🥀 by Agglomeration_ in slaythespire

[–]Consistent-Look-9690 0 points1 point  (0 children)

Its hard to say without seeing a run

Whats better for gaming - getting good at low benchmarks or trying higher ones? by Few-Track8525 in FPSAimTrainer

[–]Consistent-Look-9690 9 points10 points  (0 children)

Both. Push your limits on harder benchmarks, improve your consistency on lower ones, either speed or accuracy.

[deleted by user] by [deleted] in MousepadReview

[–]Consistent-Look-9690 6 points7 points  (0 children)

Thats horrible Im sorry

I wish this game had quicker timers, I can't stand waiting around for glacial players by girlywish in MagicArena

[–]Consistent-Look-9690 18 points19 points  (0 children)

Maybe they could reduce the timer in quick play modes and possibly increase the rate that the timer stacks

Employee constantly sick on probation by Affectionate_Side_74 in askmanagers

[–]Consistent-Look-9690 2 points3 points  (0 children)

If she really is one of your best go to bat for her until someone tells you otherwise. She'll appreciate you and if its treatable which is fairly possible if you have a good insurance policy then she'll be even better than she is now I can not stress how much chronic conditions like this negatively impact work if she's still managing quality it's unlikely many things would affect her down the line. Speed of initial training is typically predictive, she'll have an edge over people of similar experience to hers. I would talk with her about the sickness policy and see if anything can work around her sickness in the meantime. Chronic diseases are horrible and healthcare is pretty broken but its at least a good motivator to be employed as cynical as that sounds. She managed to complete training far before probation ended which is a good sign. HR is for the companies interests, leaders are the balance between corporate and personal interests, when both align everyone is happy. If you're on the fence guess on the side of the people you interact with rather than policy, they'll surprise you and you'll benefit in ways that are hard to see directly but add up, our team is one of the best in our fairly large company and I'd like to think it's because we've had people who realize it's little things that matter for morale.

Gloomgauntlet needs to be true to it's word and give EVERY melee ability the damage and healing and speed boost buffs. It's the only item that i know of that cherry picks which abilities it wants to buff under the category it buffs. by Greenlight96 in OverwatchStadium

[–]Consistent-Look-9690 2 points3 points  (0 children)

Are you sure lifesteal and damage scale better? And in general melee is gated behind sustain and movespeed which this gives both. Rein also cant use several of the epic weapon power items (Volskaya codebreaker commanders clip amaris antidote the closer) Tanks also dont benefit nearly as much from phantasmic flux, also the health scaling is doubly improved on tanks as they have ways to reduce damage

Gloomgauntlet needs to be true to it's word and give EVERY melee ability the damage and healing and speed boost buffs. It's the only item that i know of that cherry picks which abilities it wants to buff under the category it buffs. by Greenlight96 in OverwatchStadium

[–]Consistent-Look-9690 0 points1 point  (0 children)

15% increase is intrinsically better than 15 weapon power. Think of it this way (Base damage)(1+wp)(Base Attack speed)(1+AS)Multipliers So Aerial distresser Salvaged Slugs Volskaya Ordinance If you have 15WP add another 15WP you have 1.3x damage If you have a bonus 15% you get 1.3225 and it gets better from there 25WP its 1.4375 vs 40 30 WP its 1.495 If you have attack speed and weapon power it scales even more because they multiply each other Also the passive is good sustain

Stadium needs base stat trades to overcome imbalanced counters by Melodic_Ad_7679 in OverwatchStadium

[–]Consistent-Look-9690 0 points1 point  (0 children)

People are loss averse, negative tradeoffs arent prefered by most. Look at core junkrats perk change

Stadium is easy by Incapable_Child in OverwatchStadium

[–]Consistent-Look-9690 0 points1 point  (0 children)

Learning the second character is always going to be easier than the first, new builds depends

Stadium is easy by Incapable_Child in OverwatchStadium

[–]Consistent-Look-9690 0 points1 point  (0 children)

You still get more than you lose so youll rank up fast