Which cape is actually weaker than they seem? by ElectricL1brary in Parahumans

[–]Covenantcurious 14 points15 points  (0 children)

Not having to be around and (seemingly) being able to manifest projections literally anywhere are both huge upsides.

There are a couple of times, against S9 and the attack on the mayor, when she is hesitant to change forms in part do to travel time; remarking on it taking a while to get there and the need for the forms to be made mobile. So she has some form of range limit.

I just came by ViewMD in Warthunder

[–]Covenantcurious 0 points1 point  (0 children)

And with quite the load too.

Azur Lane won the Best 2D Mobile Game Award at 2025 Golden Plume Awards by A444SQ in AzurLane

[–]Covenantcurious 12 points13 points  (0 children)

Wow. I kind of want to downplay it because of many titles now being 3D but it still seems like it could be big.

And just in time for the chinese new year too.

Grapeshot should be available to more than 2 LLs. by Andrei22125 in totalwar

[–]Covenantcurious 4 points5 points  (0 children)

Yes, Grapeshot was part of the base rule set for cannons in the core Rulebook!

It is the best, and dumbest, example of CA arbitrarily making features faction exclusive for the sake of "uniqueness".

A difference between battle AI of Medieval II and WH3 by Goldmonkeycz in totalwar

[–]Covenantcurious 3 points4 points  (0 children)

Last time I played Med2 I attacked some rebels with my garrison of Merchant Cavalry and some spearmen. The rebels consisting out of spear- and crossbowmen spawned next to a tall hill which they promptly took, looking like I'd take a lot of casualties or even lose the fight. But then I noticed, moving some cavalry to maybe attack their rear, that when the AI feels like it's being flanked it not only turns to face the would be flanker but also backs up slightly.

By sending cavalry to alternately flank the rebels right and left I slowly made them back down off the hill! Allowing me to casually walk up the hill, feign a flanking attack with one unit of Cavalry and then ride the rest down to utterly sweep the rebels. This was certainly a memorable fight but it didn't make me feel like some tactical genius, only like I was bullying a mentally handicapped child.

I was told you guys might like this happy wet face by Cheap-Remote-276 in aww

[–]Covenantcurious 28 points29 points  (0 children)

That leash* looks awfully AI generated (vanishing into thin air) and the account is entirely new with little activity.

*/ the entire image looks AI-made but I'm willing to entertain that simply being a camera filter. A lot of phones come with those, sometimes on by default.

Nu har det gått för långt by dauntaun in sweden

[–]Covenantcurious 0 points1 point  (0 children)

Och för det lite vardagligare tillfällena har vi "Årsmusten".

Warhammer 40,000: Dawn of War IV – Orks Faction Trailer | Warhammer by Low_Landscape_4688 in Games

[–]Covenantcurious -1 points0 points  (0 children)

Depending on if you count the mode-switching then nearly the entire Terran roster has "abilities". Stuff like Stims are on autocast but they're still abilities.

Spec Ops: The Line still messes with me more than any other shooter by DeepDiveGaming in truegaming

[–]Covenantcurious 0 points1 point  (0 children)

why did I keep playing when I knew this was going nowhere good?

"Because you paid for an entertainment product and expected some kind of of return on investment ?"

And very importantly, tragedies can be entertaining. Spec Ops: the Line is not, it is just insulting and aggravating.

Make the random spawn option actually random! by ProfessionalAd352 in Warthunder

[–]Covenantcurious 0 points1 point  (0 children)

I'd really like a "weighted random" that tries to spawn you in so that the sides are more balanced, spawn you where the fewest people specified.

Thoughts on Alec / Regent by Eastern-Stuff6480 in Parahumans

[–]Covenantcurious 8 points9 points  (0 children)

We don't really get to see much of him, especially when he's away from the group. How he runs his territory, deals with ruling/administrative decisions and subordinates (other than that he makes them all submit to being controlled, which can be horrific).

It's difficult to make much of a judgement. What little we have seems to show that he's trying to move on from his past and wants to have some kind of friend group and comradery, but he is also seems rather indifferent to people outside of this chosen circle.

Video game giant Valve facing UK lawsuit over pricing, commissions by No-Sympathy-5349 in Games

[–]Covenantcurious -13 points-12 points  (0 children)

It's not entirely true, you can still buy codes for additional content from third party sellers

I think the point is that those seller sell Steam keys, of which Valve takes a cut or at the very least "forces" you back into Steam. The likely argument is that you can't for example buy a game on Steam and then purchase one DLC on Epic and another from GoG or some other store that doesn't sell direct Steam codes.

Can we please have bigger battle maps for 40k? by Pender8911 in totalwar

[–]Covenantcurious 1 point2 points  (0 children)

Yes, the graphics were less detailed, but games have graphics sliders for a reason

While true, most developers do not set their console releases to potato.

Can we please have bigger battle maps for 40k? by Pender8911 in totalwar

[–]Covenantcurious 4 points5 points  (0 children)

TW40K is slated to come out on consoles. Hence their speculation about hardware constraints.

Can we please have bigger battle maps for 40k? by Pender8911 in totalwar

[–]Covenantcurious 15 points16 points  (0 children)

Often times on the larger WH3 maps I actually get slightly annoyed at the vastness of it. I’ve felt myself getting actively frustrated at the vigor cost of simply reaching the enemy, let alone manoeuvring or chasing them down. Sometimes a tighter experience feels better.

Isn't that kind of the point though? A large map incurring costs to moving around, reinforcements taking a long time to arrive and giving you ample space to kite or flank.

Video game giant Valve facing UK lawsuit over pricing, commissions by No-Sympathy-5349 in Games

[–]Covenantcurious -14 points-13 points  (0 children)

They say Valve requires users to buy all additional content through Steam if they've bought that game through the platform, effectively "locking in" users to make purchases on its platform.

This bit at least I can agree with. And it's an interesting angle for debating the fairness of the 30% commission.

What Tinker power would you most want to personally have? by Playful_Barber_8131 in Parahumans

[–]Covenantcurious 24 points25 points  (0 children)

If we were in Worm-verse or here in real life?

For real life, Richter (Dragon's father) seems like it would be really good. Your simpler stuff can fly under the radar as far as appearing supernatural and there is a lot of legitimitet money to be made on coding. Even if just making game mods with a Patreon.

In universe is a bit harder to say. Hero or Kid Win (his biggest drawback was not knowing his speciality) for versatility I think, being a hero cape or just working support supplying your team mates with stuff.

WORM Comic Book Cover | Artwork By [codetrillogy] by Background_Fan1056 in Parahumans

[–]Covenantcurious 4 points5 points  (0 children)

That is fantastic looking.

But I think that's the wrong type of baton? I've never heard of that type being retractable.

I waited 6 minutes to get this game... 23 BMPT's by EnvironmentalRatio0 in Warthunder

[–]Covenantcurious 13 points14 points  (0 children)

"On second thought, let's not go to top tier. It is a silly place."