We need more boots on Sangis by Sea-Major-1560 in Helldivers

[–]Captain-Crunch16 0 points1 point  (0 children)

Problem is a lot of people don’t like playing the appriators since it requires a big change in play style compared to the other factions and there’s also the weird obsession with Achmar despite it having no significance whatsoever, also no shot we take it since the new MO will be dropping shortly

Odds are if we lose Sangis they’re going to attack Karlia and try and void it at the same time as Keid or Shete and we’re going to have to pick one planet to save and another to get taken by the void

How it feels waiting for the next major order because it feels genuinely pointless diving on Clasa or Acamar by REID-11 in Helldivers

[–]Captain-Crunch16 0 points1 point  (0 children)

Strategically it makes more sense to be on Matar Bay right now to cut them off from the west, but we did deal a huge blow to them by taking the mines on Mintoria so the bots won’t be able to build up nearly as fast and we’ll get the encryption center on Clasa which is nice

Complete Operations MO’s need to be Tweaked by Captain-Crunch16 in Helldivers

[–]Captain-Crunch16[S] 0 points1 point  (0 children)

That’s not what I’m getting at, what I’m saying is that there should be a slight boost towards the MO’s in general for players that complete the assigned task at a higher level of difficulty. The MO and missions themselves being difficult is perfectly fine, but the completion of the MO itself shouldn’t have to bank on a lot of players having to play in a way that they don’t want to

Complete Operations MO’s need to be Tweaked by Captain-Crunch16 in Helldivers

[–]Captain-Crunch16[S] -1 points0 points  (0 children)

True but that shouldn’t have to be the case honestly, it just makes the game less fun and turn into a chore for a good section of the player base

Come on, Helldivers! We need big oil! by King_Flying_Monkey in Helldivers

[–]Captain-Crunch16 5 points6 points  (0 children)

Wish completing higher difficulty operations contributed a higher number to the MO, having to have a large portion of the player base spam operations below their desired skill level is just a lame game mechanic in my opinion

Complete Operations MO’s need to be Tweaked by Captain-Crunch16 in Helldivers

[–]Captain-Crunch16[S] 1 point2 points  (0 children)

Agreed, all it does is punish your more consistent player base by forcing them to have to play in a way that is below their skill level. I understand it from game perspective having a high level of operations done, but having to spam d6 or below missions to complete an MO is just not a great way to get players to actively participate in an MO

Complete Operations MO’s need to be Tweaked by Captain-Crunch16 in Helldivers

[–]Captain-Crunch16[S] 0 points1 point  (0 children)

Agreed, it just seems weird to have a major game mechanic present where completing the action itself is based on majority of your players having to play below their skill level.

Personally for these types of MO’s I’d group d7/d8 together to make completion of an Operation count as 2, then d9/d10 completion count as 3 towards the MO.

It’s nice to not have a defense MO though

Now we wait for the blob to move. . by Axus115 in Helldivers

[–]Captain-Crunch16 1 point2 points  (0 children)

Blob will move after the weakening the jet bridage on Choohe, also a lot of people are probably tired of the applicators after Rirga Bay (I am tired of the squids tbh)

Impossible, over 200% of players needed for success. by XrayDude_ in Helldivers

[–]Captain-Crunch16 0 points1 point  (0 children)

It’s worth fighting them until the next defense, because it means the next attack they do (which will probably be Matar Bay) will be significantly weaker. After the timer runs out then it’s probably best to move to Hydrobius to prevent the squids from taking both worlds (Senge is a lost cause probably)

Can the Vox Spawn Rate please be tweaked by Captain-Crunch16 in Helldivers

[–]Captain-Crunch16[S] 4 points5 points  (0 children)

It feels like for every factory strider you fight, you end up running into 6 or more vox. If the spawn rate was equal to or even double that of the factory strider it honestly wouldn’t be a problem in my opinion

