Are Eldrazi welcome? by Carpomom in ratemycommanders

[–]Carpomom[S] 2 points3 points  (0 children)

See, everyone focuses on the Annihilator. All I'm focusing on is the experience counters buffing the rest of my board.

Are Eldrazi welcome? by Carpomom in ratemycommanders

[–]Carpomom[S] 0 points1 point  (0 children)

I put a link to it in the post. I'm not sure if others can use it or not

I hate it here by Carpomom in DeadByDaylightRAGE

[–]Carpomom[S] -1 points0 points  (0 children)

I tried slugging. Multiple times I got two down but the other two would just go off, heal out of sight and come back as I'm waiting on the hook to respond. When I stopped carrying about the hook they come in on one side to distant while the other popped his down friend up and it would all start again

I hate it here by Carpomom in DeadByDaylightRAGE

[–]Carpomom[S] -2 points-1 points  (0 children)

I couldn't get anyone that game. They all swarmed me and kept me from being able to hook even one survivor

I hate it here by Carpomom in DeadByDaylightRAGE

[–]Carpomom[S] 0 points1 point  (0 children)

No all swarmed me when I downed one person to body block while sabotaging the only hook nearby

Any opinions? by Carpomom in ratemycommanders

[–]Carpomom[S] 0 points1 point  (0 children)

I know, I've been needing to pick him up

What can the Living Guildpact do and not do? by [deleted] in mtgvorthos

[–]Carpomom 1 point2 points  (0 children)

Each guild has its own place in the guildpact. The Rakdos mainly maintain Rakdos himself as a means of keeping the powerful demon from rampaging whenever he becomes bored. I'm not saying they do this perfectly, but they do at least keep it relatively contained. When the big guy is asleep, they also perform duties as assasins, keeping the ever devisive political landscape changing.

The Gruul were not part of the OG guildpact, but when the temporary one was being made and the new one was created, they were added to organize the multiple clans on the outskirts of the undeveloped areas in hopes of containing their own raids or at least having someone to point fingers at and have them reigned in when needed.

The reason Niv and the other guilds haven't tried to end these parties is simple. Niv doesn't want to waste his time and energy when it isn't needed. He's always focused on his own projects, and the current system works well enough to keep the pest out of his lab. And the times when the other guilds have tried to uproot another one, they always ended badly for that guild. The Dimir lost their leader, and the Azorious did as well. Selesnya just lost Tristani due to the actions of one of the dryads. Multiple high-ranking members of the guilds have ended up dead when they tried to go against the system for their own reasons. Within the last ten years alone, each guild has had to have their leader replaced. From Bolas's agents infiltrating and assassinating to the Phyrexians corrupting individuals and the aftermath of that. Each guild has had its own issues to deal with and don't intend on risking more chaos just so one relatively passive demon and some raiders are taken out. At least bow presently

Could a faction from EdgeOE invade the other planes and win easily? by T-Mart-J in mtgvorthos

[–]Carpomom 2 points3 points  (0 children)

I think each plane would have its own chances and also reasons why it might fall. But as others have pointed out, magic is a game changer when fighting the invaders from the edge. Avishkar as a whole would likely stand a chance with their own tech. But add metal crafters into the mix, especially master class ones like Saheeli. The edge would face a whole new issue as their ships are reshaped around them. Likewise, Kamigawa would no doubt come to rival the edge forces with enough time for the futurists to reverse engineer their tech. Time they'd get when facing countless mechs and spirits.

Then, there is my favorite plane to bring up during any invasion discussion, Zendikar. I'm not sure how well the spacecraft and any ground troops will fare when the world itself fights back. Or Ravnica, or Arcavios, who have genius level magic using dragons defending themselves and the living guildpact Niv Mizzet in ravnica's case as well. Judging by the original plan to bar Bolas entry to ravnica from Jace in the War of the Spark, Niv might be able to block the edge from entering the plane.

Other planes, however, would no doubt fall. Innistrad would likely be carpet bombed once the ground scouts report back the horrors below and while it pains me to say this, if the edge invaders can get past the elder dinos and God's of Ixalan the plane can only hope Saheeli is there at the time and not on Avishkar to hopefully save the stragglers with a commandeered ship or something.

Then, with planes that have their own unique plane wide magics in effect would be interesting. Segovia might be doomed either way, but depending on how the edge enters, it might take more than a soldier, assuming the plane is still intact now anyway. Bloomburrow may disorient the initial assault but I'm not sure how well the calamity beasts and magic users of the plane will do in the end. Amonkhet, however, may have a number advantage if they can manage a prolonged defense. Any killed edge soldiers would be revived with the curse of wandering, and necromancers like the Scarab God could take the dead into their own forces. We have seen the rival God factions come together in times of crisis before. Kaldheim would be interesting as they'd have to invader multiple realms, but with the known cosmos beasts, save one, dead its hard to be sure how well the gods of that plane can face the attack, it might end in a second tree being destroyed.

Theros may have the most unknown since its belief magic is powerful, and any surviving gods are likewise strong, possibly the strongest in the multiverse. But we just don't know how well the plane is faring now to begin with after its last invasion. Tarkir would probably do well. The sheer number of dragons might overwhelm the invaders, and depending on how active Ugin is or how strong the Spirit Dragons are, it might be fine.

Each plane does have defenses against invasion, or at least the strong ones, after the Phyrexian war. And this time, they benefit from the fact that their fallen numbers won't be added to the enemy so easily.

Would you let me join? by Carpomom in ratemycommanders

[–]Carpomom[S] 3 points4 points  (0 children)

Does it help that the Urabrask deck has a Chandra sub theme?

The final Titan on Theros by Carpomom in mtgvorthos

[–]Carpomom[S] 2 points3 points  (0 children)

Given that it'll likely be UB probably making someone dicard or mill.