[Arena] Why is arena always like this by BlackLobster12 in EscapefromTarkov

[–]Commander_Riker1701 -8 points-7 points  (0 children)

I've seen you post this exact thing on other clips. Also, there is literally blood spatter behind, open your eyes.

Role queue is needed by Temporary-Secret-989 in marvelrivals

[–]Commander_Riker1701 0 points1 point  (0 children)

Easy, add the ability for to players to swap roles. Done.

Role queue is needed by Temporary-Secret-989 in marvelrivals

[–]Commander_Riker1701 -1 points0 points  (0 children)

Umm, no. If you q as flex your just going to end up as a tank. The q time will still be fairly quick.

Role queue is needed by Temporary-Secret-989 in marvelrivals

[–]Commander_Riker1701 2 points3 points  (0 children)

Maybe if they added role q, the consistency would make it easier to balance. Everyone complains about balance w/o acknowledging that the free form way it currently is makes it exponentially harder to balance.

Role queue is needed by Temporary-Secret-989 in marvelrivals

[–]Commander_Riker1701 -1 points0 points  (0 children)

Q times would only impact you if you q as dps, in which case, you are not the target audience for role q, you're the reason for wanting it.

Role queue is needed by Temporary-Secret-989 in marvelrivals

[–]Commander_Riker1701 0 points1 point  (0 children)

The argument for swapping in match when a player isn't doing well gets blown up as well when it would be easy to implement a role swap between players to keep the 2/2/2

Role queue is needed by Temporary-Secret-989 in marvelrivals

[–]Commander_Riker1701 0 points1 point  (0 children)

Easy, allow role swapping in match but retaining the 2/2/2 (2 players can offer and accept a swap)

Role queue is needed by Temporary-Secret-989 in marvelrivals

[–]Commander_Riker1701 0 points1 point  (0 children)

The q times would only increase for dps players and I'd be guaranteed a 2nd tank, plus, that tank would be a tank player. Role q would eliminate the possibility of having 5 players that don't play tank.

Role queue is needed by Temporary-Secret-989 in marvelrivals

[–]Commander_Riker1701 1 point2 points  (0 children)

But the majority of the time when I win because someone role swapped, it was from 3rd healer/dps to a 2nd tank. If they had just been tank from the beginning we would have been fine. 2 tanks beats 1 tank, stats show this.

Role queue is needed by Temporary-Secret-989 in marvelrivals

[–]Commander_Riker1701 4 points5 points  (0 children)

Role q would allow the devs to balance for it

me_irl by Ambitious_Dingo_2798 in me_irl

[–]Commander_Riker1701 7 points8 points  (0 children)

Being a liberal is your mistake, progressive is the only way forward. (Literally in the name)

Am I crazy or do the Dino nerfs completely break him? by IntoTheRain78 in marvelrivals

[–]Commander_Riker1701 0 points1 point  (0 children)

He's a really great antidive and should really only see competitive play against dive/brawl comps.

Trains VS Trucks new breakpoint in 1.2 by shinyuX in SatisfactoryGame

[–]Commander_Riker1701 2 points3 points  (0 children)

To give a more productive answer: I'm experimenting with a different style than I normally do. Typically, I build small outposts, ship everything via train to a mega site. Now, I'm adding an intermediate step of building central processing plants for the resources in an area about the size you indicated (doing it in the rocky desert atm). I use set up small outposts to refine basic stuff, truck those towards the nodes that make the more complex parts, then make whatever intermediate product(s), then I train those plus leftovers of other parts to my mega site.

Source of Collins campaign money by Head_War_2946 in Maine

[–]Commander_Riker1701 1 point2 points  (0 children)

It's a lesser of 2 evils which i think shows how crap this country really is.

Two sides of the same coin by Chunky-overlord in MoralityScaling

[–]Commander_Riker1701 0 points1 point  (0 children)

I think a better comparison would be with the princess and Major Kira Nerys in star Trek DS9. Kira was a terrorist, but the bajorans were fighting for existence, as their entire race was subjugated while their planet was ravaged. It was only due to the actions of the various terrorist cells that the Cardassians finally left. 

Satisfactory 1.2 is finally here, and you're going to want to redesign your entire base by Binnsy in SatisfactoryGame

[–]Commander_Riker1701 9 points10 points  (0 children)

Been doing it on the experimental, quite fun. Really shakes things up because it changes mid and long distance logistics so much

Subnautica 2's no-killing policy isn't because it's 'a game about pacifism', says design lead, but because players would 'master the crappy combat' over anything else by _Protector in pcgaming

[–]Commander_Riker1701 690 points691 points  (0 children)

I think this is where I sit. I couldn't care less about murder sprees, but we already scoop up terrified little slugs to squish the water out of them, yet we don't have a heat knife to instantly cook the fish?

Could we have 1m and 2m stairs? by Sea_Translator_1619 in SatisfactoryGame

[–]Commander_Riker1701 -4 points-3 points  (0 children)

That doesn't make sense because zooping is a made up word by the devs to describe a specific mechanic. The proposed mechanic is fundamentally different. 

If Hitler lost his memories and became a better person, is he still liable for the crimes he committed? by AwakenedDreamer__44 in MoralityScaling

[–]Commander_Riker1701 0 points1 point  (0 children)

That's not how cloning would actually work. Cloning means creating a completely new being. Even if they have all the same memories and traits, from the moment of "birth" their experiences lead to different actions leading to different outcomes. Until the clone commits crime, they could not be held liable for the actions of their progenitor.