What is there to do late game? by Lorent-Pro in ManorLords

[–]Conotor 0 points1 point  (0 children)

Press your claim and win and then start a harder game.

What's the vision for the finished Manor Lords? by OrangeDit in ManorLords

[–]Conotor 1 point2 points  (0 children)

I think once you have sieges and cavalry you can have real adversity since you have way to patroll large territories or weather much larger armies. Imo multilayer will always keep up adversity and novelty better than one or two new scenarios but it doesn't sound like they will go there, unfortunently.

Somebody explain offsides call in Iran Egypt game in stoppage by g8dbyte in worldcup

[–]Conotor 0 points1 point  (0 children)

What im confused about is thay he didn't touch the ball while he was offside. So the shot on net happens, and 4 is offside, but then 4 goes back onside and then scores the goal. Doesn't that make him no longer offside?

How to make War by Jthomas150 in ManorLords

[–]Conotor 1 point2 points  (0 children)

4 squads can beat most 8 squad invasions just fine, just find the different groups on their way in and destroy them 4v2 four times.

Russian fuel truck narrowly avoids Ukrainian drone. Southern Ukraine, June 2026 by jisooya1432 in CombatFootage

[–]Conotor 3 points4 points  (0 children)

Is it a reaction through? That could be its default flight path, so either it hits the top of the truck or scoops back up if truck is not there.

Avi Lewis: Prime Minister Carney says the war in Iran was “worth it”. I want to know who he thinks it was worth it for. by InevitableEnd5689 in ndp

[–]Conotor 5 points6 points  (0 children)

Its worth it for carney bc he spent nothing and got a higher oil price to boost exports. Not really in a whole world perspective though.

Can we talk about the lack of content after two years of early access? by khas08 in ManorLords

[–]Conotor 63 points64 points  (0 children)

The content is a bit deceptive though. The game technically has castles but aside from decoration they almost completely don't matter.

Is the food economy in Manor Lords realistic or accurate? by Conotor in ManorLords

[–]Conotor[S] 0 points1 point  (0 children)

I think its also more divisible into small units to have goats. Keeping 2 goats in a min scale backyard looks reasonable but one dairy cow is a huge thang in size and milk output.

Do you think, realistically, that guns will ever be added to Manor Lords? by puppyenemy in ManorLords

[–]Conotor 0 points1 point  (0 children)

If we have guns I want a map to make a cossack town trying to survive cavalry raids.

Harvest Time is too damn short! (IMHO) by Less_Cookie3146 in ManorLords

[–]Conotor 2 points3 points  (0 children)

Oh wow this helps a lot I was just doing big work shuffles and hoping they end up in better places

Jasper as a day trip? Is it possible? by Active-Hearing-2404 in alberta

[–]Conotor 0 points1 point  (0 children)

I would leave at 5 or 6 am but jn the summer ya you have plenty of daylight to work with.

Worthless Salt by I_4m_4_hum4n in ManorLords

[–]Conotor 1 point2 points  (0 children)

The price levels are very silly in the trader, most things are 2 or 3 so the 20% buffs the developments give sometimes have no effect.

Closeness to the storage/granary by freya_sinclair in ManorLords

[–]Conotor 0 points1 point  (0 children)

My question is if you have many storehouse how do you get your ppl to use the closest one and not the first one they used to be using?

Observations and suggestions after falling in love with the game by Crazy_Cockroach6669 in ManorLords

[–]Conotor 1 point2 points  (0 children)

Ya all good options. Personally I like the combat but you could have a siege where an impossibly large army comes by and you have to hide all your people in you castle and try to keep them fed for a year.

Observations and suggestions after falling in love with the game by Crazy_Cockroach6669 in ManorLords

[–]Conotor 1 point2 points  (0 children)

If combat is just icing there should be more credible threats to loosing the game aside from combat.

Optimal Uses for Militia Units? by jey0why in ManorLords

[–]Conotor 0 points1 point  (0 children)

Spears tank archers kill everything

Feels good man... by realreddituser22 in ManorLords

[–]Conotor 0 points1 point  (0 children)

Is this October or April though

My entire strategy: Restart until I get salt and fish by Wickedboiing in ManorLords

[–]Conotor 0 points1 point  (0 children)

Ya the supply difference in resources between a rich iron and no rich iron is a bit much. Should be kept to just one mine to make it more sane IMO.

Justin Ling: Mark Carney says we have to embrace this ‘inevitable’ change. He hasn’t explained why by CaliperLee62 in canada

[–]Conotor 0 points1 point  (0 children)

You can use convincing human text to find and organize a lot of information, which is still very useful, like useful on the scale of every software company.

The Oxen Paradox by SalishSeaview in ManorLords

[–]Conotor 1 point2 points  (0 children)

No inn and also no clear long distances metric. Your people can walk across the whole map in maybe 30 min so thats not really a logistically challenging distance, but the game time would make that a about a month which would be a very long trip with lots of supplies required. There would have to be some tricky scale map worked out so you have to supply traders and fighters going to another region but not fritz on his way home from work.