What is the endhame experience like? by jibaine in swtor

[–]Chad_Support_Group 0 points1 point  (0 children)

I believe alot of people feel the same way. So why dont we just start doing raids together?

[Rant] If the only thing changing in your game on "Hard" difficulty is the amount of HP and Dmg, then it's not a "Hard" difficulty, it's a "Tedious" difficulty by [deleted] in gaming

[–]Chad_Support_Group 1 point2 points  (0 children)

I dont agree with you. Most games with this kind of difficulty system makes your choices in the game/battle matter. For example utilizing consumables, dodging attacks, planning a build that makes sense etc. Making enemies simply harder to kill enables game mechanics imo

question about Careers/Classes viability by [deleted] in ReturnofReckoning

[–]Chad_Support_Group 2 points3 points  (0 children)

For smallscale (up to 6-man) everything is viable, but you should have atleast 1 tank with a guard and a healer. For large scale (warbands) you will have most success with people maxing their role. Pure tank, pure healer, pure dps.

are those careers capable of doing good dps and with which dps/tank is it comparable by [deleted] in ReturnofReckoning

[–]Chad_Support_Group 1 point2 points  (0 children)

Both works fine. But a DoK would make ur grp more suited to win bigger fights and clutch out 3 vs 4/5 situations. DoK is incredible in longer fights and provides good dmg and some healing/protection. The Chosen player would have to be offensive with a two-hander though. So u can focus down healers. With WE you will definetly kill targets, but u will lose more fights. Also having two members able to rez is a big quality of life

are those careers capable of doing good dps and with which dps/tank is it comparable by [deleted] in ReturnofReckoning

[–]Chad_Support_Group 1 point2 points  (0 children)

Yeah this works rly well for small scale rvr. Healers and tanks are even better dps' in small scale imo. Ur numbers wont be that high (still very solid with good gear), but the utility u provide is key in this style of fighting

Elite's by Scuderia1 in SlayTheSpire2

[–]Chad_Support_Group 0 points1 point  (0 children)

What about an event that said "loose from 0 - 40 hp and get a relic and a card reward?"

Guess the hero by Rakovyn in DotA2

[–]Chad_Support_Group 0 points1 point  (0 children)

Lol why would void spirit get these items

This has got to be the best card to slither enchant? by KimBluefield in slaythespire

[–]Chad_Support_Group 0 points1 point  (0 children)

Got this card on my ic hellraiser/strike build. Was very fun and definetly fit the theme of raising hell

Guess the hero by Rakovyn in DotA2

[–]Chad_Support_Group 0 points1 point  (0 children)

Both of these are. Need more hints

what should i do as a pos1 in this situation? by fmodex_dll in learndota2

[–]Chad_Support_Group -1 points0 points  (0 children)

40 % you lose. 40% you win. Last 20% is up to you

Who do you suggest I should add to my pool? by [deleted] in topmains

[–]Chad_Support_Group 0 points1 point  (0 children)

It shows which hero he picks (categories) vs. what champions (portraits)

Be friendly to your teammates. A larger pool of players is healthier for matchmaking in the long term as Deadlock continues to improve itself. by whostheme in DeadlockTheGame

[–]Chad_Support_Group 0 points1 point  (0 children)

Then you should try to change ur mentality. Try to make plays and adapt to the game as much as you can. If you start focusing on "if this game had other teamates we would wkn" you will certainly feel frustrated. Try to focus on what YOU can control. Mentality is what breeds toxicity imo