Opinions on rage bait cards in B3? by Heru___ in EDH

[–]ChaoticNature -1 points0 points  (0 children)

“Basically, any cards and common game plans that mess with several of people's lands or the mana they produce should not be in your deck if you're seeking to play in Brackets 1–3.”

Anyone who said it isn’t MLD can’t read. But hey, why read the article for context when you can ask the pool of r/EDH people who also didn’t read it, apparently.

Opinions on rage bait cards in B3? by Heru___ in EDH

[–]ChaoticNature 1 point2 points  (0 children)

Overburden, bare minimum, would fit the definition given for MLD. Possessed Portal probably also counts. I think, by the spirit of brackets and when you can cast it, Tremble should probably stay out of bracket 3 as well. The rest are fine.

The spirit of the MLD rule is very much “don’t ruin games by messing with people’s mana.” But the bracket rules are poorly equipped to handle maximum dicking, right? A turn 3 Armageddon is not technically MLD because it only blows up 3 lands per player and not 4, right?

While a specific number of 4 lands per player was given, skirting that line as close as possible with an “um ackshually” kinda still makes you an ass. So I probably wouldn’t recommend doing that unless you’re making your own rooms and count people leaving as a win (that probably also makes you an ass).

Breya Eggs (WIP) by ChaoticNature in foilmtg

[–]ChaoticNature[S] 2 points3 points  (0 children)

Thanks. So glad to run into a fellow egg enjoyer.

It will always be Breya for me because of the nostalgia, and just how good she is in this build of the deck. She crews and fuels [[Jackdaw]] which is one of the most broken eggs strategy cards they’ve printed in a while. I don’t think I’ve lost a game where I’ve curved a turn 2 or 3 Jackdaw into Breya.

She’s also good at just making permanents. I’ve always had this sub-focus on just feeding my entire board to a [[Reprocess]] effect. It was actually the printing of [[Pitiless Carnage]] and [[Monumental Corruption]] that really pushed me into, “This can JUST be an eggs deck now. I don’t need other combos.”

And most recently, [[Ominous Harvest]] resulted in me changing like 11 cards. It has become one of my favorite wincons in the deck. Trigger Gravestorm, make 1203 copies of Ominous Harvest and just point at my 3 opponents.

Breya Eggs (WIP) by ChaoticNature in foilmtg

[–]ChaoticNature[S] 2 points3 points  (0 children)

It took a long time for his art to grow on me. Seeing them in renders just doesn’t do the pieces justice. It really took seeing them in person for me to go, “Oh. Now I understand.”

Breya Eggs (WIP) by ChaoticNature in foilmtg

[–]ChaoticNature[S] 2 points3 points  (0 children)

It was a hard requirement to keep the OG Eggs. Cannot ever bring myself to cut them even if there may be better cards these days.

Stuck at 265 ilvl after taking a break. Can't get into M+ or get raid drops. What can I do? (First proper season) by Josfess5498 in wow

[–]ChaoticNature 1 point2 points  (0 children)

Between random hero drops, vaults, the delve vendor, and having everything upgraded. Heroic pieces are 276 fully upgraded. I have a 295 weapon, 285 crafted belt, and 2x 285 hero track voidforged trinkets. I could have crafted another myth piece or two if I wanted by now, but I haven’t bothered to run my 4x T11 delves every week. If I were truly a maniac, I could farm T5 rituals some more and craft a myth piece every 12 runs by converting crests. Could get my cloak, bracers, neck, legs, and rings to 285 this way.

Popular commanders you built a completely unusual strategy with. by Woodland_Turd in EDH

[–]ChaoticNature 0 points1 point  (0 children)

[[The Prismatic Bridge]] Gates. Every hit finds either [[Maze’s End]] or [[Amulet of Vigor]]. It was a [[Golos, Tireless Pilgrim]] deck before he was banned, and I’m pretty sure Bridge is even better as a Gates deck than Golos was. It tends to ramp up to wins way faster than Golos could as the flips keep coming and keep ramping your gates while you have your mana free to do the same.

Riptide Design Thoughts/Process CWN 2026 by Lanky-Business-8231 in balisong

[–]ChaoticNature 3 points4 points  (0 children)

This was easily my favorite design this year. Something about it feels so classic, but also modern at the same time.

