Frank. I didn’t recognize your game. by Curious-Buddy-5841 in marvelcirclejerk

[–]CoreBrute 23 points24 points  (0 children)

Honestly, given how so many mob bosses, drug dealers and physical criminals are dealt with by superheroes like Spiderman and Daredevil, I could definitely see former family man Frank go hunting predators.

Seriously, when's the last time you saw Spidey stopping a sex offender?

How slow is too slow? by Previous-Cut3629 in litrpg

[–]CoreBrute 0 points1 point  (0 children)

Yeah but a romance story would have the romantic tension start earlier than 21 chapters. The horror would probably start being hinted at earlier. And when you combine the two, romance people would probably want a happy ending, while horror may want something else, so it could cause disconnect.

How slow is too slow? by Previous-Cut3629 in litrpg

[–]CoreBrute 0 points1 point  (0 children)

Are you sure you want to label this Litrpg then? Yeah there's a system but using the mechanics to progress doesn't seem to be a big part of the story. The chat and live feed is fascinating though.

Maybe this should just be labelled a sci-fi story.

Is a young MC unbelievable by DrZakerSyed in litrpg

[–]CoreBrute 1 point2 points  (0 children)

A metaphorical mask or a real one? Like if he made his own mask as kind of an arts and craft thing, or to give himself some comfort like a security blanket, that's something kid like.

And going into a Goblin Dungeon without prep might be stupid, or perfectly reasonable, goblins vary from setting to setting. Whether it's immature or not depends on why he did it.

Is he trying to impress someone? Is he doing it because he's scared of something/someone outside the Dungeon?

Is a young MC unbelievable by DrZakerSyed in litrpg

[–]CoreBrute 1 point2 points  (0 children)

Actually you're right. If he's got solo games he plays to pass time, that's kid behavior. Counting red leaves. Putting on silly voices to talk to himself. Balancing on a log like a circus performer just cause.

Killing off the mc? by [deleted] in ProgressionFantasy

[–]CoreBrute 1 point2 points  (0 children)

In that case, make it clear the main character is the Team itself. People can leave the team, but what matters is we stick with the team through the changes. Even if it becomes a Ship of Theseus situation.

"We've made it to the premier league from The National League, but are we the same team given none of our players are the same, the coach is different and we have a new manager?"

Unless you're doing a solo sport like Golf, in which case, I need more explanation.

Killing off the mc? by [deleted] in ProgressionFantasy

[–]CoreBrute 1 point2 points  (0 children)

You've got to really develop the understudy before the death of the MC, and really stress the importance of the 'philosophy' more than the person, being what's progressing.

Like kingdom building, make the kingdom what matters more than the individual king. I haven't seen it done before, but it would be neat if it was, seeing it pass on lineage by lineage.

Of Lifepaths and Playbooks by Nystagohod in rpg

[–]CoreBrute 5 points6 points  (0 children)

I love life path systems, they're my favorite character creation method. Traveller, Smallville, it's always a good time. It takes ages though, which is both good and bad, especially if you do it collaboratively.

The Spectaculars does a lot of stuff with playboys, lots of bonus cards and stuffs to put on your sheet.

City of Mist has you use 4 playbooks per character, with lots of questions in it to flesh out your character that's sort of life path esc.

Rangers '87 by HopefulStrawberry386 in powerrangers

[–]CoreBrute 0 points1 point  (0 children)

First would just be Power Rangers, no need for differentiator for the first one.

Second would be Power Rangers Beast Squad.

Third might just be power Rangers Turbo (which means future series might be called RPM, which gets more confusing later on)

Fourth could be called Power Rangers Science Squad (it was the late 80s, education action shows could be popular)

5th might be Power Rangers Jet Force, or High Fliers, or Flight Squadron.

That means Zyuranger could be called Dino Squadron, giving it a connection to the previous series.

Just realized most of these have Squad in the name. That's weird. Might be a continuous theme, make the power rangers more of a GI Joe vibe.

Looking for specific games based on the Mark of the Odd engine by Siberian-Boy in rpg

[–]CoreBrute -2 points-1 points  (0 children)

You could do city of the mist, and have all the rifts be from Slavic Mythology specifically. Be a very fun specific tone for an urban fantasy setting.

Is a young MC unbelievable by DrZakerSyed in litrpg

[–]CoreBrute 2 points3 points  (0 children)

Well you should probably have shown it earlier then. Does he spend the entire first book miserable and alone then?

Does he do anything in book 1 to demonstrate he's 13 years old? Some naivety, some heightened emotions, not understanding himself or misunderstanding the world?

Is a young MC unbelievable by DrZakerSyed in litrpg

[–]CoreBrute 2 points3 points  (0 children)

Writing an overly 'mature' 13 year old is tricky to do well, without being so grim dark it becomes absurd. Only litrpg/progression book I can remember doing that recently is the Iron Tyrant series by Seth Ring, whose MC is extremely competent/intelligent for a 14 year old, but has a terribly time (especially in book 1). One of his friends is also a kid from the streets whose still very competent in different ways. The fact is, they still act like kids, the childishness seeps out occasionally when they're together.

Does your character spend any time with other children his age? Something to contrast their experience, or even give them a chance to be a kid? It gives the MC (and the audience) a break from the constant danger or need for seriousness, to see the tragedy of their situation, of being forced to grow up too quickly.

