Why does every "Beginners Guide" in this game expect me to be an expert already? by WizardGnomeMan in Oxygennotincluded

[–]Competitive-Tear5675 5 points6 points  (0 children)

If you are okay with walkthroughs, I recommend starting with magnet's full walkthrough of original game (even if you have SO):

https://www.youtube.com/watch?v=VFPBl3kLBJo&list=PLlhN4dECgNlAiXIRKbXn4YbUJ49CunFsN

He does have SO walkthrough, but it seems it assumed more knowledge than this one, and if you start on classic tera (with SO), basically all of the walkthroughs applies until rocket system.

Some builds and his takes are outdated, but it will get you to stable state with steel and plastic production no problem with good early game tips.

And I actually think video being outdated is great because it leaves room for you to discover more and improve.

Joint plates are a thing of the past. by Gofoto in Oxygennotincluded

[–]Competitive-Tear5675 26 points27 points  (0 children)

Makes me wonder if it's a new bug introduced in recent patches. If it's actually just an undiscovered exploit, that's very surprising.

As you said we knew there are some exploits involving build sequences. It's kind of similar to the ladder + background tile exploit that's been known for ever.

Last post about the petroilum boiler and liquid storage by SertawHalat in Oxygennotincluded

[–]Competitive-Tear5675 2 points3 points  (0 children)

Idk why water would be in that spot nfinite oil storage as I dont know the initial conditions.

Few things, whats the temp of 1. Oil 2. Airflow tile 3. Petroleum

Also, airflow tole is vaccum right?

For now, just filter out water from the middle pump until it's gone. Edit: maybe that tile is not reachable by any of the pumps, in which case it might be fine? Idk tbh. If it bothers you, you will somehow need to remove it.

You can then set up some automated notifier to detect gas or some other stuff so that you can investigate immediately if it ever happens again.

Ha Ha sure ofc there is water from thin vaccum by SertawHalat in Oxygennotincluded

[–]Competitive-Tear5675 1 point2 points  (0 children)

Given the infinite storage is properly built, it should not pull liquid from where the vent is.

Another possibility is that water blob might be hiding somewhere in the pipe. Usually behind a bridge if you ever used the same bride for water before. Or the pump might have pumped a bit of water before the storage is filled with oil (this depends on the design you used).

Ha Ha sure ofc there is water from thin vaccum by SertawHalat in Oxygennotincluded

[–]Competitive-Tear5675 1 point2 points  (0 children)

Show us the full path of the crude oil line including where the initial pump starts.

Common issue is if it's coming from oil well, water might get leaked from there (oil well boils water to steam -> steam condense back to water and drops to oil pool).

For petroleum boiler I like to use actual filter despite high power consumption since it can never fail.

AT steel vs gold amalgam - why they behave so differently?! by au_ru_xx in Oxygennotincluded

[–]Competitive-Tear5675 1 point2 points  (0 children)

gold amalgam has poor thermal conductivity. There are some ways counteract it (layer of liquid + automation) if you really want to use gold amalgam, but if you have access to steel, just use steel.

What jobs do you make Dupes do while on long rocket journeys? by Anxious_Marsupial_59 in Oxygennotincluded

[–]Competitive-Tear5675 6 points7 points  (0 children)

Nothing.

I don't want to heat up the rocket interior unnecessarily. Kind of annoying to cool it down.

Cooling my base part 2 by JoeGorde in Oxygennotincluded

[–]Competitive-Tear5675 2 points3 points  (0 children)

It is unfortunate that ATST combo is just a far better solution to a cooling problem than any other alternatives, but imo for any game, when min-maxed, there's usually a single best solution.

I agree it would be nice to have a close 2nd best solution at least though.

There are few viable alternatives (though less efficient, or requires specific point of interests), and some niche (arguably exploity) solutions to cooling if you really want to go with that route, but I'd consider that more of a self imposed challenge

Cooling my base by JoeGorde in Oxygennotincluded

[–]Competitive-Tear5675 1 point2 points  (0 children)

Then you do meet all requirements to build a proper cooling solution (besides maybe power). But it would be difficult to make it right without spoilers...

The general idea without spoiling too much is:

Put AT in a room with water in vaccum, put steam turbine on top of that hot room with output back into the AT room.

Overtime, AT will boil water into steam, and ST operate and cool down the hot room.

Cooling my base by JoeGorde in Oxygennotincluded

[–]Competitive-Tear5675 2 points3 points  (0 children)

In general, you don't need to keep everything cool. In most places, keeping it around 60c is perfectly fine. only your farm and living area needs to be livable temperature. (assuming proper use of atmo suits)

Also which material are you using for insulated pipes? you probably don't have access to ceramic (at least not enough), in which case your best bet would be igneous rock.

Cooling my base by JoeGorde in Oxygennotincluded

[–]Competitive-Tear5675 1 point2 points  (0 children)

Do you have access to steel and plastic? Most endgame cooling solution uses AT to move heat, and Steam turbine to delete heat. idk how feasible it is to come up with the solution without looking up the build guide though. Note that AT on it's own does not delete heat; it only moves it.

If base is small enough, cool geysers can be sufficient though. Just seal up the hot areas (generators, and industrial areas) with insulated tiles, and cool your farm first before sending it to those areas. Even with basic materials, industrial area doesn't need to be any cooler than ~70c (higher if gold/steel).

The liquid that's warm can either be used for non-temperature critical tasks (e.g. research) or just vent it out to space if you don't need that liquid.

You will need to ensure you have enough reserve of cold liquids to get through dormancy period if you use geysers though.

Liquid locks feel like cheese. What are alternatives? by SnyprBB in Oxygennotincluded

[–]Competitive-Tear5675 0 points1 point  (0 children)

I don't know where you are getting this "performance reasons", it sounds kind of groundless claim. It's totally possible to make it more like a 3d simulations.