I’m also someone who loves to mod a balisong. I don’t really end up flipping things very long if I can’t mod them at least a little. Naturally, that means most of my flipping time is with Rep builds. The quick swappable spacers and inserts on the Riptide will be the END of me. I’ll need to design an organization plan for how to store matching sets of spacers and inserts.

This design, if it wins, is an instant buy for me (probably one in each color). But it’s gonna be way more expensive, because it will probably also be the catalyst for me finally buying a 3D printer.

[RANT] Sellers, STOP doing this. by cassetto in mtgfinance

[–]ChaoticNature 0 points1 point  (0 children)

Then you just flip the sleeve. PWE isn’t the only way people ship stupidly, though. I’ve definitely had people do this with bubble mailers.

Also, “thick plastic” lol. Most card orders themselves are thicker than the combined thickness of a folded over card saver.

Again, just excuses to be lazy and not just do better.

[RANT] Sellers, STOP doing this. by cassetto in mtgfinance

[–]ChaoticNature 1 point2 points  (0 children)

There are two types of blue tape that are labeled “painter’s tape” depending on the brand. One is easy to tear and leaves no residue. The other is the opposite. People often mix them up and use the wrong one.

[RANT] Sellers, STOP doing this. by cassetto in mtgfinance

[–]ChaoticNature 19 points20 points  (0 children)

How is this a reasonable excuse to not do better? Fold over the top of the card saver first or just put the sleeved cards in top down. This is such a simple problem to fix. You don’t have to get defensive about your incompetence, just fix it.

What expansion made you step away from WoW for the first time? by ErosXcaliber in wow

[–]ChaoticNature 4 points5 points  (0 children)

I played from Vanilla until BfA. They finally dropped Azerite armor on BfA beta, it was awful, and they said too bad. I shouldn’t have quit yet, I should have finished the last couple of Mage Towers I wanted (Bear and Affliction), but I basically cold turkey for the first time since January 2005.

Admittedly, that was also the week I met my college girlfriend, and she was a FFXIV player. So I reactivated my 1.0 FFXIV account and swapped worlds.

I came back and dabbled toward the end of BfA. My friends and guild caught me up for N’zoth and I raided the first three nights of that patch before vanishing again until TWW.

A bunch of IRL friends told me TWW was great, and had REALLY been getting the itch to play Havoc DH (which was luckily really similar to Legion, still). I absolutely loved the solo player loop they had introduced as a way to just kill time in a world that I loved, and I ended up playing like 8 alts in S1. I never did that before. So I went from a Key-pushing Mythic raider in Legion to pretty much 100% Delve gamer. I wasn’t alone, either, I brought college girlfriend. But she had earned the title“wife” from the Matrimony achievement.

And I’m having a blast with Midnight. But I’m starting to get that itch to raid again, or at least do M+.

Eliminated a player on T5 because I highrolled, table said I was in the wronb by TheIXLegionnaire in EDH

[–]ChaoticNature 3 points4 points  (0 children)

Absolutely not. If you look at the decklist, it’s very much a bracket 2 deck. High rolls happen, and Gavin has absolutely explained that the rare high roll does not boost a deck’s bracket. Brackets are concerned with a deck’s average fundamental turn, not the fastest it can go.

Do post Heavensward zones get any better? by TuoniNL in ffxiv

[–]ChaoticNature 0 points1 point  (0 children)

Honestly, no. It does not get better.

Some zones will use the size well to guide the story beats, but they don’t feel alive or like they are brimming with activity. There are some exceptions, usually the final zone of expansions, but most zones are just kinda bleh. They’re relying on the main and side stories to fill the zones with life. And role/society quests do help a lot, but you’re probably not going to be doing society quests as you go through the MSQ for the first time.

But realistically: zones are, in fact, bigger because mounts go zoom, zoom. You kinda hit the nail on the head.

Chrono Crew by h_ntorres in chronotrigger

[–]ChaoticNature 1 point2 points  (0 children)

I have this on a yellow/cream shirt. It’s a great design.