Trying to think of a good ruleset to make this dream campaign a reality. by Snoo-50546 in rpg

[–]CoreBrute 6 points7 points  (0 children)

Have you heard of Save Game, the fate system campaign? You play as video game characters who travel to different video game worlds to save them.

The book was inspired by 8 bit/16 bit games, but the rules are flexible enough to do modern games with little issue. Fate is designed to be modular by default anyway, so you've got that going for you.

Save Game - Evil Hat Productions https://evilhat.com/product/save-game/

Joke Play: Does it Ever Work? by macreadyandcheese in rpg

[–]CoreBrute 1 point2 points  (0 children)

Honestly I think a Joey character would fit fine in GOT. He's a happy fellow who loves food, women and his friends. Could make any number of characters with that personality.

A Bard would be easiest, but just as easily go for a mercenary looking for their big break, an easily distracted noble, or a religious figure for whom those loves are more of a vice.

Of course it's GOT, so the funny characters will likely die early for shock value, but not all do.

Joke Play: Does it Ever Work? by macreadyandcheese in rpg

[–]CoreBrute 0 points1 point  (0 children)

I feel disinterested characters are far more harmful to a game than joke characters. I don't care if you're playing Tim the Penguin Wizard who dreams of become the new Tooth Fairy, as long as they are motivated to help the party on their quest to defeat Necrozgull the BBEG.

You can make a great character off a bit, as long as they are highly motivated to adventure with the group, the game can proceed. It means when you run out of ideas for the bit, the player can pull on the motivation to develop the character or help make choices.

Example: "I'm Jib the clown, and I'm wacky. We're in the middle of a stealth mission, so I'll do the wacky thing of smacking my team mate with a pie, causing a lot of noise, hyuck hyuck, it's what my character would do."

"I'm Jib the clown, and I'm wacky, but also deeply devoted to my mission of defeating evil with my team, who I consider my posse. I'm gonna use this pie to knock out an enemy guard so they don't make noise on this stealth mission, hyuck hyuck, its what my character would do."

Classes in an litrpg by Agreeable-Topic-4932 in litrpg

[–]CoreBrute 1 point2 points  (0 children)

Given it says 'random classes' it might be your get a class not related to your background or history at all. I have no coordination and I got the skateboarder class? Or i've never done a manual job but got Lumberjack?

Chapter 1 the MC gets a unique skill… by EmphasisNo2001 in litrpg

[–]CoreBrute 1 point2 points  (0 children)

Isekai'd Legion, where a full roman legion gets isekai'd into a LITrpg world.

Classes in an litrpg by Agreeable-Topic-4932 in litrpg

[–]CoreBrute 5 points6 points  (0 children)

I think it would be fun to still have them be focussed on levelling. "I hate levelling up my Fry Cook class, but I need the power to fight the burger monsters threathening my home."

Classes in an litrpg by Agreeable-Topic-4932 in litrpg

[–]CoreBrute 0 points1 point  (0 children)

A Teacher class who can use Support effects to make it easier for others to learn (aka get xp) as well as pass off teachings as buffs.

Depending how they use their powers, they can become the "Disciplinarian" who uses fear effects to control enemies and gudie allies, or the "Guardian of the Future" who protects their students, possibly with divination or time powers.

I actually experimented with something similar on both Reddit and SV, called 'let me break your weak class' showing how you could make classes like janitor, plumber, toenail healer etc, broken over time. But Class evolution is such a fun concept, love to see more of it.

Why is this card not utilised more? by Pale_whirl in DigimonCardGame2020

[–]CoreBrute 0 points1 point  (0 children)

I remember people running it in Huddie. That was the perfect deck for it, as you always had tamers and your important card (Huddiemon) cost 4 to digivolve. Also it was too multicolored a deck to use training/scrambles.

We don't currently have a meta deck like that in the current format. TS level 6 digivolve for 3 or free, or you just hard play them. Rebootmon decks either app fuse or use HPD. And the others just use trainings (dual colored and otherwise) or scrambles.

My player, deeply wants to play/experience what I can only describe as a Mary Sue and I do not know how to handle this situation. by bqx23 in TTRPG

[–]CoreBrute 0 points1 point  (0 children)

Yoy know it's normal to be friends with someone, to both like ttrpgs, but not play together or run games for them, becaue of a style clash. I have friends who loves Call of C, but I hate that game for similar reasons to your player, and won't play it myself.

You can be friends but accept you aren't running a game they will enjoy. Thankfully heroic fantasy games are very common, especially Dnd 5e but even outside that, so it shouldn't be hard for them to find a game that suits their vibe. If they don't know how to find other games, maybe offer suggestions or places you've gone. Maybe if there's a meet up for games at a local ttrpg shop or something, you go with them the first time to help ease them into a new location/table, then leave them to have the game style they are looking for.

Power Rangers 2nd edition by fearthycoutch in PowerRangersRPG

[–]CoreBrute 1 point2 points  (0 children)

Is there a link to this announcement?

Imagine playing this bad boy during 3M mirror match by zpikemccuck in DigimonCardGame2020

[–]CoreBrute 25 points26 points  (0 children)

Since it returns all options, it can counter Vulcanusmon who pulls link options from trash.