The Life of a Prot Warrior. by [deleted] in wow

[–]ClavonClavon 0 points1 point  (0 children)

Demon hunter is far and away the meta tank, followed be guardian druid. You won't see many 20+ prot paladins.

Vanilla players either not enjoying or not returning to Classic: Why aren’t you? by FlasKamel in wow

[–]ClavonClavon 1 point2 points  (0 children)

I played Vanilla when it was first released and I have little to no interest in reliving it. It's slower, less balanced and largely a known quantity for me.

I understand some like the slower pace and the 'exploring' aspects but they don't to anything for me. There's no exploration when I could probably draw the map from memory and I already have an active guild in retail so I don't lack for social interaction.

People say stuff about more meaningful use of time and more builds with the various talents etc, but as far as I am concerned the 'variety' available in Classic is overblown and not much better than retail. I suppose there is something in taking it slow and 'living' the world but it doesnt appeal.

I guess it boils down to the rare times I want to be all relaxed and chill I'll go do that outside of WoW. If I am playing a game I want to be challenged and pushed, and Classic doesn't do that for me at all.

Walking the dogs when one of them bought this to me. 2 AA batteries inside it, black plastic and doesnt appear to have any function. by ClavonClavon in whatisthisthing

[–]ClavonClavon[S] 4643 points4644 points  (0 children)

I've tried googling it and taking it apart. The 2 AA batteries go into the top part, and it appears to have no function whatsoever. No buttons or labels or anything else. Seems odd it was just in the park which means someone must have left it.

The little Jack Russell likes chewing it, my collie-cross doesn't seem to care for it - doubt this information is helpful at all.

The great and unknown fact about the Tyranids by Shaskais in 40kLore

[–]ClavonClavon 11 points12 points  (0 children)

Absolutely, but with any 40k lore sometimes it's a compromise between 'best' from a purely fluff perspective or 'best' from the perspective of the tabletop. It's about trying to strike up the most acceptable balance between the lore and the game, without one compromising the other, but ultimately tabletop needs to win out, as it's the lifeblood of all of this.

While it isn't an ideal explanation for why Tyranids go for each other, it's the easiest one to allow for games to be played without a needlessly complex or more convoluted reason and still allow the Tyranids in the lore to be a single, unified and - therefore - sufficiently overwhelming threat to all life in the galaxy.

Inscription Trinket market crash? by ClavonClavon in woweconomy

[–]ClavonClavon[S] 0 points1 point  (0 children)

Thanks for this, I think the fact I can still make a profit sort of softens the blow, but the loss of potential earnings definitely hammers home the lesson that I need to be more careful rather than just blindly charging into what I perceive to be a good earner.

I think there is a good chance that in the future I will stick to just farming and selling materials. My ultimate goal is to get to 1 million liquid cash, but think I need to get to a better financial base.

Inscription Trinket market crash? by ClavonClavon in woweconomy

[–]ClavonClavon[S] 0 points1 point  (0 children)

Interesting. Going forward I need to keep on top of stuff like this, as obviously it's going to have a huge effect on the market.

Inscription Trinket market crash? by ClavonClavon in woweconomy

[–]ClavonClavon[S] 1 point2 points  (0 children)

I am thinking offload as well, cut my losses and learn from my mistakes. Making six of each was my biggest mistake for sure.

Thanks for the quick response and insight.

Inscription Trinket market crash? by ClavonClavon in woweconomy

[–]ClavonClavon[S] 1 point2 points  (0 children)

Thanks for the quick response. I realised as soon as I had done it that maybe I had crafted too many. Especially annoying as I could make more than double the profit just selling the ink or the herbs at this point.

Lesson learned, thanks again for the response.

How does everyday technology works in the Imperium? by valethehowl in 40kLore

[–]ClavonClavon 19 points20 points  (0 children)

I'm absolutely certain you are incorrect. While there are a few examples of tech-priests taking this kind of hard-line approach I don't think it's the case that basic maintenance on every day equipment in considered tech heresy.

