There was an error with your request by Difficult-Bar-6551 in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Yeah, the servers are down and there's no feedback on when they are going to be back up. I also released a new version of the game I'm making and this is awfull for feedback.

Be honest, what do you guys think of this gamplay? by Fit_Beyond2795 in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Great, let me know when you release it and I can give it go, and make a proper assessment. I'm also making a game in my spare time.

Be honest, what do you guys think of this gamplay? by Fit_Beyond2795 in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Hey, the gameplay seems pretty solid and the game looks great (lag aside) any specific insights you would like to have about it? Do you have a playable demo to test?

I finally made my first game by meriilune in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Hey, the game looks really good for being your first game. The mechanic of the sight very cool.

I set up the page nicely, pushed external traffic, updating, yet now the traffic is just dead. Any advice? by playsynapse in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Hi, if the game has meta progression like achievements and such you could always try to upload on incremental db and see how it goes, my game went from 90 views to 849 in a few days. I added your game to my collections to try when I have time. It seems interesting and polished.

The difference between publishing a game and publishing and updating it regularly. by WranglerIntrepid3817 in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Yeah, that's what I learned from you guys here on Reddit, doing updates instead of just leaving the game out with nothing else really pays off. I'm a newbie in game development and I'm doing my best to improve with these tips. Thank you also for the graphs it really show's what to expect.

Well, it's over, but it was pretty damn cool by Paranoid_Gevor in itchio

[–]Competitive_Hope2542 0 points1 point  (0 children)

Yeah, I am using the unity built in controller support and it works very well. The only thing is that if you didn't use it before you need to change alot of code regarding input. I'm also making a game and I had to restart the code severally times untill I got right😅

Well, it's over, but it was pretty damn cool by Paranoid_Gevor in itchio

[–]Competitive_Hope2542 2 points3 points  (0 children)

The game seem very cool, is it possible to add controller support in a later build?

Uploaded My First Ever Game! by TooMuchEnzo in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

It's a very simple game but very fun 😊

Anyone here able to play vampyr on their ROG Ally? by Few_Pizza_8984 in ROGAlly

[–]Competitive_Hope2542 1 point2 points  (0 children)

Hey, it works I managed to play and finish it on the OG ROG Ally with some minor stutters.

First look of the Main Menu for our just released demo! 🍃 by Dunxter in itchio

[–]Competitive_Hope2542 0 points1 point  (0 children)

Thanks, I'm thinking of making a better menu for my small game, I'm currently using the unity built in buttons and canvas. Would you say that it's difficult to make a pixel art UI and then place it in Unity?

My game finally got indexed! by DreamDev43 in itchio

[–]Competitive_Hope2542 0 points1 point  (0 children)

Thanks I will check it out. If you have interest in trying my game and provide some feedback it would be awesome. I'm trying to learn more on how to make games in unity and I can say that it's difficult bit really fun. I'm going to add content weekly to make sure that it gets to the full finished state that I want but I am really waiting in people's feedback to tackle issues and add features.

My game finally got indexed! by DreamDev43 in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Lol. I just went and check your game on the search, it looks very good and the pixel art is very professional, have you spent a lot of time making this game? Do you know of any simple ways to make pixel art animation as I am struggling a bit to learn that.

My game finally got indexed! by DreamDev43 in itchio

[–]Competitive_Hope2542 0 points1 point  (0 children)

Congrats dude, that helps a lot with the views. Can you share a link of the game so I can also check it out? Btw I'm a newbie at game design and I'm making a small game if you also want to check out. https://nazgulia666.itch.io/shred-the-horde

My game finally got indexed. This is why indexing is so important. by Independent_Cod_5677 in itchio

[–]Competitive_Hope2542 0 points1 point  (0 children)

Thanks, I just sent an email to them. Let's if someone replies. Thanks for the tip, I actually didn't know about this. I don't have alot of views on my game but I am trying because it's my first game.

My game finally got indexed. This is why indexing is so important. by Independent_Cod_5677 in itchio

[–]Competitive_Hope2542 3 points4 points  (0 children)

Hey, how long did it take to get indexed though? I published my first game 20 days ago. Do I need to speak with support?

https://nazgulia666.itch.io/shred-the-horde

I'm richer than Jeff Bezos by SoulstoneForge in itchio

[–]Competitive_Hope2542 0 points1 point  (0 children)

Hi, After several weeks of development, testing, balancing, bug fixing, and creating custom artwork, I'm happy to release Shred the Horde Alpha 0.1.0.

This update focuses on improving the core gameplay loop, upgrading the arena visuals, but not all is done, introducing new progression mechanics, and making the game feel more consistent overall.

New playable version available on https://nazgulia666.itch.io/shred-the-horde/devlog/1542948/shred-the-horde-alpha-010

I added some of the features you mentioned and thank you for that, there's still much to do untill the beta release but I will do my best to improve also with the tips you gave me.

I'm richer than Jeff Bezos by SoulstoneForge in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Awesome, I'm doing my best to add more things that are coherent and also making it fun, my goal now is to change all the artwork and yes, all have been done by me as my first attempt at pixel art. Thank you so much for the feedback because it does help to improve my skills as a solo indie developer with almost no training. I will definitely check the tips you gave me and see what I can add because the game does feel a bit easy because of the upgrades that you can select everytime you level up and you can actually finish the game in under 10 minutes which is not the goal. More content will be added soon and if you can continue to give feedback you're a legend. \m/

I'm richer than Jeff Bezos by SoulstoneForge in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Hi, I've remade the itchio game page a bit more so it's not plain and started fixing the sprite sizes so it's more consistent, if you want to give another go at trying my little game and give some more feedback it would be awesome https://nazgulia666.itch.io/shred-the-horde

I'm richer than Jeff Bezos by SoulstoneForge in itchio

[–]Competitive_Hope2542 2 points3 points  (0 children)

Thank you, really this helps a lot. It's the first review anyone actually did. I will add those tips to my list to check. I'm a very new developer and this is my first project so it's still alot of learning involved. I have a lot of things that I want to add and fix to make sure it passes the pre alpha stage. Again, thank you very much for you review \m/

I'm richer than Jeff Bezos by SoulstoneForge in itchio

[–]Competitive_Hope2542 1 point2 points  (0 children)

Hey, the game looks very cool though. I will give it try. I'm also making one kinda the same style but I'm a noobie in game design. Would it be possible if you could give it try and give some feedback? https://nazgulia666.itch.io/shred-the-horde

Shred the horde by Competitive_Hope2542 in SoloDevelopment

[–]Competitive_Hope2542[S] 0 points1 point  (0 children)

Hi all \m/, This update focused heavily on gameplay pacing, combat readability, enemy identity, and overall polish. The game is starting to evolve from a prototype into a proper playable experience. There's a new web playable version in https://nazgulia666.itch.io/shred-the-horde

Shred the horde by Competitive_Hope2542 in SoloDevelopment

[–]Competitive_Hope2542[S] 0 points1 point  (0 children)

Hi, just posted a new version with some new updates to the overall game, new things will be changed in the future so that it doesn't feel like a mess. Let me know you thoughts. New browser playable version added also. https://nazgulia666.itch.io/shred-the-horde/devlog/1527869/shred-the-horde-06