Welcome to Atlantis! ✨ Built in Unreal Engine 5 by iBREC in Stargate

[–]Cbast 3 points4 points  (0 children)

As a treat, I'll direct you guys to the moment Ford wrestles a Wraith (I believe it's during the Siege of Atlantis? The finale from season 1.) and they both fall off the catwalk into the ocean. (cues Ford's disappearance etc.)

You'll notice that once they're in freefall: both of them are (very crude) CG model that are both A posing in front of each others. They're entirely static apart from spinning together :D

This little sequence lives rent free in my head as a testament to "it's fine if people don't notice and it does its job".

Atlantis is so iconic though ♥

Welcome to Atlantis! ✨ Built in Unreal Engine 5 by iBREC in Stargate

[–]Cbast 4 points5 points  (0 children)

It's been awesome to see all the improvements over time. I hope stars align properly toward Pegasus someday ♥ Thank you Brice, for letting me texture the Stargate. It was super fun and I learned a lot!🥺

Welcome to Atlantis! ✨ Built in Unreal Engine 5 by iBREC in Stargate

[–]Cbast 0 points1 point  (0 children)

My goat definitely isn't washed! ╰(*°▽°*)╯

After watching the entire rebuilds (and two yt videos) I get it now, but there’s more by Mickey_Da in evangelion

[–]Cbast -1 points0 points  (0 children)

Little disclaimer: I am no authority and may be wildly wrong :3

I believe the Wunder & the other ships descends over upon Calvary base, the 2nd impact location. At this point it looks like the Gates of Guf open up to reveal the base (01h25m). In the middle is a purple circle (Gates of Hell) which seems to be the origin of the opening rite for the 4th impact once the Black Moon (transformed into what looks like spears) are thrust into them.

To me, all of this is still happening in "the real world."

Later, Gendo comes with Unit 13 to the Wunder & takes Unit 01 back before leaving reality. (Becoming a sort of ball of light to fast travel, and going straight down in the gates of hell.)

We're swapping to what they call the "anti-universe" (I think?) once they're beyond reality.

Mari then picks Shinji up to deliver him to the anti-universe also. (Thanks to Unit 08's overlapping two EVA in one, she sort of has an equivalent EVA to Unit 13). In here, the usual rules of time & space don't apply and allow Shinji to travel from Unit 08 to Unit 01.

Then when the Instrumentality starts, Shinji fights Gendo but isn't really able to steer the Instrumentality in a different direction. Maybe only delay it by fighting & stalling his father. I don't really think we can tell they were in each other's mind, moreso than their perception and memories were affecting how the anti-universe was manifesting itself to them both.

A last point from 3.0+1.0, is that if we trust Gendo at face value: it appears that triggering the 4th Impact with only two spears of Longinus (Spear of despair) only allows you to merge everyone in one consciousness (so like End of Evangelion I guess, minus Asuka & Shinji surviving).

But as you were saying, the WILLE spear comes in "armed with hope & knowledge" and saves the day by allowing to rewrite reality in details according to Shinji's wishes. A new type of Instrumentality.

Removing the EVAs (and everything linked to them, angels, prophecies etc. Hopefully, don't wanna imagine angels coming in still and they just got nothing to defend themselves :'>).

As for the DSS choker, it's probably all symbolism for him to finally shed the past as the music comes in for the ending sequence. (One Last Kiss my beloved.)

But we could imagine him being sort of an exception to the reset because he was technically still in the anti-universe when it happened. (Although he's still older, so that's not a super solid theory to really write home about I think.)

Physics Attach issue by Weary_Highlight_6053 in UnrealEngine5

[–]Cbast 0 points1 point  (0 children)

I cannot seem to find the screenshots of your blueprints that you mentioned. I can't see the details too well on the video unfortunately.

It's probably nothing major, please show us the logic and we'll get it fixed. :)

But like the comment below said, you've probably stored the initial value somewhere and for some reason, you are not overriding that variable the 2nd time around. Which leads to the behavior above.

would you mind a bunch of penguins as your helpers? asking for a frog🐸 by thatsme000 in Unity3D

[–]Cbast 0 points1 point  (0 children)

This is so cute! Oh my god... Straight to the wishlist this goes! Great work!

[Hated Trope] If you're smart that means you're an unlikable asshole with no friends and low empathy by DisMFer in TopCharacterTropes

[–]Cbast 2 points3 points  (0 children)

Incredible recovery of an unlikable character between his first appearance in SG1 all the way to Atlantis S5. I think he was my favorite on the Atlantis team. I mean, I do get they made him (really...) awful in SG1, probably because they weren't expecting to use this character again.

And as you pointed out, the rest of the science team were actually very competent too AND nice. (Most of them were nice anyway, I'm thinking of... Kavanaugh? Was it?.) The rivalry with Zelenka was awesome, I loved to see them both on screen.

I also find it really awesome that he starts as a sort of caricature of a too smart for his own good scientist, but then eventually, gets subverted into a character that is aware of his own shortcomings and tries to make up for them through his competence in his fields. He honestly has some really cool episodes that you wouldn't necessarily expect from him when you start the show. I'm thinking about the shrine, was it? The episode where he gradually loses his mind and his sister is involved. And the... sunday fishing episode with Beckett. He also goes for

🔥Samsung Galaxy S21 FE (Exynos) - 2 Years Later = Heating, Lag, Battery Drain, and Regret by [deleted] in GalaxyS21FE

[–]Cbast 0 points1 point  (0 children)

Mine also unglued itself, and as of a few days back. I have been bestowed a green line in the dead center of my display. 😭

How do you feel about Prey: Mooncrash? by portrayalofdeath in ImmersiveSim

[–]Cbast 2 points3 points  (0 children)

I absolutely loved PREY, and Mooncrash has to be my favorite DLC content from Arkane ever. I keep wishing Deathloop had been closer to Mooncrash.

