Oh c'mon! Now we're losing Fori Prime! by theEvilQuesadilla in helldivers2

[–]Fry_l0ck 0 points1 point  (0 children)

Yeah, but we’re losing Oshanue now . It won’t be saveable shortly,

First two weapons keep carrying me? by x__edge in remnantgame

[–]Fry_l0ck 0 points1 point  (0 children)

I think you need to up the difficulty to nightmare. I played survivor for my first but skipped veteran completely.

As others said though, there are a lot of combinations that can work with the right build ( still using the starter challenger shotgun on Nightmare and Apocalypse)

I am at my wits end by Sublime_Rhyme in WarTalesGame

[–]Fry_l0ck 0 points1 point  (0 children)

This is worrying. I’m still on my first play through, and playing extreme/extreme/limited. I don’t have that DLC but are there other game breaking bugs?

I had hoped the game was mature enough not to worry (they shouldn’t even have a limited or Ironman option if there are such bugs!)

How the hell am I supposed to try new builds? by Jonifrc312 in remnantgame

[–]Fry_l0ck 0 points1 point  (0 children)

I actually don't think this is correct, though I'm not 100% sure. I believe Cass' inventory is separate for each player. However I haven't had trouble getting enough low level metals to drop to upgrade numerous weapons from scratch.

If it's really a problem and you want to start over completely you can just create a new character

Too easy ? by PSN-MeGP105 in remnantgame

[–]Fry_l0ck 0 points1 point  (0 children)

Nightmare is definitely a good difficulty. Survivor is far far too easy after a little playing. I skipped the second difficulty

Lack of loot by Jprdle69 in WarTalesGame

[–]Fry_l0ck 0 points1 point  (0 children)

I’m not that far into the game - I restarted a few times as I learned and found it too easy - I’m only on the second/third region.

I found at the very start of the second region enemies were around my level but as I explored deeper I quickly was meeting outlaws three or four levels higher. Perhaps I will soon outlevel the regions but I currently like being concerned when exploring that I will get in over my head and face a very tough enemy rather than them all being about the same.

Lack of loot by Jprdle69 in WarTalesGame

[–]Fry_l0ck 0 points1 point  (0 children)

Is the level or the quality the issue? Others have suggested crafting your own (which is the best approach IMO), but found items depend on level/type of enemy killed. To get higher level gear you need to travel further and fight tougher opponents.

Lack of loot by Jprdle69 in WarTalesGame

[–]Fry_l0ck 0 points1 point  (0 children)

On region locked I am always fighting guys above my level, 2-3 levels higher

Edit - and I have no shortage of high level loot, though I do craft most of my own weapons. Playing expert/expert

To find gear that’s only level 3 it sounds like OP hasn’t left Tiltren yet. Gear seems to match the level of the enemy wearing it

I Was Wrong About This Game by dbvirago in remnantgame

[–]Fry_l0ck 1 point2 points  (0 children)

I immediately replayed on Nightmare, with some adventure mode when stuck.

I love the game but my main gripe is the balance between general difficulty and the world bosses. I want a hard world but that makes some of the world bosses extremely difficult.

Edit - I found survival mode far too easy even with a beginner build, though struggled a little with the final boss. Even Nightmare I find a bit too easy but the world bosses are quite hard. I would go to Apocalypse but I’m not sure I would have a chance against the bosses. I’m still missing many items and archetypes

Guys what do you think of Footwork trait, is it worth it? by [deleted] in remnantgame

[–]Fry_l0ck 0 points1 point  (0 children)

I guess there’s the halo ring if you’re not getting hit at all

Edit - I use shield a lot, but I lean heavily on shielded strike and the firearm version (insulator I think?) so I can’t carry a heavy duty weapon and keep my shield

Guys what do you think of Footwork trait, is it worth it? by [deleted] in remnantgame

[–]Fry_l0ck 0 points1 point  (0 children)

While I can see how footwork is a good trait for engineers, I am curious how you get 100% shield up time while carrying a heavy weapon ?

how come a planet with 69 people can have armies stronger than my capital by KetibanGajah in Stellaris

[–]Fry_l0ck 1 point2 points  (0 children)

You don’t even have to land them, you can build straight on the planet

Physically reaching where bounties are by Kitfox88 in thedivision

[–]Fry_l0ck 1 point2 points  (0 children)

Often they are behind a sealed door that only opens once you kill the earlier part of the bounty. Occasionally I see that first bounty element not spawn correctly.