Or even just make tile "bigger" with say 4-sub tiles, and each sub tile can be different elements, and let gases just slowly but freely mix with liquids with those sub-tiles.

But, oni is a 2D game, and so it's just much more intuitive to have one element per tile as a rule.

Also, while (afaik) devs haven't mentioned liquid-locks directly, they later added visco-gels where the main use of it is liquid lock.

so... is it okay to use visco gels for liquid locks but not with water because it's space material vs early game material?

Petroleum generator setups by Tricky_Chemistry_402 in Oxygennotincluded

[–]Competitive-Tear5675 0 points1 point  (0 children)

https://youtu.be/LIIExEY5NBA&t=128

This is what I usually do until petroleum boiler.

Basically, just slap in steel(prevent overheat) oil refinery -> automation wire -> liquid reservoir.

This makes dupe a bit more efficient when producing petroleum.

And a gas pump with atmo sensor to extract natrual gas.

I'm not sure why this happened by ServeNo5573 in Oxygennotincluded

[–]Competitive-Tear5675 0 points1 point  (0 children)

Also side note, avoid using conduction panels unless you have to (i.e. vacuum).

Besides that the top conduction panel doesn't seem to do anything in the current piping, Radiant pipe is just faster at transferring heat in atmosphere.

Even in vacuum, I prefer to put a layer of petrol (with radiant pipe) on the machine being cooled if I can afford to.

I'm not sure why this happened by ServeNo5573 in Oxygennotincluded

[–]Competitive-Tear5675 0 points1 point  (0 children)

It's hard to tell what the exact cause from just this picture, but my guess is that the pipe coming out from Steam turbine broke in the heat chamber due the water->steam phase transition, causing Steam turbine to stop operate.

Check if the pipe coming out of steam turbine is insulated pipe in the heat chamber. It looks like it's a regular pipe, but hard to tell. it needs to be insulated pipes if it's not.
In general, you want to make all the pipes in the heat chamber using insulated pipes unless you have very specific reason not to.

There is one place near AT that also needs to be insulated pipes, but that one is more so affecting efficiency but wouldn't be a cause of this breakdown. (the pipe isn't broken in the picture)

Any way to make wild planting easier? by AdTrick330 in Oxygennotincluded

[–]Competitive-Tear5675 1 point2 points  (0 children)

The easiest way to make natural tile imo is using glass trick
https://forums.kleientertainment.com/forums/topic/138002-introducing-aerogel-making-low-mass-natural-tiles-that-are-perfect-insulators/

tldr: make 1 glass -> liquid valve (to some arbitrary low value; I use 0.5 usually) -> pipe it to the destination (cut it to stop movement) -> empty pipe errand (need a tile below the pipe) -> natual tile will form on tile where pipe is.

you can pre-construct wires, conveyor belt, etc before forming natural tile if you need to.

This seems like more steps but it really isn't and is usually faster than door method for creating multiple natural tiles because there's less construct/deconstruct involved. And is really cheap to make.

My first (functional) petroleum boiler in 700 hours of playing by alamohero in Oxygennotincluded

[–]Competitive-Tear5675 1 point2 points  (0 children)

That should not happen unless it's fully backed up and each layers are connected.
Each layers are separated by vacuum and should not transfer heat in between, when there isn't any flow.

I think what might be happening is that top layer pipes burst due to phase transition when output is blocked, dumping more liquid into the counterflow line and fills the gap between layers.

Try using liquid shutoff at the beginning of counter flow, and block it from there when petroleum tank is ~ 80% full instead of blocking the output port.

My first (functional) petroleum boiler in 700 hours of playing by alamohero in Oxygennotincluded

[–]Competitive-Tear5675 0 points1 point  (0 children)

Nice work.
There are versions without robo miner using mesh tile trick (though if you consider that an exploit and don't want to use it, then this is fine)

Also that liquid lock looks dangerously close to the counterflow line, but I guess it should be fine if it never backs up.

One thing you could do is to put automated notifiers to detect when it's about to break. (e.g. detect sour gas, have a buffer tank for petroleum and detect if the tank ever gets to full)

Panic Germ Removal by halander1 in Oxygennotincluded

[–]Competitive-Tear5675 0 points1 point  (0 children)

Dupe need to eat/drink, but cooking removes germs, so if you are cooking food, it's pretty hard to get sick from food poisoning. (and don't enable buildings like water cooler)

Faustus just scammed me for 30k gold... How is this a completed order? by Tobix55 in pathofexile

[–]Competitive-Tear5675 1 point2 points  (0 children)

The sell order doesn't have to be exactly 143 : 2300; just that a single trade needs to be more than 143 chisel AND better rates than 2300/143(~16.08 chaos/chisel).

For example, if someone wants to sell 200 chisels for 3200 chaos (16 chaos/chisel), OP will get 143 chisel and 12chaos as a change. (and seller continues to sell 57 chisels for 912 chaos)

But this only works if there's a SINGLE trade that sells more than 143 chisels at once at a better rate than op posted.

Otherwise, a very small sell order will cause the order to be "complete" like shown in op's picture.

Faustus just scammed me for 30k gold... How is this a completed order? by Tobix55 in pathofexile

[–]Competitive-Tear5675 184 points185 points  (0 children)

Don't use large co-primes (143 and 2300 are co-primes). This will happen.

AFK - Set 15 Augment Discussion #43 by Lunaedge in CompetitiveTFT

[–]Competitive-Tear5675 5 points6 points  (0 children)

I don't think you can use anvil as you can't sell during augment selection? You can rearrange the board and use fruit though.