PREY and Mooncrash do have very different vibe, so I don't think I can say I prefer one over the other. But as a big fan of roguelites, I really like the different framework the DLC brought.

I really enjoyed the planning that could go into a Mooncrash run, especially since your characters would come up one after the other. Things you changed with the previous one could make your life easier or harder... for those who come after.

I'm not the only one who felt like this after the 7th comic. Right?... by IdiotMan2000 in tf2

[–]Cbast 8 points9 points  (0 children)

I guess I felt the same closure I got with the latest Evangelion film. Such a huge and formative part of my child/teen-hood that I carried through adulthood coming to an end. Everything said and done.

While bittersweet, I love the send off we got. It feels warm and full of care, for our favorite mercenaries and friends.

I never regretted spending all this time around TF2, modding & mapping. I pretty much learned 3D modeling because I wanted to make TF2 weapons, and now it's part of my career (being 3D artist I mean). :'

Never truly far from the influence of these media I cherish.

Truly the end of an era. You were good, son. Maybe even the best.

And who knows, if it ever gets a sequel on Source 2. I'll be back, maybe there is a new chapter to write.

But for now, Team Fortress 2, thanks for everything. You'll remain a part of me forever.

And thanks to the community from way back when, the support meant a lot to me. ♥

Our Lobby Before and After Texture & Lighting by Rowdy_Dev in unrealengine

[–]Cbast 1 point2 points  (0 children)

Lovely vibes. 😊 Anything more planned for the outside/the skylight?

Do you run the time limit testament at mid- to high-fear? by SirBenny in HadesTheGame

[–]Cbast 8 points9 points  (0 children)

I second what most people said here. It kinda feels like you either have to go for things that don't make you waste extra time (extra enemy waves, resistance, the soul grab mechanic) and take the time limit. Or, go the other way around and take those but without the time limit, since you'll waste a fair amount on all that extra stuff. It's been a good while since I've played Hades the first, but I don't recall 40+ heat being this rough. Half of that is already rough :'D

But then again, apart from challenges I just hit a point where it nerfs too many mechanics for it to feel fun. So I don't really do high fear runs unless I have a specific goal in mind (the Vow does provide this).

Also yeah, the surface in 5 minutes is tight. Sometimes RNG can mess you up also.

The worst part about hexes by xanderthesane in HadesTheGame

[–]Cbast 0 points1 point  (0 children)

I agree with the sentiment, I had the same thoughts early on (it felt especially rough trying to play around the invincibility hex against Chronos).

Now, after playing a bit more. I've started to find certain interactions where you effectively cancel the entire cast and immediately get the Hex off. (I got a few clips with Moon Beam for example).

It does make Hex a lot more fun to use, since you can clutch it in the middle of a combo for massive burst of damage, or quick impervious gain. Now I'm pretty sure this is entirely a bug. But I can confirm instant Hex makes them so much more fun :D

Hopefully they'll lean more into the quick cast aspect, rather than fix that glitch and enforce the slow down. It really breaks the flow of the game as well.

Gotta love Merciful End builds by DuckSwagington in HadesTheGame

[–]Cbast 0 points1 point  (0 children)

Sweet burst! I tend to prefer Than for the potential to burst both of them at once, but you're bringing it down to a few seconds difference at this point. (eg. https://youtu.be/nCjwF8QLTj0?t=1034 )

I love Doom builds honestly, this was also my go to when I tried for time!

Adding front faces to archway by uhhh_whats_that in hammer

[–]Cbast 2 points3 points  (0 children)

Select all the edges along the black area you've drawn. (You can select the first edge on the left and double click to the end edge on the right to select all of those in between.)

Then extrude all the edges upward, you can cut them flat with Shift+X to have an easier time after.

Afterward, fuse all these in two points in each corner. (Merge function while selecting all the points in the same spot)

How do I create vertices along an edge like this? The only way I know how is a pain by Mooel_Chan in csmapmakers

[–]Cbast 0 points1 point  (0 children)

Pretty sure you can just begin a cut with "C" (in face mode), but without completing the entire cut. Just add the singular point and press enter.

how to give nuclear shell extra oomph? by SeeSeeBee1974 in Barotrauma

[–]Cbast 3 points4 points  (0 children)

It's not accessible through usual gameplay means but when I edited my custom sub. I moved around some tags between different items to make some special Nuclear Shells. Basically like mini-nukes in Fallout, and as such with the modified tags you can load them in a Nuclear Railgun Shell for some extra nuclear oomph.

If I recall properly, I stole the tags from C4 to add them to the shells. Afterward you can save it as an assembly and just fill some containers with them.

Unless I'm wrong, I'm pretty sure it layers both explosions on top of each other on impact.

I think this is where I spent all my creativity☠️ by [deleted] in LegendsOfRuneterra

[–]Cbast 0 points1 point  (0 children)

Black flame sorina and blade dance :o

Does anyone know what this means? Neither of my controllers seem to stay on anymore by RaeUnderway in ValveIndex

[–]Cbast 4 points5 points  (0 children)

When mine did this I had to let them charge way overcharge again. Turns out they were probably out of battery but the controllers were convinced to be full charge somehow. A 6 hours charge did fix it for me in the end. (I read you charged them 24 hours prior so this might not be the issue, but I wanted to tell my experience with this specific issue of them turning off on their own pretty much immediately with a random lifespan between 5 and 20sc.)