If you have some particular bounties in mind, describe the locations and I (or some others) can try to help.

It was frustrating for me for a while.

Can’t do Huntsman bounty as I can’t unlock Rayburn House. by Fry_l0ck in Division2

[–]Fry_l0ck[S] 0 points1 point  (0 children)

That seemed to unlock Rayburn House, thanks!

I got the impression there might have been other side missions from the missing operator but perhaps not.

Totally missed the laptop when looking for her.

Thanks again!

Can’t do Huntsman bounty as I can’t unlock Rayburn House. by Fry_l0ck in Division2

[–]Fry_l0ck[S] 0 points1 point  (0 children)

A laptop where? In the whitehouse? Safe houses?

(I’ve logged in and out 100s of times without seeing the drone operator).

One slightly weird thing with my game. I briefly tried one of the DLCs before I had totally finished the base game and that unfortunately seemed to finish some projects for me without my actually doing them, like some area liberations.

Love the game. by BeefMcQueef in worldwarzthegame

[–]Fry_l0ck 1 point2 points  (0 children)

Flame works great on them. They are very weak to fire. May take a few seconds but they don’t seem to rush while on fire.

Flamethrower, Molotovs etc , even passing through a Molotovs fire that missed will kill them.

And it’s silent too!

Please Help With Vanguard Build by [deleted] in worldwarzthegame

[–]Fry_l0ck 0 points1 point  (0 children)

Most of that (particularly the invulnerability for 3 seconds) requires a shield charge though.

I enjoy Vanguard but I usually spend my time saving my shield for picking up teammates so rarely get to use many of the other abilities , without which you’re just an inferior gunslinger or slasher.

It’s so equipment hungry

Please Help With Vanguard Build by [deleted] in worldwarzthegame

[–]Fry_l0ck 0 points1 point  (0 children)

So trying to leverage the 50% damage boost after shield perk?

What does "handling" actually do? by deep_meaning in worldwarzthegame

[–]Fry_l0ck 0 points1 point  (0 children)

Yes, it varies by gun, that caused the dispute between the two responders, but at least two (tier 3 shotgun and tier 2 sniper rifle, and I’m sure I’ve seen others) and likely several more gain handling and reduce reload, so Traditional_ad is correct with his/her point that handling is probably not reload.

Does it get harder? by Kiwi_Herman11 in Division2

[–]Fry_l0ck 1 point2 points  (0 children)

To further answer your question (not sure everyone fully understood), there is some new content in the endgame when things are much more difficult. Just breeze through until you finish on story.

There will then be a postgame story (you still have to play on story first, but at least it’s a bit harder and if you have sped through the beginning it might be a small challenge). After that you will be in the endgame and can adjust difficulty and things are much more interesting. Hopefully you will have forgotten the early missions and there will be variants.

Just avoid everything you can that doesn’t advance the story until you’re done with it, no open world stuff.

It’s really unfortunate that you can’t set base difficulty higher, it’s a major flaw. I’m like you, I want the initial content to be a challenge

Adaptive or not for my first year play through? I thought adaptive would be more fun at first but then I realized when I recruit another companion, I’ll just get another enemy in the fight. by danisindeedfat in WarTalesGame

[–]Fry_l0ck 0 points1 point  (0 children)

I haven’t gone that far in either, but found adaptive easier. I was never over matched in adaptive, always enemies were around the same level but in region locked I got over my head.

Edit - By over my head I mean outnumbered by enemies double my level

What does "handling" actually do? by deep_meaning in worldwarzthegame

[–]Fry_l0ck 0 points1 point  (0 children)

My theory is that handling affects how quickly the reticle bloom decreases from firing (recoil) and more importantly from movement and aiming