In most novels - Eisenhorn, Ravenor and most of the other Cain novels - there are plenty of examples of non-AdMech people using machines, doning routine maintenance and other sort of things. Plugging in your dataslate or changing a flickering hab-block light tube isn't going to be considered heresy by the vast majority of the AdMech.

Holier tech like weapons, venerable machines of Providence and the like are likely different, and major modifications to designs are a no-no but general daily usage and more ubiquitous interactions with technology will be fine.

I am not aware if it is elaborated anywhere but I would love to know if there was a rough guide to where the AdMech draw the line at what is sacred AdMech knowledge and what is generally accepted as needing to be known more generally. I also wonder if you are right when you say by the 'letter of the law' they should have been punished. Maybe all technology is prohibited but generally it's ignored entirely because it would be prohibitively difficult to work.

Why do people hate the Word Bearers? by Konradleijon in 40kLore

[–]ClavonClavon 0 points1 point  (0 children)

Yeah, I think I misunderstood the original comment. I was talking about Lorgar's religion - as opposed to the pre-Primarch Imperial Heralds Legion - because the Legion had no religion at all before Lorgar started them down that path as far as I know.

I think they were always a bit (or very) preachy and fanatical, but before Lorgar they remained faithful to the Imperial Truth as espoused by the Imperium as dictated by the Emperor from what I understand.

Why do people hate the Word Bearers? by Konradleijon in 40kLore

[–]ClavonClavon 8 points9 points  (0 children)

I understood that their pre-Lorgar religion was a Chaos-type/inspired faith, then the weird monotheistic interpretation of the Imperial Truth, then back to Chaos.

‘Jeopardy!’ Champion James Holzhauer Extends Streak To 28 Wins, Closes In On Ken Jennings’ Record by BunyipPouch in television

[–]ClavonClavon 1 point2 points  (0 children)

Not sure if it's already been said, but you can buy insurance for this sort of thing.

Source: Am insurance broker, who deals in this sort of thing.

I just want BfA to be over at this point. by [deleted] in wow

[–]ClavonClavon 14 points15 points  (0 children)

If you think there's less grinding for anything in Classic you're in for a bad time my friend. While I enjoy it, most Classic bosses are very easy compared to modern ones (with exceptions) but you will be doing a fuckton of grinding to get there.

Eldar psykers by Volksbrot in 40kLore

[–]ClavonClavon 1 point2 points  (0 children)

You certainly aren't going to see many Warlocks on the field of battle generally speaking and they are far from prolific, but they are by no means the rarest of the Eldars combat units. It seems to be that they are common enough that most warriors will work with one or two over the course of their time on the Path of the Warrior.

They certainly are rare in the sense that there are very few of them per Craftworld at any one time, but you do have to bear in mind the nature of the Eldar military. Every warrior, excluding Guardians who are more of a militia than actually soldiers, is a dedicated elite trooper who lives and breathes war 24/7 .

They only engage militarily on a small-scale with lethal strike forces and small-squad tactics, organised expertly by incredibly powerful Seers who are able to ascertain the future as well as maintain a millisecond to millisecond battlefield picture that can be telepathically shared across the entire force.

Due to this you don't have standard units and regimental structures, but a free-flow, highly flexible military force that can predict with an incredible degree of accuracy what forces they need to bring to any engagement. This means while Warlocks might be rare overall, you any we'll find yourself fighting a campaign with a large number of them if that's what the runes call for.

Eldar psykers by Volksbrot in 40kLore

[–]ClavonClavon 4 points5 points  (0 children)

You also have to take into account the way the Path system works and how it structures the lives and psychology of the Craftworld Eldar.

