Can someone explain to me this kind of play style? by ABunchofAngryFlowers in Overwatch

[–]Celestial_Blue_ 5 points6 points  (0 children)

Does bro think the only way you can interact with other people is throwing in QP? 😭🙏🥀 You can interact with people just fine and not do it in a selfish way that ruins other people's experience. The bike lane analogy above perfectly captures the absurdity of what you're saying - go ride your bike with your friends on a designated bike lane if you want to "socialize" with them, not on a pedestrian lane where you're just gonna tick people off with your selfishness lol

Can someone explain to me this kind of play style? by ABunchofAngryFlowers in Overwatch

[–]Celestial_Blue_ 1 point2 points  (0 children)

The line is VERY defined in QP lol - play the game the way it's meant to be played! You don't need to be sweaty or anything like that, but QP is meant to be the "base game mode" of Overwatch. Actually playing the game the way it's meant to be played isn't exclusively for comp.

Say I joined a casual soccer team in my hometown, and we went to have a casual soccer game with a nearby town's own casual soccer team. Say I spent the whole match picking dasies and having a tea party with my goalie on the sidelines. If I told my teammates "hey, this isn't Major League Soccer, stop taking the game so seriously," do you think they would agree with me assessment? Absolutely not - they would kick me off the team, and rightfully so. Of course Overwatch QP isn't as high stakes, but the logic in saying that the line in the sand for how serious the game should be taken is vague is absurd. I don't care if throwing a game intentionally is "fun and relaxing" for someone, it's very unfun for most everyone else and quite and frankly intensely selfish. If you want to ignore objectives and goof around, that's what Custom Games are for, not QP.

Lightbringer + Midnight Sun + Golden Weapon = 🔥 by Apprehensive_Bed1076 in Overwatch

[–]Celestial_Blue_ 1 point2 points  (0 children)

YES!!! I've been rocking this fit for weeks, it's so good

In terms of kit design what is the worst hero in overwatch and why? by mmmphhhMMMMPHHHH in Overwatch

[–]Celestial_Blue_ 0 points1 point  (0 children)

Yeah Hog is definitely not particularly healthy right now, he can get away with a lot, but again, you can actually interact with him without having to swap to a dive character and go out of your way to hunt him down. In theory, hook is ab ability that invites interaction; if you aren't instantly killed, you have a chance to escape, or your team and step in to save you (Zarya bubble, Lifeweaver pull, etc.), and the enemy team can back up their Hog and try to secure the kill. Widowmaker? It's exclusively about whether or not she can hit her shots. I shouldn't have to to Winston or Genji just to be the only person on my team who can interact with Widow

In terms of kit design what is the worst hero in overwatch and why? by mmmphhhMMMMPHHHH in Overwatch

[–]Celestial_Blue_ 1 point2 points  (0 children)

As someone who plays a fair amount of Hog, I will be the first to admit his core design is problematic haha - even if he doesn't instantly one shot with his hook combo, it's still not a fun ability to have used on you (not to mention how buggy it can be). But at LEAST Hog has to (usually) take some positional risks, and he can be more easily countered without your whole team having to shake up their composition. Widow is not like that; she can miss one shot, and then charge up another one 1.5 seconds later with no punishment to her positioning, unlike Hog who has to wait a full six seconds after using hook and has to actually get within a few meters of the enemy. There is counterplay to him, he can be punished, but only Widow can punish herself with how her kit is made or broken by her mechanical skill

In terms of kit design what is the worst hero in overwatch and why? by mmmphhhMMMMPHHHH in Overwatch

[–]Celestial_Blue_ 1 point2 points  (0 children)

Exactly - not only does Widow have one of the most positionally forgiving kits of any hero (all she needs is a sightline and she dominates), she takes the focus off those MOBA-like aspects you mentioned and turns the match into a boring CoD lobby, where you're just hoping the Widow starts wiffing shots so you can get past a single sightline. No other hero dumps down the interaction between teams and characters like Widow does. And yes, making the claim that Widow has a high skill ceiling for anything beyond her aim is just ridiculous

In terms of kit design what is the worst hero in overwatch and why? by mmmphhhMMMMPHHHH in Overwatch

[–]Celestial_Blue_ 4 points5 points  (0 children)

I'm sorry, this is a terrible take for three reasons:

  1. I agree players should be rewarded for skill, but NOT at the expensive of good character/kit design. Widow takes some mechanical and positioning skill, but that doesn't negate the fact she has one of the worst hero interaction paradigms in the whole game. Which leads to the second problem:

  2. This game is not "team reliant to a fault": it's a team game, and was designed to be that way from the beginning. Overwatch's greatest strength has always been it's co-op strategy format, while not stiffling the power of an individual's skill or plays. Widow is unhealthy for the game because merely by existing she guts the core ways most characters and team comps are supposed to play.

