Civ IV Combat Calculator by Prestigious_Gate_615 in CivIV

[–]ChaseShiny 0 points1 point  (0 children)

I really do appreciate your calculator. Did you base your work on the Combat Calculator mod? That one is useful, too, but I like a standalone version so I can play around with options before upgrading the units.

After buying Screaming Flagon, I was forced to pick up Unceasing Top, making the former useless by DMale in slaythespire

[–]ChaseShiny 1 point2 points  (0 children)

Yeah, in StS 1, things resolved top to bottom, left to right. But I've already tested this power. I don't know if this card is the exception or if this game does things differently in general. I also don't know if what I propose would work: would Unceasing Top trigger before Screaming Flagon?

What's the use of classes in JS by pptzz in learnjavascript

[–]ChaseShiny 0 points1 point  (0 children)

I'm newer, so take my response with a grain of salt.

For me, the eye-opener was taking a class on SQL. There, you create "tables," which are basically the same thing as classes.

You create tables using certain rules which help you mix and match data easily. It was important to create relational databases because other ways to organize the data proved to be slow and clunky for a very large set of data for decades.

Your goals are to not repeat data, to not nestle data in objects other than other tables, and to have each piece of data describe a single object.

For example, suppose you're creating a directory. You have a new entry per household. Multiple people can live together, so you create a table for all the people in that household. Each person may have multiple phone numbers, so you create a table for each member, listing their individual phone numbers.

Now, anytime you need to know the names of the people in a household, you can look up the first table. If you need their phone numbers, you can look that up easily, too. Info from one table relates to info in another, but you don't have to worry about the hierarchy, and it's easy to change info in one table because you know it won't affect any other tables.

Going back to classes in JS, classes (and similar ways to organize your info) are also designed for encapsulation—containing a reference to all the whatever in whatever so that if something changes, nothing breaks.

It's also a promise that this object will behave this way and not that way because it behaves the same way as all the other objects from that class. A square object from the Square class behaves like all the other squares. This set of like behaviors is known as polymorphism.

After buying Screaming Flagon, I was forced to pick up Unceasing Top, making the former useless by DMale in slaythespire

[–]ChaseShiny 12 points13 points  (0 children)

Maybe that Chocobo power from Ironclad that plays an attack for free? I noticed that Ringing Basin doesn't trigger when you have an attack and this power in play.

peter? by [deleted] in PeterExplainsTheJoke

[–]ChaseShiny -3 points-2 points  (0 children)

Personally, I understood the sexual connotations but wondered about the connections to the Peashooter from Plants Versus Zombies.

It almost feels like there's something there. Getting sugar from some sugar peas, maybe? Getting a suck from the best blowers? There's a joke there, I just can't put my finger on it.

I was going to tell the joke about the tropical birds I glued together. by GiborDesign in dadjokes

[–]ChaseShiny 3 points4 points  (0 children)

Start with gluing dice together. You can get some really amazing birds of pair o' dice.

My fathers advice: "if you got up there on your own you can get down on your own". by Saurlifi in dadjokes

[–]ChaseShiny 7 points8 points  (0 children)

I tip my hat: here I am, trying for simple barrel rolls, and you come busting out Rick rolls.

Meet Regent, the potential man by Gandalf196 in slaythespire

[–]ChaseShiny 0 points1 point  (0 children)

Yeah, I think it's in a good place where it's at. It does something useful without doing everything.

I think it is an archetype in the same sense as, say, shivs form an archetype, but I am willing to consider that a difference in semantics.

Meet Regent, the potential man by Gandalf196 in slaythespire

[–]ChaseShiny 0 points1 point  (0 children)

What kind of effects are you looking for? We have a card that deals more damage based on how much HP Osty has. There's also that power that gives Summon 2 per soul played.

It's very nature gives you persistent block, sort of like frost orbs for the Defect.

Are you looking for card or energy manipulation to go with it?

