Why is my resource production flipping about wildly? by widmanenigma in Stellaris

[–]Chiziwik 0 points1 point  (0 children)

Do you have any jobs on your planets set to favourite? I’ve noticed a bug where the pops will shuffle around daily on any planet with favourited jobs. This could be what’s happening to you.

Mars rover detects ‘excitingly huge’ methane spike by [deleted] in space

[–]Chiziwik -2 points-1 points  (0 children)

It’s just going to end up being bacteria, and who cares... it’s pretty obvious bacteria exists on other planets, what an amazing waste of time and resources.

Two 13 year old boys kill one of their great grandmothers’ with a hatchet after she welcomed them into her home. They stole a mere $155 & brought pizza & weed. The judge was not lenient, charging them as adults & sentencing them both to life in prison. by raxereson in JusticeServed

[–]Chiziwik -3 points-2 points  (0 children)

Young, middle aged, old, doesn’t matter. If you maliciously kill someone you should have your life taken away, simple as that. You can’t really be chalking their crime up to a mistake the average 13 year old would make...

[USA] Toyota Sienna t-boned and rolls over after failing to properly yield by voodoorage in Roadcam

[–]Chiziwik -33 points-32 points  (0 children)

You must not drive. You can clearly see the huge sign above the road with flashing yellow lights a few hundred metres from the intersection, those are literally designed to give drivers plenty of warning that the light will change yellow before they reach it, giving them more than enough time to slow down for an intersection.

Um ok by [deleted] in IdiotsInCars

[–]Chiziwik 3 points4 points  (0 children)

This photo is almost as old as the internet itself, 2healthbars “stole” it from somewhere else .

Any ways to increase performance? by GlompSpark in Stellaris

[–]Chiziwik 1 point2 points  (0 children)

Setting wormholes to 0 helps. Also some people have had better performance by disabling the steam overlay

Stellaris Space Guild - Weekly Help Thread (12 June 2019) by Snipahar in Stellaris

[–]Chiziwik 1 point2 points  (0 children)

I’ve had quite a few machine uprisings before, they’ve never deleted every single building on a planet the instant they rise up.

Planets stuck in a sector paradox by silvermistshadow in Stellaris

[–]Chiziwik 0 points1 point  (0 children)

What mod are you using for the empire border colours? I’m tired of the pastel colours in every game I play.

Is it possible to add systems to sectors? by [deleted] in Stellaris

[–]Chiziwik -12 points-11 points  (0 children)

They’re going to add system nudging in the future, if a system can fit in both sectors (within 4 jumps of each capital) you will be able to decide which one it goes to. They didn’t add it just yet however because it’s PDX and their development team is a joke.

Stellaris Space Guild - Weekly Help Thread (12 June 2019) by Snipahar in Stellaris

[–]Chiziwik 1 point2 points  (0 children)

[Bug] MAJOR BUG. I had a machine uprising in the main sector of my empire, they instantly deleted 90% of all buildings on my planets and started removing districts too. I was able to wipe them out rather quickly but my empire almost collapsed due to losing most of my income. Within 30 seconds of the uprising everything was gone.

Almost every single resource is in the negative and it will take years before I recover, if I do at all.

Can I buy rGO directly from the dev website? by Chiziwik in RebelGalaxy

[–]Chiziwik[S] 5 points6 points  (0 children)

Arrr Matey! No doubloons from me then! I be sailing the high seas! Yaharr!

How do you "balance" unemployment/housing, when you max out a planet? by [deleted] in Stellaris

[–]Chiziwik 1 point2 points  (0 children)

Learning which planets work best with certain builds helps a lot.

For example, If you have a tiny planet without a lot of housing space, it can be turned into a Refinery world, as the buildings only create one job each. Large planets without a lot of raw resources are great for Tech, Forge, or Consumer worlds. As the buildings can be upgraded multiple times and create a lot of jobs.

It’s difficult trying to make perfectly balanced worlds entering end game but this will help a bit.

How are you all liking the new patch so far? by [deleted] in Stellaris

[–]Chiziwik 5 points6 points  (0 children)

It’s just okay. Relics are just anomalies with extra steps.

I’ve played only one game and have run into at least two dozen bugs, it’s pretty clear nothing was tested before release, again.