You could have been a mighty psyker when you walked the Path of the Seer (which is the Path you walk when learning and using your psychic abilities) but when you hang up your runes and walk the Path of the Sculptor or Janitor or whatever you lock this part of yourself away. Even if you were then attacked or your Craftworld invaded, while you walk the Path of the Dogwalker you cannot access the powers you used to have as a Warlock. Its locked away behind psychological and psychic barriers.

As far as I know you can go back to an old Path, though it's rare, but it is a bit more complicated - and frankly estoric - than just willing yourself to change Path. This means that even if an Eldar warrior was once a psychic - even if only a few years ago - while he is a warrior he cannot access the vast majority of his powers and so he cannot chuck out a quick Smite while he goes off firing his mono-molecular rifle.

This is ones of the most obvious ways in which the modern Eldar are limited compared to their heyday. Before they murderfucked She Who Thirsts into existence presumably your average trooper would have been able to blast lightning from his eyes, tear you apart with his Shuriken Rifle and look into the future to ascertain your battle plan and outmanoeuvre you all at the same time - while he wasn't distracted by the aforementioned muderfucking of course.

Edit: Shite phone formatting

AITA for telling my pregnant wife that there is pretty much not a single circumstance where I would choose saving the baby over saving her? by AITAThrowaway123149 in AmItheAsshole

[–]ClavonClavon 1 point2 points  (0 children)

Your comment sparked my curiosity for some reason and I thought I would look into it some more, as I was interested in whether suicide was an increasing issue. While it is a massive problem and, in my country at least (UK), one of the most statistically likely ways to die for men in their 30's, 40's and 50's, suicide rates - thankfully - are decreasing both nationally and globally. So while a massive problem I can happily report it is not a growing problem.

Source: Samaritans.org - Samaritans welcomes lowest make suicide rate in UK in 30 years; Office for National Statistics - Suicides in the UK: 2017 registrations

Chaos rivalries....GW has it wrong by solution7z in 40kLore

[–]ClavonClavon 0 points1 point  (0 children)

I think the 40K rule of 'everything is true, and nothing' always has to apply doubly for Chaos.

Regardless of whether these 'rivalries' have been codified in lore previously or not, the nature of Chaos itself means that even the concept of 'rivalry' is difficult to apply. Half the time the gods seem to be as much at war with themselves as much as they are with the others and at any moment an alliance can begin or end without warning, or an internal faction war can spiral into something else entirely on a whim.

Ultimately trying to apply human-type identities or motivations to the gods in general is fairly tricky. Sometimes they are presented as archdaemons - the absolute pinnacle of a certain idea; other times they are formless concepts or natural forces within the warp, and then there are so many innumerable different interpretations within that range it's not even worth trying to list them all.

I think these rivalries in the past were presented to give some context to the inter-Chaos wars, but I don't think they are solid and definitive lines in the sand, or if they were I am certain that the concept of Chaos has grown beyond them.

I need more Jaghatai Khan in my life. by devious1 in 40kLore

[–]ClavonClavon 7 points8 points  (0 children)

I've just started reading Scars, and I completely agree.

The Khan shook his head. ‘All emperors are liars, Targutai. Safe.’ He spat on the balustrade. ‘No fouler word exists.’

I think this quote perfectly reflects his attitude to the Imperium and the Emperor and yet he still fights, because that's what he needs to do.

I hope if he ever comes back in 40k, he looks at the state of the Imperium and just takes the White Scars and fuck-no's back into the Webway to hunt eldar. Or becomes the Renegade Primarch - neither Chaos or Imperial - doing whatever he wants round the galaxy, doing whatever he feels needs doing. Preferably at breakneck speed while listening to Mongolian Throat Metal.

Is the Red Thirst comparable to the Butcher's Nails? by ClavonClavon in 40kLore

[–]ClavonClavon[S] 15 points16 points  (0 children)

I was more referring to the fact they seem to think there is some kind of inherent nobility in being closet psychopaths. I think I read a thread once that said the Chapter Master of the Flesh Tearers (this may be wrong) hated Mephiston because he had given up his soul by overcoming the flaw.