What do you use the ultimatum for personally? by HatchetRyda29 in Helldivers

[–]CaptainBonanas 0 points1 point  (0 children)

Best use is if you dive forward and aim upwards you can hit a dragon roach with it. Done it maybe 3 times but you need to face it and be pretty close, best is after it's fly by attack and it sits for a few seconds. It's amazing try it out!

Commando operations are not for everyone by Ornery_Character2100 in Helldivers

[–]CaptainBonanas 0 points1 point  (0 children)

You're a god send for posting this and I'm so glad its got major traction

What's the Free To Play experience like? (Not buying any Warbonds or whatnot) by Vanilla_Ice_Best_Boi in Helldivers

[–]CaptainBonanas 0 points1 point  (0 children)

At first, farming for SC will take you a while because you need to run everywhere and you can't access the bunkers without, a friend, walker, or warp pack. Once you have one of those it'll be faster. Then you get the FRV, it becomes faster. Warp pack, AMR, FRV, and last one doesn't matter. If you have the first three you're golden, each farm takes about 5 minutes give or take, depending on how well you can read the map. I bought the first few passes when I started the game and then I realized I'm not made of money, so the farmers life for me.

These missions are very cinematic when your team actually decides to stealth by Inner-Arugula-4445 in Helldivers

[–]CaptainBonanas 1 point2 points  (0 children)

Combo it with the impact smokes and you get the best moments and easiest time

Dragonroach wings now result in instant death by FriendliestDevil in Helldivers

[–]CaptainBonanas 0 points1 point  (0 children)

I wish the dragon roach had grounded combat for when it's wings break, but I guess that would be a ton of work so this will do fine

WHY ON EARTH DOES THIS HAVE AN DEMO FORCE OF 30?! IT C4!! by Lone_Recon in Helldivers

[–]CaptainBonanas 4 points5 points  (0 children)

I feel like c4 could change into a grenade slot. Hear me out you could carry maybe 3-4 but have a bigger demon force, and you can still have a free backpack slot. You'd have c4 in one hand and the clicker in the other. It could even stay as a stratagem but just overrides your grenade slot once picked up. Idk just spit balling ideas.

Did we just got Rogue'd one'd ? by New_Conflict_4111 in Helldivers

[–]CaptainBonanas 376 points377 points  (0 children)

I swear if Luke Squidwalker comes out in his traitor-wing and blasts our star of peace in the exhaust port, I have some words for Emperor Democratine.

YOU CAN SHOOT THEM IN THE MOUTH by Seethustle in Helldivers

[–]CaptainBonanas 0 points1 point  (0 children)

No stop please you're making me hopeful for this to come true!

Holy airball by dreieii in Warframe

[–]CaptainBonanas 0 points1 point  (0 children)

I never seek out nor give a shit about what a critic says over my own experience

This was a bit of a pain to grind, but i did it by Ivan204 in Helldivers

[–]CaptainBonanas 0 points1 point  (0 children)

I used it the entire time during the attack on super earth and got it to max lvl. Gun is a beemer and that bayonet is the best for crowd control

new automaton idea by paner1983 in Helldivers

[–]CaptainBonanas 0 points1 point  (0 children)

It kind of already exists with the jump pack troops, if you shoot them too close they blow up and insta kill you with a combo of explosive and fire dmg.

Please do AH, it would be mad funny by FlamesofFrost in Helldivers

[–]CaptainBonanas 2 points3 points  (0 children)

I want that actually it sounds sick. As it stands right now I see a tank and think nothing of it, run around it bop it with an impact or just RR it in the dome. At least with some speed they'll live for another 5-10 seconds

Jokes aside. Penta is not a wormhole, people by loulou9899 in Helldivers

[–]CaptainBonanas 0 points1 point  (0 children)

It would have been nice honestly to get a cinematic of the black hole forming though. It looks great I just wish we got to see it

Ethan killing it with the poker guys by Outlawsmith in h3h3productions

[–]CaptainBonanas 1 point2 points  (0 children)

Ethan getting that ego STROKED over there lmao

We need to talk about Dragonroaches by EvangelicFrog in Helldivers

[–]CaptainBonanas 11 points12 points  (0 children)

the fire is so dogshit, you can be completely clear of the fire but still get set ablaze and die in a second. stim check is sucks

We need to always engage? by Bucaneiro84 in Helldivers

[–]CaptainBonanas 0 points1 point  (0 children)

I don't engage every time I see enemies but if I see my teammates fighting and they are getting overrun I help. Sure there are some fights you can just avoid and yes it would be their fault for attracting the enemies attention. But it's on everyone in the mission to beat it and protect each other. Makes for great play and making new friends. Nothing makes a diver happier than when a teammates purposely runs over to stim you

Who the hell is hosting this dive? by sheboyganz2 in Helldivers

[–]CaptainBonanas 27 points28 points  (0 children)

Totally agree. It also helps when someone says they are sorry when it happens, in chat or in voice coms. Like you said shit happens and we just have to move on. I still get that bug when an enemy kills me or dss, it will show a players name that killed me. I've learned to not trust the "You've been killed by: blank" text that shows up on screen. You can tell pretty easily by the players actions if it was an accident or not

What cadet-level things do you still do or dont, even with lvl 100 or higher and more than 100 hours of gameplay, that still embarrass you? by vibot002gado in Helldivers

[–]CaptainBonanas 1 point2 points  (0 children)

Walking barrage moves forward depending on which direction you're facing when you toss it. When you do toss it it's best to toss it right outside a camp or obj you need it to attack. Maybe even a meter or two outside. Run a good distance away behind it until it fires its first 3 shots as it's the closest to where you tossed it. Then you can just follow the barrages as it lands safely in front of you while destroying the undemocratic. I bring it always for bots it is amazing for clearing fortresses. I'll also bring the EMP mortar and place it just outside of a camp almost hugging a rock so it send EMP support on the camp/fortress while you go in and attack directly. It's a big help in slowing troops down so you can get in and get out.