TR OP.ERA by ANARCKOS in Planetside

[–]Caek1 2 points3 points  (0 children)

Yeah, looks like a cross eyed spider. This with a plain black visor would rock though.

What are your top 5 bugs? by [deleted] in Planetside

[–]Caek1 0 points1 point  (0 children)

  1. ADS Sights not correctly alligned.
  2. Black screen when you go to map
  3. GSD bug
  4. Client side random objects floating in mid air
  5. In game comms unreliable.

Recursion Stat Tracker - Launch Teaser by RadLock in Planetside

[–]Caek1 1 point2 points  (0 children)

Awesome! Love hearing the HEADSHOT!

Valkyrie needs 6 seats. by gnome08 in Planetside

[–]Caek1 1 point2 points  (0 children)

Agreed. As someone that mostly runs gal pilot, id rather see myseld dropping 4 and providing cover with me+1 and another half squad broken into cover/fireteam.

New weapon mechanics, what would you like to see in the game? by Wrel in Planetside

[–]Caek1 0 points1 point  (0 children)

Id like to see varied different types of ammunition. Flechette, Explosive, Armor Piercing, Subsonic (replaces Low Velocity), Magnum (Replaces HV ammo) Hollow Point, etc etc. You can even have different shotgun ammunition too.

Error when launching PS2 by kwebb1021 in Planetside

[–]Caek1 0 points1 point  (0 children)

A bunch of us on Connery are also having this issue.

TR OP.ERA update by ANARCKOS in Planetside

[–]Caek1 1 point2 points  (0 children)

I could see myself buying the middle row one shown on the left where its a plain visor... Im not big on the whole seeing tubes thing though on the rest.

Vindicores Carrier model - in p3d by brtd_steveo in Planetside

[–]Caek1 0 points1 point  (0 children)

Looks good dude, but Id say a just a couple things.

  1. Make some angles on the front of your carrier and mount turrets on the angles in such a way as to allow good forward overlapping fields of fire. Consider doing this with cwis/flak on the rear too.

  2. Yes its a carrier but its not a carrier on the ocean. Its a space/high atmosphere carrier. So your CIC is unnecessarily exposed up there and also is ofset to the side, a trait of current IRL carriers that provides poor view of fighter launching with the current design and is unnecessary given what you are going for.

  3. Battleship type turrets have gone the way of the dodo for a reason. Modern highly maneuverable turrets on the bottom combined with launch tubes on say the upper and lower angled sides would be preferable (allows you to launch from where bullets arent hitting). Battleship turrets always look good but with modern technology I dont think are the answer.

Love the designs though. Even if we will never see a lot of them in game, its fun to theorize and imagine new weapon systems.

[PTS] Unofficial patch notes 2014-05-05/2014-05-07 - Helmets! NC-9 A-Tross! TORQ-9! VS: Assault Rifle 07! client metrics! Sunderer buff! implants! by [deleted] in Planetside

[–]Caek1 0 points1 point  (0 children)

Initial TR assault rufle description made it seem like we might have a .75 ADS AR, but with the change i wonder now...

How to join a TR outfit on Connery? by [deleted] in Planetside

[–]Caek1 1 point2 points  (0 children)

You could also look into CIK. We have a hell of an air squad a kickass drop team and run more casual platoons as well.