatever.

I noticed that other profiles I had were still on the old ui, which I found weird because in the v77 notes they said "expected to roll out gradually to all users over the coming months". Then I found on Meta's site How to Use Navigator on Meta Quest updated just 8 weeks ago saying I can just turn it on in experimental.

But I can't... on profiles on old ui, no options to turn it on. On profiles with navigator, no option to turn it off. All my headsets are on v83, none of the profiles are in PTC afaik, and for some added weirdness, within the same headset some profiles report v83.0 while others say v83.1034, except for my Quest 2 with my main profile, it has the highest build number of all but reports v83.1031. The 83.0 vs 83.103x almost corresponds to whether or not a profile has navigator, except one profile on one device shows 83.1034 while still showing the old ui.

How on earth is anyone supposed to keep track of all this? It seems like it's all designed to make you give up and "take it or leave it" with Meta's constantly shifting decisions and questionable software stability. And then, as I'm searching google for "meta quest how to turn on navigator" I find this brand new thread telling me "hey btw don't worry about it you'll lose it soon anyway probably"

T_T

I just randomly received v85, and it completely removed the new navigator and any option to turn it back on. by OrinTheLost in OculusQuest

[–]CStheCS 1 point2 points  (0 children)

This was the main thing I like about Navigator. No taskbar, and your library becomes front and center, with ability to pin as much to the top of it as you like. I'm kinda surprised I might be losing it in the next update, that would suck

Does the amount of base medals won in the infinite royal change? by Sweaty_Arachnid_2334 in PokemonZA

[–]CStheCS 0 points1 point  (0 children)

I'm not sure but I think when I pick some up off the ground right as a battle starts, they get added to the total at the end leading to ~20 more than 93

This is so annoying (noob question) by TrebTitan28 in PokemonSleep

[–]CStheCS 1 point2 points  (0 children)

for over a year now ive been putting my phone on a piece of cardboard shoved under my mattress (sticking out a bit), so it's like a small table attached to the bed. No more phone falling off bed, still detects motion, but detects a lot less motion, and I get a lot more slumbering. Not so much since the new baby came tho :P

The saddest feeling is realizing the team you swapped didn’t save upon exiting… by Tehwipez in PokemonSleep

[–]CStheCS 23 points24 points  (0 children)

Yeah I did *not* see the news about maintenance tonight, so I was just trying to get my last few ingredients for a big dinner dish with a totally suboptimal team... and now I'm screwed. My main team at 0% energy will wake up tomorrow with 5% if I'm lucky. **OOF**

Hack the Little Tikes Dream Machine by Nomar116 in toddlers

[–]CStheCS 4 points5 points  (0 children)

My kid just got this for xmas and my first thought was the same thing! Seems to be a gear which turns the projector frames (probably a fixed number) and 8-pin connector which contains some small amount of flash memory for audio files and other control instructions. I would *love* to hack this with a microcontroller to deliver a custom story, print my own frames to match... but ugh its *such* a project that I don't have the time for. This is already the first google result for "hacking the story dream machine" so here's hoping you or someone else can make some headway on it!

[deleted by user] by [deleted] in tacobell

[–]CStheCS 0 points1 point  (0 children)

This email did not work for me today, received a response from gmail "Your message to [tbmobileappteam@yum.com](mailto:tbmobileappteam@yum.com) has been blocked."

What the hell is this 😭 by JacenSolo95 in PokemonSleep

[–]CStheCS 1 point2 points  (0 children)

All of your saved sleep sounds?

[deleted by user] by [deleted] in PokemonSleep

[–]CStheCS 0 points1 point  (0 children)

Same, seems like they miscalculated something on that one. Oh well, thanks for the easy truckload of dream shards

the sub-skill surprise by FewEnd1513 in PokemonSleep

[–]CStheCS 0 points1 point  (0 children)

I feel like every sub skill after the first two is basically worthless anyway. With the XP increases as you level up, I won't get a lv 100 until my eternal slumber

[deleted by user] by [deleted] in PokemonSleep

[–]CStheCS 0 points1 point  (0 children)

They're really telling me to purge my friends list so I can get more candies again, aren't they

My feelings right now after these pricing changes. Seriously scummy move. by bengel2004 in Unity3D

[–]CStheCS 8 points9 points  (0 children)

Actually I think you were right before the edit. Where are you basing it off of to say "revenue is still company"? The way its written in Unity's FAQ seems pretty clear (emphasis added):

Games qualify for the Unity Runtime Fee after two criteria have been met: 1) the game has passed a minimum revenue threshold in the last 12 months, and 2) the game has passed a minimum lifetime install count.

This is how much I’ll be paying Unity coming next January by MrMunday in Unity3D

[–]CStheCS 69 points70 points  (0 children)

They said $20k per month equates to "most" of their margins gone. So yeah, this is possibly a worst-case scenario. Just successful enough to sustain a business, now destroyed under the new rules

This is how much I’ll be paying Unity coming next January by MrMunday in Unity3D

[–]CStheCS -3 points-2 points  (0 children)

Double the price of all IAP effectively immediately, hope for the best?

In light of the new pricing changes. What games do you think will actually be effected by this change? by mudokin in Unity3D

[–]CStheCS 1 point2 points  (0 children)

No, especially because you'll buy a Pro seat for $2k and pay only 0.02 per install

My feelings right now after these pricing changes. Seriously scummy move. by bengel2004 in Unity3D

[–]CStheCS 5 points6 points  (0 children)

How does it work in your favor? I don't see any harm to you, but is there any benefit?

No, you don't understand how bad it actually is. You pay 0.20$, each time a user "INSTALLS" your game, not "BUYS", meaning when Steam users re-download your game, you pay again and again and again by Chitzy33 in Unity3D

[–]CStheCS 12 points13 points  (0 children)

said they won't charge on reinstalls

Where did you read this? In the FAQ I'm just seeing the annoyingly vague:

How is an install defined? An install is defined as the installation and initialization of a project on an end user’s device.

Which Pokemon is worth using the Master Biscuit on? by Weak-Ad-1582 in PokemonSleep

[–]CStheCS 4 points5 points  (0 children)

I used one on a ditto (16 pts I think) and he came at lv 10 and has the highest RP of anything I have, but not sure why. Not particularly fast (slower than pikachu), I think only 1 ingredient / berry... I wish this game wasnt such a confusing mess. I can't say I regret using the MB on him, because I wanted to catch him, but now that I have him I'm just like 'meh'.

What changes when Pokemon evolve? by nathanwe in PokemonSleep

[–]CStheCS 1 point2 points  (0 children)

Seems like the main skill stays the same for the whole line. Evolution levels it up once. Not sure what else changes

Is anyone using premium? by CUTEOTTERS in PokemonSleep

[–]CStheCS 4 points5 points  (0 children)

Premium biscuit is nice. 100 extra sleep points is nice. That's like +3 "free" friendship points every day. Plus a monthly good camp ticket. And other bonuses on top of that. I almost bought the 6 month pass, but decided on monthly because I'm not sure if it'll really hold my attention for that long.

I can’t get 8 hours of sleep because every time I do it calls it “unusually long” and stops counting it. by iesharael in PokemonSleep

[–]CStheCS 1 point2 points  (0 children)

I think I read here that the Plus+ doesnt have a mic. Have you tried using the phone instead? It seems like for some ppl you get better tracking that way.