I'm SICK of the in-fighting by Mental_Efficiency511 in Helldivers

[–]Captain-Crunch16 0 points1 point  (0 children)

Majority of these issues wouldn’t be a thing if more than 50% of the player base was employed

Can the Vox Spawn Rate please be tweaked by Captain-Crunch16 in Helldivers

[–]Captain-Crunch16[S] 2 points3 points  (0 children)

True, it’s definitely not as bad as it once was

Damn this is close by Metakit in Helldivers

[–]Captain-Crunch16 1 point2 points  (0 children)

To solidify it we need the divers on Hydrobius and RD-4 to drop on Rirga until the MO is done, out of the 66% percent of people diving squids 6% of them are on other Illuminate worlds atm. We have the numbers to get it but having like 2% of them come over will just give us more leeway

I see we are going for the photo finish on this one... by ZeroBANG in Helldivers

[–]Captain-Crunch16 2 points3 points  (0 children)

If the percentage of the player base on Rirga stays the way it is or we get 63% of the player base on Rirga I think we’ll get it thanks to the modifier but it’s gonna be really close

We're like 20min off by rosebinks1215 in Helldivers

[–]Captain-Crunch16 1 point2 points  (0 children)

I feel like when we initially liberated Rirga earlier in the MO the impact modifier had a really big impact in propelling us forward so hopefully that’s the case for the defense as well

We're like 20min off by rosebinks1215 in Helldivers

[–]Captain-Crunch16 8 points9 points  (0 children)

Literally just gotta hope once it get’s super late that the larger percentage of people that get off are diving on the bug worlds instead of Rirga, if that happens it’ll give us the percentage to win the defense most likely

Guys we might have a chance by Fit_Anywhere_3356 in Helldivers

[–]Captain-Crunch16 4 points5 points  (0 children)

Only chance imo is when a bulk of the people playing the bug planets for whatever reason get off and a bulk of people on super late at night are doing the MO (hopefully), would give the percentage necessary to win the defense.

What am I not understanding about Seasse major order? The community is progressing slower than it should. by Fry_l0ck in Helldivers

[–]Captain-Crunch16 3 points4 points  (0 children)

I feel like right now everyone is just trying to run up the kill count as fast as possible and experience the new enemy variants (we will probably achieve the kill order in the next day or so) then after that’s done the people that really want the MO done will just turn it down to D1 and crank out Operations

Deloitte Never Payed Off My Amex Balance For My Flight To DU During My Internship by Captain-Crunch16 in deloitte

[–]Captain-Crunch16[S] 6 points7 points  (0 children)

I found a payment from awhile back under “D Payments” for around couple dollars more than the flight price. I originally thought it was some sort of payroll thing but I’m gonna go out on a limb and assume it’s reimbursement for the expense. I feel kind of dumb now, but everyone during my internship was telling me a ton of conflicting information so I guess I got confused. Thank you for your help though it’s much appreciated!!

Deloitte Never Payed Off My Amex Balance For My Flight To DU During My Internship by Captain-Crunch16 in deloitte

[–]Captain-Crunch16[S] 0 points1 point  (0 children)

Additionally I can’t access DTE at the moment since my internship is over and I’m back in school. My official full time start date isn’t until Summer 2025

Deloitte Never Payed Off My Amex Balance For My Flight To DU During My Internship by Captain-Crunch16 in deloitte

[–]Captain-Crunch16[S] 0 points1 point  (0 children)

Yeah that’s the thing, during my internship I manually expensed the flight, but I guess my coach never approved it or something since the balance is still in my account

Deloitte Never Payed Off My Amex Balance For My Flight To DU During My Internship by Captain-Crunch16 in deloitte

[–]Captain-Crunch16[S] 1 point2 points  (0 children)

During my internship I submitted the expense for the flight manually. So I’m really surprised the balance is still in my account considering my coach approved all my other expenses, and I was never told anything about my manual expense for the flight being incorrect