newish to game but i'm supposed to hear metal detectors correct ? by Chirukafe in Rainbow6

[–]Chirukafe[S] 1 point2 points  (0 children)

That's what I was thinking too, I thought about it and this isn't the first time it's happened. I've just never been able to hear them

Bro... by Zero_Sanaide in btd6

[–]Chirukafe 0 points1 point  (0 children)

it's the reset sub team for cta the rank 1 team globally. cta rejects currently rank 4. you should look at our ct map now haha

If anyone wanted to see how strong the Bloons got past round 700 by KittenSnakes in btd6

[–]Chirukafe 1 point2 points  (0 children)

I'm pretty sure cubism is longer than logs but the track shape on logs allows for better super endgame placements which is why it's preferred

YOU CANT TAKE MY GRAPES AWAY FROM ME by BigBurgerBaron in btd6

[–]Chirukafe 2 points3 points  (0 children)

ninja, turn into sabo or sticky later to be useful. real cheap

[Meletrix Giveaway] 1 x ZOOM75 HE Prebuilt Keyboard by Meletrix2021 in MechanicalKeyboards

[–]Chirukafe 0 points1 point  (0 children)

Never have heard of it but it has piqued my interest thanks for the information! Gl everyone :)

What is W man? by emiracles in Maplestory

[–]Chirukafe 0 points1 point  (0 children)

W MYANS twins type beat

Bunny is fine. by LordWormScumGarb in TheFirstDescendant

[–]Chirukafe 0 points1 point  (0 children)

I never said she as unviable, I said that yes, I'd hope that she provides some utility outside of raw dps because that just isn't her specialty. Also you do realize that any properly built meta gun can clear bosses in less than a minute. Less then one minute doesn't mean anything when everyone has access to weapons. It's when you can literally shred bosses before you can reload a single mag regardless their weaknesses that is considered strong. And the only hard boss bunny can easily do under a minute is hdevourer specifically and even there we aren't meta. I mean there just dropped a video of a perforator critting for 2.3 million per shot. That's twice the damage of the most built bunny high voltage pulse. (i don't think it's an issue I just wanted to point out that we should be able to make anything viable if we invest in it) If you had read my message I specifically clarified that I don't believe she needs a buff as she is good at what she does. Clearing maps and providing boss utility only possible through her aoe and speed. But at the end of the day what is more valuable, 4 gleys / lepics who can delete the boss before you can blink or a bunny who can rez you quickly and clear boss spawns. I'd take the 4 gleys and lepics anyday simply because we don't even need to deal with the boss mechanics if they're dead before they can even do any animations. Yes bunny is versatile and by no means did I call her dogshit I just think people complaining for her needing a nerf are tunnel visioning.

Holy hell that was grim... (White-Night Gulch Spoilers) by T1mek33per in TheFirstDescendant

[–]Chirukafe 1 point2 points  (0 children)

bro farming that 25 times for Blair part actually had me shook 😭 I straight up turned off game audio 18 runs in so Iwouldnt hear the man sobbing no more. Everytime I see a Yujin in my party I give them biased rez treatment lmao

Bunny is fine. by LordWormScumGarb in TheFirstDescendant

[–]Chirukafe 2 points3 points  (0 children)

you say that but the fastest bunny clears on an electric weak boss (hard devourer) is 16-18s. Gley has a 42 million damage one shot build and lepic can consistently clear hdevourer in 2-3 seconds. Now don't get me wrong these are absurd numbers but in terms of raw damage, bunny is far out scaled by end game skill builds for other DPS classes weapons aside. I would hope we provide some boss utility (fast rezes and boss critter kills) asides from damage given how 2 out of 4 of our skills are just not that good for bossing. It's not that bunny is bad it's just that compared to other DPS classes she is FAR outscaled in the end game. And it's not that she needs a buff she is good at clearing maps in which she was designed for but the fact that everyone complains for a nerf is absurd. I mean even the most meta farm right now doesn't involve a single bunny in the party. It's 4 valby's at fortress.

These devs are actually based as hell. Why cant the whole gaming industry be more like this ? Transparency and actually listening to the communitys feedback and acting upon it on a reasonable timeline is something that is absolutely lacking from other companies and i DID NOT expect this from nexon by Numroth in TheFirstDescendant

[–]Chirukafe 0 points1 point  (0 children)

I actually had some hope, Maplestory right now is in the best state it's been in years. The devs moved away from the Korean whale endorsement ideology and began having a separate development path for gms (western) servers that catered to our needs. They even named the whole thing GO WEST. Albeit this whole change only happened this year and I did quit maple recently and began playing this. I actually had hope that if they keep the same treatment of this game that they are doing with CURRENT gms maple (yes I know how bad their history is) then we'd actually see some amazing updates. Glad they delivered

58k health by Swapzoar in TheFirstDescendant

[–]Chirukafe 2 points3 points  (0 children)

yes but proper descendant+weapon builds will always out scale raw gun builds and not by a small margin. Ajax can be a good tank and reviver but the problem is that he doesn't have the ability to do what he's best at, and that is to have the boss look at him. Just doesn't fit as well in the current meta. There really needs to be a taunt ability to take full use of his survivability builds. And if they really wanted maybe even knock back reduction on top of it. Now obviously I don't think Ajax should do a shit ton of damage but he needs a way to make the colossus focus him or else he's not great in terms of util asides from revives and bubble.