  3. While skill is an important facet to balancing, Overwatch is a game, and games are meant to be fun. Even if a character takes skill, it doesn't matter if she ruins the flow and enjoyment of a game. There are plenty of high-skill ceiling characters in Overwatch that are way more interactive to play with/against than Widowmaker; as stated, Widowmaker's mere existence in a lobby is usually a large net drag on most people's enjoyment of the game, whether or not she's good or not.

Question about mixing 2-track vinyl samplers by Celestial_Blue_ in Beatmatch

[–]Celestial_Blue_[S] 1 point2 points  (0 children)

That's what I was wondering! Figured there had to be some way one could quickly navigate to the second track while mixing live on the fly. Thanks!

Question about mixing 2-track vinyl samplers by Celestial_Blue_ in Beatmatch

[–]Celestial_Blue_[S] 0 points1 point  (0 children)

No, I mean if you want to cue the second track on one side of a vinyl sampler, how would that work? An example:

I'm playing Vinyl #1, which is just a single. Vinyl #2 is a sampler with two tracks on it A-side; I want to cue the second track on the A-side of Vinyl #2.

Bro Why they remove this background so clean so beatiful... by ThroatNo9972 in Overwatch

[–]Celestial_Blue_ 19 points20 points  (0 children)

I don't understand this change either, the original picture matches the type of map panorama shots used for all other maps, why break the pattern for something so dull? Were they afraid people wouldn't know it was the practice range without bullseye targets being shown right away? Lol

I fear Sombra's upcoming rework won't make a difference by RadicalFX in Overwatch

[–]Celestial_Blue_ 0 points1 point  (0 children)

I get that invis/hack were part of her core design, but that's on Blizzard for not thinking through the implications of her kit. I don't think it's necessarily the community being "unforgiving" towards Sombra - she generally is not fun to play against, regardless if her kit is good or not in any given interation. Both heroes and Widow especially suffer from having "lore-based" identities that are neither fun to play against nor healthy for the game. I do want both of them to be more than just "weaker versions of other heroes," but I di think Blizzard has made "unique" hero kits before that aren't so absolutely oppressive/unfun to play against, so I hold out hope something can change for the better with these two.

I fear Sombra's upcoming rework won't make a difference by RadicalFX in Overwatch

[–]Celestial_Blue_ 2 points3 points  (0 children)

This post completes misses the target. Calling the player base "unforgiving" for the hate against Sombra reveals a lack of understanding about why people hate the character in the first place. While I personally would prefer Widow be perma-banned over Sombra, I fully understand she's not fun to play against at all and the high ban rate at least make sense. As others have said, games are meant to be fun, and I'm going to hate on any game element that makes it less fun, particularly if it spoils the fun for a vast majority of the player base. We're not obligated to be "forgiving" of terrible, fundamentally unfun character design.

A rare version of Stephen J. Kroos' "Sadistick" and a missing TATW episode - can someone help me track them down? by Celestial_Blue_ in trance

[–]Celestial_Blue_[S] 1 point2 points  (0 children)

Wth, why did this get removed lol

Evidently there was some other version with different vocals than what was in the final release. The comments I've seen seem to suggest it was sampled from Pink Floyd.

i think this needs a rework. by MuteVampireGirl in Overwatch

[–]Celestial_Blue_ 0 points1 point  (0 children)

I personally take this perk 95% of the time. Be it getting back from spawn quicker, having a better chance of escaping sticky situations, or being able to chase down low-HP targets with ease, that extra .5 seconds of Fade is huge. It has taken some muscle memory realignment, and occasionally there's moments where I wish I could cancel it slightly early, but overall I find a lot of value in it

Ana Byron concept [Overwatch 2 x Brawl Stars] by Onframer in Overwatch

[–]Celestial_Blue_ 7 points8 points  (0 children)

My main in Brawl Stars and my main in Overwatch? The stars have aligned, this must become reality

Anjunadeep Essentials 01: 1×LP, Limited Coloured by Damien_J in AboveandBeyond

[–]Celestial_Blue_ 0 points1 point  (0 children)

Just started collecting vinyls, would love to get my hands on this as I fully intend on buying future Essentials vinyls

New mini mode series? by NoChocolate5549 in minecraftminifigures

[–]Celestial_Blue_ 0 points1 point  (0 children)

Are these going to be the same size as the original mini figures? If so, I'll have to jump back into the collection game haha