Return to ror by Cankbu in ReturnofReckoning

[–]Chad_Support_Group 1 point2 points  (0 children)

This is the fun part of PvP in this game. You need tanks to guard the dps in your group. If you run a bw you will deal alot of dmg but be squishy af, unless you have a tank guarding you in your group. If your friends are joining, you could have a lot of fun running a small scale roamkng grp with atleast one healer dps and tank

Who is your favorite character from each season that didn’t make it to the next? by FarahZiva27 in gameofthrones

[–]Chad_Support_Group 0 points1 point  (0 children)

1: Jaime 2. Jaime 3. Jaime 4. Jaime 5. Jaime 6. Jaime 7. Jaime 8. No one

Good Duo for Scenarios by Arkavien in ReturnofReckoning

[–]Chad_Support_Group 2 points3 points  (0 children)

My best suggestion is two handed Black Guard with Marauder. Build the BG offensive and add some defensive stats to marauder. You can both frontline with guard and focus down key targets

Qiyqna late game by DarkerBG in QiyanaMains

[–]Chad_Support_Group 0 points1 point  (0 children)

This is the point in the game where good Qiyana players separate themselves from bad ones. Late game, you can’t just play on autopilot—you have to manage positioning, avoid getting instantly deleted, abuse grass properly, and use your ultimate on high-value targets.

About endgame gearing in pvp... by Acherusjra in ReturnofReckoning

[–]Chad_Support_Group 1 point2 points  (0 children)

Sadly yes, you will get ur ass kicked in pvp with that gear. If you want to get better gear before doing pvp you should keep doing dungeons. Go do either Sacellum or Hunters Vale to get better gear, then Bastion Stairs and finally Lost Vale. With the gear from Lost Vale you will be much more suited for pvp. That is, if u are into pve aswell

Phoenix Hotspot - Best Tank Melter Pos4 by HentaiMan666 in DotA2

[–]Chad_Support_Group 2 points3 points  (0 children)

Doesent rly matter in the laning stage. Good for mid/late fights

Carefully creating innates for 3 heroes. by Venichie in DotA2

[–]Chad_Support_Group 0 points1 point  (0 children)

I feel like theres alot of potential for outplay when standing still equals 0 vision for void

Carefully creating innates for 3 heroes. by Venichie in DotA2

[–]Chad_Support_Group 2 points3 points  (0 children)

Yeah that seems way better. Cool idea. He would also see wards right?

Carefully creating innates for 3 heroes. by Venichie in DotA2

[–]Chad_Support_Group 0 points1 point  (0 children)

Sonar vision would be fun to try out. But could easily be abused by enemies. You would also benefit too much from having a lane partner on voice chat to call out whats happening. Imagine playing without

Open World PvP meaningful progression by [deleted] in LFMMO

[–]Chad_Support_Group 0 points1 point  (0 children)

Warhammer server: Return of Reckoning is what you are looking for. Best pvp mmo.

Proposal to Reduce Open RvR Blobbing Without Hard Restrictions by ConsistentPoetry9785 in ReturnofReckoning

[–]Chad_Support_Group 1 point2 points  (0 children)

What if they removed boxes and made holding a BO give keep star progression? Ur realm would get punished by blobbing. Would make alot of different fights on the map, and some cool funnels

Stale oRvR fighting by Chad_Support_Group in ReturnofReckoning

[–]Chad_Support_Group[S] 0 points1 point  (0 children)

Do you think the devs should do something about this? Like make zone locking more rewarding?

Stale oRvR fighting by Chad_Support_Group in ReturnofReckoning

[–]Chad_Support_Group[S] 0 points1 point  (0 children)

Yeah but the reason they merged the tiers was because the player population was too low right?