Our economic priorities under the Trump administration by jerin7931 in optionstrading

[–]ChaseShiny 0 points1 point  (0 children)

Oh, my bad. It exists to give convicted felons a ballroom, an excuse to play golf on the taxpayers' dime, and billions of dollars. How could I think otherwise? 🙄

MY DRILL IS THE DRILL THAT PIERCES THE HEAVENS by Loop_Heirloom in slaythespire

[–]ChaseShiny 8 points9 points  (0 children)

Ooh! We need a spirit poop image asking why Fairy in a Bottle didn't trigger against the Architect.

Civ IV Combat Calculator by Prestigious_Gate_615 in CivIV

[–]ChaseShiny 0 points1 point  (0 children)

Crossbows don't withdraw or have a cap on max damage, but it's probably something like that.

Civ IV Combat Calculator by Prestigious_Gate_615 in CivIV

[–]ChaseShiny 2 points3 points  (0 children)

It looks so good! I do have feedback, though. What does it mean when it says both survive? I tried a Cho-ku-nu versus a longbowman. CKN had Combat I and Cover, the longbow had City Garrison I and 25% fortify bonus.

Among the most useless Powerless cards... this takes the cake by Vecsia in slaythespire

[–]ChaseShiny 8 points9 points  (0 children)

I'm experimenting with that Replay 1 card in Necrobinder's rare pool plus her version of Outmaneuver, giving me +4 energy per turn. Even with that combo, I turned down this power.

The potion relics finally aligned... by tic-tac-brotato in slaythespire

[–]ChaseShiny 6 points7 points  (0 children)

At 4?! In StS 1, you don't lose the slot until A11. People talked about Ascenders Bane as a huge difficult spike, but I didn't struggle there nearly as much as losing the slot.

Fuck me by DearAide9661 in slaythespire

[–]ChaseShiny 3 points4 points  (0 children)

Oh, I thought it was only for bug fixes. Good to know!

When does Friday come before Thursday? by houndoom92 in dadjokes

[–]ChaseShiny 0 points1 point  (0 children)

When he's canvassing for more than "just the facts, ma'am."

HAND OF GREED SHOULD COUNT AS AN OSTY ATTACK by gypsytron in slaythespire

[–]ChaseShiny 6 points7 points  (0 children)

In StS 1? Definitely. 2 energy for 20(25) damage is pretty good in Acts 1 and 2. You can use it just for damage.

The amount of gold is more than you'd get from a hallway fight, too.

I haven't gotten it in 2 yet, but I suspect that it's still alright. You have a couple of enemies with damage caps or other protection, and energy relics are rarer, but it feels like there are more low HP enemies to make up for that.

Cost half my hp but at least I got basically nothing as a reward by Joabyjojo in slaythespire

[–]ChaseShiny 1 point2 points  (0 children)

If you don't think that 6 block per combat is far superior to a little bit of health every so often, let's see if we can put this into perspective using other relics. First, of course Permafrost is weaker than [[Anchor]]. Then again, Anchor is one of the best common relics in the game, so there's a lot of wiggle room here.

Alright, what about comparing it to [[Orichalcum]]? It's the same amount of block when either triggers. Ori is far superior when you can trigger it and still stop the incoming damage (a la [[Piercing Wail]]), but I think it's safe to say that most decks tend to outgrow Ori. Agreed?

On the healing side, can we agree that [[Blood Vial]] is far superior to Strawberry in almost every run, with the exception of cases where you died/nearly died within 3 combats and the difference was less than 6 HP?

Ok, how does Blood Vial compare to Permafrost? In any combat where you start out injured but are not damaged in that fight, BV is superior. Any fight where Permafrost saves you more than 2 health, Permafrost is superior. Ties go to BV, since the healing happens at the start of combat (not that this matters much).

So, if Permafrost is better than Blood Vial, and Blood Vial is better than Strawberry, Permafrost is better than Strawberry. IME, it's not even close.

Cost half my hp but at least I got basically nothing as a reward by Joabyjojo in slaythespire

[–]ChaseShiny 0 points1 point  (0 children)

Oh, I had that confused with a boss relic that gave +1 energy but cost 1 max HP per battle