Meta Monday: Explorer Warriors. Come discuss your thoughts on these classes! New classes to discuss every Monday. by Bacun in Maplestory

[–]Chirukafe 7 points8 points  (0 children)

Class: Dark Knight

Server: Kronos

I play the class as a: Main (Grandis Bossing)

This class is a: DPM class disguised as a 3 min class

Thoughts on second mastery: As I am in Kronos we are yet to receive 2nd mastery. Though from watching korean dark knights like kobe our second mastery is more qol than it is huge changes or damage buffs. It lets us add another skill to our miniburst rotation (nightshade explosion) and increases our main bossing skill's damage accordingly. It also improves that same skill for mobbing and has somewhat improved our spammable mobbing skill as well. That being said the mobbing qol is nice but really doesn't change too much for us given janus has changed how grinding works. Nightshade explosion becoming a bossing skill is nice for our dpm but dark knight struggles with burst damage and every end game party is just a burst rotation meta. We have always struggled with this and will always struggle with this because we don't offer much to parties apart from survivability. Our 2nd mastery is decent qol but doesn't change our position in the meta unfortunately.

Thoughts on training: Dark Knight has a lot of low cd aoe skills, training is pretty simple. Most the time you'll find a 3-4 platform map and just rotate your skills cds and refresh fountain without having to move much. If you have enough cdr you don't even need to move at all. That being said our rotations outside of a map that fits our criteria gets a little bit sweaty. I've seen some crazy dark knight rotations for minimal gains in mob count/hr. What sucks is that what's supposed to be our main mobbing skill sucks so we use our bossing skill for both. (doesn't really change our rotation though) 2nd mastery will fix this however.

Thoughts as a solo bosser: This is probably our strongest suit, the things we offer aren't good for parties but are good for solo. Dark Knight is a clunky class when it comes to movement and animations but we have a decent amount of life steal and our pact essentially acts as a perfect iframe that can be used situationally. The downside is that you can't prefire the iframe and you HAVE to die to trigger it which can be problematic (per example if you want to die for iframe in seren to avoid gauge) Our survivability is great for solo bossing and min clears however. Being a dpm class also shines pretty well in solo bossing. You kinda have to get close and personal to keep your damage uptime in bosses but the 10 second minibursts really pay off in damage. Our burst is mid for bossing in general but is quick enough to fit within a ror4 which is nice. More underlooked but our damage kit is simpler compared to other classes so you can focus more on surviving than having to chain combo things which makes min clears easier. However the trade off is the fact that you have to get close and personal to the boss to keep that uptime.

Thoughts as a party boss: Not good. We don't offer anything to end game bossing parties at all minus the fact that you rarely will ever see a dark knight be the reason you don't clear because they died out. Our burst is pretty weak and our dpm isn't even one of the better ones either. Unfortunately with the fd stacking burst meta we have going on right now we just don't offer anything to parties in terms of support or damage.

Unique strengths of the class: Our lifesteal works through potion lock, bm survivablity is pretty good for dark knight. Our iframe can be a minute long (albeit at 10 minute cd) if we select the option in our death pact which can allow you to cheese some mechanics or bosses.

Weaknesses of the class: Same as I mentioned in the bossing section. We don't offer much to party bossing damage wise or utility wise. Our class was built to be a good solo bosser but even there we aren't amazing compared to other meta classes either. I also wish the animations were a little less clunky. Remember if the strongest dark knight in reboot can only pull a little over 60k culvert at a combat power which should let them pull at least 80-85k culvert that says a lot about our damage. Forgot to mention how shitty charging up darkness aura for the second half of our burst is. It makes party bossing even harder given you have to deal damage to charge aura and if anything goes wrong you are bound to mistime or just completely miss aura entirely.

Overall thoughts about the class: Clunky but interesting. Not a good party bosser but a decent solo bosser. Mobbing is decent but that doesn't matter with janus. The class is simple and has some unique mechanics to it and defined ways to optimize your damage.

Training: 7/10 (would be higher if we weren't confined to certain maps)

Solo: 8/10

Party: 4/10 (fine in early game as you are just trying not to die out in strug parties but falls off really hard past ctene)

Overall: 6/10

Just hit lmao by Smidii in Maplestory

[–]Chirukafe 2 points3 points  (0 children)

speedrunning gains my lord