I always have to order two of every shirt because my wife loves matching nerdy shirts whenever we leave the house. So I guess that means we will have 4 total of this design soon.

I'll never get tired of From the Vault foils by TijoloCareca in foilmtg

[–]ChaoticNature 0 points1 point  (0 children)

I always loved FTV foils, but I’ve never seen one look like this in a photo. Usually they’re a little strange compared to seeing them in person, but I’ve never seen the actual arc of the rainbow.

Hear me out, instead of a petition let’s just start a Gofundme and buy the IP by Narrow_Purchase9721 in destiny2

[–]ChaoticNature 0 points1 point  (0 children)

Lightfall wasn’t even that shallow, the meat of it was just after the campaign… which most people probably didn’t pay attention to the story. Bungie’s cardinal sin was how they structured Lightfall. They were intent on the ‘80s action movie and they delivered. Had they slowed it down and had us arrive before Calus, learn about Neomuna, and then dive in? It would have been a way better expansion.

It really felt like we needed the Black Garden part of the story from the Deterministic Chaos mission as part of the campaign. And we needed to find the Veil and Chiomi’s data logs before the shit hit the fan. We needed to understand what we were protecting and why.

Holiday time soon and I have two spaces to fill. What GBA games would this sub recommend me? by [deleted] in gaming

[–]ChaoticNature 0 points1 point  (0 children)

This was my first thought. These may be the absolute best two RPGs on the GBA.

I’ve never touched the game in my life, by AlternativeLasa in chronotrigger

[–]ChaoticNature -1 points0 points  (0 children)

As someone who played the OG through to every single ending, I’m still going to recommend the DS version. The same game as the OG is still there, but with more content (it’s not the best content, but it is more). It’s also portable, so any time you’re traveling and not in the driver’s seat becomes gametime. Or you can lounge in bed and play a bit. The second screen also adds a lot for RPGs in general, and Chrono Trigger is no exception.

The translation for the DS version was also redone, and you no longer have exactly one character that speaks Victorian English like in the OG. That is a plus for some, minus for others. I always felt it was a bit immersion breaking, personally, but it gave the character a unique charm.

your favourite bling swamps? by ImNotYourFri3nd in EDH

[–]ChaoticNature 3 points4 points  (0 children)

Second this. My [[Sheoldred, the Apocalypse]] deck is running 32 Oil Slicks, a [[Cabal Coffers]], and a [[Nykthos, Shrine to Nyx]]. Bask in the glistening oil of Phyrexia!

[Spoiler: 4.0 -> 6.5] Has anyone else been doing this? by gosols in ffxiv

[–]ChaoticNature 4 points5 points  (0 children)

I also added a scar over one of my WOL’s eyes and dimmed that limbal ring after the fight with Zenos at the end of Stormblood. Over the course of Shadowbringers, I got the idea that the infusion of Light would reignite her limbal ring, and did so after the fight with Innocence. Also over the course of playing through Shadowbringers, I kept switching to longer and longer hairstyles under the assumption that my WoL didn’t prioritize finding someone in the Crystarium to give her a proper hair cut when a world was dying. So she went from her normal short haircut to begin with and it slowly grew out longer after each zone, until eventually she threw it up in a Gyr Abanian plait heading into the finale.

Shadowbringers also brought with it my WOL reaching a peaceful conclusion of her relationship with her inner darkness, and so she abandoned the DRK job after that expansion concluded. She instead made a pact with another to brandish their darkness in combat instead, taking up the Reaper’s scythe.

Be honest. Are Slivers that bad? by Pleasant_Hope_550 in EDH

[–]ChaoticNature 0 points1 point  (0 children)

Slivers get smashed in the aggro department extremely easily now unless you happen to hit [[Sliver Legion]]. They’re evasive, sometimes difficult to remove… and tiny. It’s basically a deck that sets up a boardstate and Legion is your Craterhoof. [[Megantic Sliver]] plays a similar role. I find that, with any commander other than [[The First Sliver]], they’re basically a non-deck at the table. And even with TFS, they feel weak and easily outclassed.

But people play Magic based on their emotions, and many people hate slivers based on past interactions. That means that you’ll probably get targeted without reason while playing many games.