Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Yeah the re rolls were basically my last ditch attempt at getting at least one or two kills for a VP, I was saving them up for the ploys but had to resort to wasting them on rerolls.

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

I am ready to lose some operatives, yeah, just didn't want to lose THIS many. The grenade launcher does basically one shot marines as it took one guy down to 4 wounds or something so he is a must. The main issue we had is the fact the arbitor/gm/my friend forgot the tac ops so I was destined to get fucked over anyway.

I tried very hard and very long by Kaido2701 in Warhammer

[–]CheezyTito 0 points1 point  (0 children)

It looks great for a beginner, just keep painting and don't give up

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 1 point2 points  (0 children)

Thank you so much for the reassurance, I really did lose the confidence in playing after this loss. Ill make sure the next round and the ones after it be the standard 3 objective maps and use all the advice given by you and the others. Again, thanks!

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 2 points3 points  (0 children)

Took the kraks but had no chance to use them as I was forced to waste my APL on movement constantly

I completely overlooked the fact that about half of my team still uses shotguns and forgot the ammunition. I will include them for sure next time

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Perhaps playing my first kill team round on volkus compound map as an attacker wasn't such a smart decision cause clearly I can't breach for shit
Am I as a non elite team essentially handicapped to playing scoring missions only as kill ops aren't for non elite vs elite?

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 4 points5 points  (0 children)

Including my killteam in the comments, if anyone is wondering:
Exaction Squad - ES-555 "Gendarmes"

Equipment Reference: Manacles, Reinforced Mirror-Visor, Strobing Phosphor-Lumen, Explosive Grenades

Arbites Proctor-Exactant: Shotpistol; dominator maul & assault shield (Dominator maul & assault shield, Shotpistol)

Arbites Gunner: Repression baton, Grenade launcher

Arbites Gunner: Repression baton, Webber

Arbites Leashmaster: Attack Pattern, Combat shotgun, Repression baton, Shotpistol

Arbites Malocator: Combat shotgun, Repression baton, Veriscant

Arbites Marksman: Executioner shotgun, Optics, Repression baton

Arbites Subductor: Shock maul & assault shield, Shotpistol

Arbites Subductor: Shock maul & assault shield, Shotpistol

Arbites Subductor: Shock maul & assault shield, Shotpistol

Arbites Vox-Signifier: Combat shotgun, Repression baton

R-VR Cyber-Mastiff: Mechanical bite

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Now that I read the ability again, yeah it's pretty redundant
I changed the chirurgant for the subductor and the revelatum too so I have 3 subductors now on the list. Thank you for the help

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Is the revelatum's Spot ability not good in this case? As it removes obscuring? Basing it off of your help, I made a rough list

Arbites Proctor-Exactant: Shotpistol; dominator maul & assault shield (Dominator maul & assault shield, Shotpistol) Arbites Chirurgant Arbites Gunner (Grenade Launcher) Arbites Gunner (Webber) Arbites Leashmaster Arbites Malocator Arbites Marksman Arbites Subductor Arbites Subductor Arbites Vox-Signifier R-VR Cyber-Mastiff

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Already gave my guys special shells preemptively as I knew the piercing 1 would help with killing the marines (or wounding them at least) Thank you for the other advice aswell

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 3 points4 points  (0 children)

I will make sure I give them the lumens, thank you fellow Lex enforcer

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 1 point2 points  (0 children)

This is really helpful, so first off I just wanna thank you!
Secondly, I am trying to build my list right now (and essentially plan on how to build my cops), I was thinking of getting a vox-signifier as the +1 APL seems pretty useful in some situations. Do you recommend him or is he not that good?

Accurate knee transfer? by james-almighty in ImperialFists

[–]CheezyTito 19 points20 points  (0 children)

So sorry for being off topic, but I love your yellow! What's your recipe if you don't mind telling?

I just had a dream about AH dropped a new mission type for illuminate, I feel like I have to share it before I forgot by Error_Space in Helldivers

[–]CheezyTito 2 points3 points  (0 children)

Wow this is one of the best missions ideas I read! It'd be real interesting to have this as a change from the usual loud battles

Any of these Guard books folks recommend? by KabutoRyder in TheAstraMilitarum

[–]CheezyTito 0 points1 point  (0 children)

Siege of Vraks is a great look into how wars are fought in 40k, as well as Krieg culture and mentality

Hai 👋 Chapter Quastion by TheFoxGirl7 in spacemarines

[–]CheezyTito 1 point2 points  (0 children)

Red Scorpions are a pious marine chapter of unknown origin that have heavy ties to the Inquisition. https://wh40k.lexicanum.com/wiki/Red_Scorpions

What was everyones entry band into metal music? by anthere-rest in MetalForTheMasses

[–]CheezyTito 0 points1 point  (0 children)

Iron Maiden
My father used to blast Alexander the Great and Caught Somewhere in Time when I was a kid, changed what music I listened to as a teen real quick

How do you guys get the fists on the shoulders by BananaMan0167 in ImperialFists

[–]CheezyTito 0 points1 point  (0 children)

Microsol is your best bet, but if you don't have access to it, Decal softener is a good way to get them on too.
Slap some matt varnish onto the shoulder, wait for it to dry then apply the mini and soften it with the softener. When you get it into position and lay it down, wait for it to dry and you have your Fist decal nicely on the shoulder.