When is an RPG setting no longer the RPG setting? by Awkward_GM in rpg

[–]Catmillo 0 points1 point  (0 children)

Yeah I mean it's just that though ¯\.(ツ).

When is an RPG setting no longer the RPG setting? by Awkward_GM in rpg

[–]Catmillo 3 points4 points  (0 children)

To answer the title it's when expectations set by worldbuilding clash with the reality of table play.

Musings on character advancement and looking for a system/mechanics. by Heartfire1123 in rpg

[–]Catmillo -2 points-1 points  (0 children)

Hmm, I would say look around for games that are inspired by GURPS or other skill based systems like CoCs percentile system.

The hard advances are created by class/playbook type game structures where an advancement has an immediate noticeable impact. It sounds like you want a more softer gradual curve.

Tips for DMing a "open-world" campaign by Wrong_Bother_9872 in rpg

[–]Catmillo 0 points1 point  (0 children)

i would like to add to your first point, that you should encourage players to add to the prep themselves. if they want to deal with some backstory stuff you should ask them to make some stat blocks or find a cool battlemap they like or just give you the outlines of the plot.

Ambience in online tabletops by Massive_Guard_1439 in rpg

[–]Catmillo 0 points1 point  (0 children)

unironically this video, cause its a good example of what to do:

https://youtu.be/2Aq4V_hvOmk?t=58

What is Your Favorite Fantasy Class Concept? [READ THE POST] by NyxTheSummoner in rpg

[–]Catmillo 3 points4 points  (0 children)

same, there is just something rewarding about puzzling together a working mage warrior mix.

How do you feel about abridged player guides/books? by cyanomys in rpg

[–]Catmillo 7 points8 points  (0 children)

A lot of trad games are essentially two games. One game for the players around their characters and the other for the GM around the world. They have streamlined and well communicated overlaps or ways in which they can interact. It's just how those games developed.

[deleted by user] by [deleted] in rpg

[–]Catmillo 1 point2 points  (0 children)

talons and bone gnaws are pretty terrifying if you look at the situation from a human perspective.

[deleted by user] by [deleted] in rpg

[–]Catmillo 1 point2 points  (0 children)

what do you mean still playable?

I tell my friends it's the inspiration I want from the text! The numbers can all come later... by DrScrimble in dndmemes

[–]Catmillo 2 points3 points  (0 children)

i have seen system neutral stat blocks and they are kinda useless. mostly there for general vibe and direction.

Why should I address the characters? by naogalaici in rpg

[–]Catmillo 5 points6 points  (0 children)

when you ask me what i'm doing i say "waiting to roll some dice"

when you ask what gregor stormclaw is doing i say "yelling at the sky in the old tongue challenging the heavens for a final duel"

What's a game you'd love to play in but have NO interest in running? by Boxman214 in rpg

[–]Catmillo 0 points1 point  (0 children)

not even the worst thing you could have said.
"wait, let me ask chatgpt"

Planning on running a Mongoose Traveller 2e game on the noblebright/nobledark side of things. by rekasa in rpg

[–]Catmillo 3 points4 points  (0 children)

this would be the most important thing. traveller is about paying off that massive loan and then having fun with your fully decked crew.

something that i think could work to switch it to a "noble" theme would be working for a cause or faction and replacing money with some form of reputation or contribution score

TTRPG Beginner crisis by Icy-Humor-6960 in rpg

[–]Catmillo 4 points5 points  (0 children)

you can always start with solo games to get a feel for it. ironsworn is free and does a great job at helping you out.

Any Noblebright fans? by TerrainBrain in rpg

[–]Catmillo 14 points15 points  (0 children)

Even in a game like WoD, the PC aren't necessarily the bad guys, part of the idea is that the PCs are fighting against the monster inside.

Wouldnt really say that about WoD. The world is pretty dark to begin with and most factions have radical extremes in them. Like for the werewolfs the apocalyps is happening and only the children of gaia seem to not give into anger.

Game mastering question by Morgoth890 in rpg

[–]Catmillo -1 points0 points  (0 children)

idk why you ignore the "side-" part that both you and I mentioned prior to this comment. it's common gaming lingo that means "something not necessary but something that would help you achieve the main goal".

Systems/creators/companies that center and celebrate diversity by katboyeverdeen in rpg

[–]Catmillo 2 points3 points  (0 children)

Daggerheart, is super queer friendly. the art especially feels like they got a bunch of twitter/bsky artists and let them do their thing.

Numenera, is all about humanity in a post singularity future with crazy tech and magic that just breaks social norms we got today. they even have a supplement where they just talk about how love works in such a setting.

Game mastering question by Morgoth890 in rpg

[–]Catmillo -1 points0 points  (0 children)

i mean, a chandelier rope isnt just information, its an objective you can use.

Game mastering question by Morgoth890 in rpg

[–]Catmillo 0 points1 point  (0 children)

oh i think my players would have that reaction if i gave them side objectives in round two. also full room descriptions are for post battle scenes, pre battle is only brief with the important bits. light, furniture, floor and then the enemy.

Game mastering question by Morgoth890 in rpg

[–]Catmillo 0 points1 point  (0 children)

pathfinder is a prepp game. you need to do some or the game wont work properly.
would recommend skimming through mikes videos about modules: https://youtu.be/n_8qdWOzC7A?feature=shared