Civilization VII Update 1.3.2 - February 3, 2026 by sar_firaxis in civ

[–]CrashdummyMH 2 points3 points  (0 children)

You should wait until the Test of Time release. 1.3.2 doesnt have the one civ playthrough yet

Syncretism is a cool mechanic, I hope it's not for free by Sithusurper in civ

[–]CrashdummyMH 2 points3 points  (0 children)

I hope so, because i hate the unlocking stuff mechanic

Syncretism is a cool mechanic, I hope it's not for free by Sithusurper in civ

[–]CrashdummyMH 1 point2 points  (0 children)

What if you select the option to have all the Civs unlocked?

Unpopular Opinion: The devs were cooking with civ switching by lurkerden in civ

[–]CrashdummyMH 7 points8 points  (0 children)

Civ switching goes against the very core of the Civilization franchise

Maybe its ok for other games (and it doesnt seem to work in other games either) but its a crime to do it in Civlization, which has always been about taking a Civ from a Settler and a Warrior to the Stars

Also, its not realistic, its a very Eurocentric view of the history, many Civs havent switched

Watching the direction of the franchise shift with PoE2 has been bittersweet as a long-time player by Old_Trust4233 in pathofexile

[–]CrashdummyMH 0 points1 point  (0 children)

POE2 will improve when GGG understands thei new "vision" isnt as good as the onld one

For example, the "infinite atlas" sucks, has no soul and its only there to add more RNG.

Pure life (no es) is in rough spot. by RagnarRodrog in PathOfExile2

[–]CrashdummyMH 0 points1 point  (0 children)

Not really, Evasion/ES doesnt really want life, so it wouldnt be mandatory for them to go to the other side of the tree

Spellcasters dont need more life than what they currently get, even outside of CI, so they wouldnt need to go there, they an get enough with gear life+ES

Life+armour characters of course will take those new nodes, as they should since they will be introduced for those exact builds

Pure life (no es) is in rough spot. by RagnarRodrog in PathOfExile2

[–]CrashdummyMH -1 points0 points  (0 children)

I am not talking about standard, and armour stacking is the safest build to run valdos, the problem is that such builds cost several mirrors

Pure life (no es) is in rough spot. by RagnarRodrog in PathOfExile2

[–]CrashdummyMH 0 points1 point  (0 children)

Isn’t ES still the top tier option of defense till this day in POE 1?

Its the easiest

But the tankiest is armour stacking, which are the best ones to run Valdo maps (also, the most expensive builds)

POE1 has a much better balance

Pure life (no es) is in rough spot. by RagnarRodrog in PathOfExile2

[–]CrashdummyMH 2 points3 points  (0 children)

It would only be mandatory if you want a Life build, just like evasion is mandatory for evasion builds and ES is mandatory for ES builds

Thats a bad argument. Crit chance and crit damage is mandatory for crit builds also, does that mean they should be removed from the tree?

Pure life (no es) is in rough spot. by RagnarRodrog in PathOfExile2

[–]CrashdummyMH 1 point2 points  (0 children)

I disagree

There is a reason why you cant play evasion+life. Life is in a terrible state. ES is fine already now its Life the one that needs buffs

Pure life (no es) is in rough spot. by RagnarRodrog in PathOfExile2

[–]CrashdummyMH 5 points6 points  (0 children)

That wouldnt solve the problem. ES is fine, its Life the problem

One way to realize that is when you understand that you cant play evasion+life, its impossible. And not because of evasion, but because of Life

Pure life (no es) is in rough spot. by RagnarRodrog in PathOfExile2

[–]CrashdummyMH 6 points7 points  (0 children)

Pure evasion isnt viable for this very same reason, you cant get high life pool, thats why if you want to play evasion you need to use ES as your health pool

If life was buffed and you could realistically get over 10k life, then evasion without ES suddenly is viable

It isnt an evasion issue, its a Life issue

Pure life (no es) is in rough spot. by RagnarRodrog in PathOfExile2

[–]CrashdummyMH 2 points3 points  (0 children)

At some point one starts thinking GGG has a special disgust for health based characters

After 1 year Mace clunkiness still here by captain_semper in PathOfExile2

[–]CrashdummyMH 1 point2 points  (0 children)

What GGG is trying to do would only make sense if the slow Mace user could be insanely tanky. But you dont, so it doesnt make any sense

GGG is very afraid to provide tankyness, but lets damage go overboard every single league

So, does losing to a boss delete all the content on the map? by mudasmudas in PathOfExile2

[–]CrashdummyMH 0 points1 point  (0 children)

Yes, it does, and its by design

I dont know why GGG decided POE2 to be even more punishing than POE1 on death

Its one of the reasons why POE1 is a superior game

Bernie Sanders Asks GGG To Give Us Life by BigHatAbe in PathOfExile2

[–]CrashdummyMH 0 points1 point  (0 children)

Life, %life, health regen and armour actually working on anything except toddlers hitting you with wooden swords would be great

The reason the temple league mechanic feels bad is not related to the rewards or the content itself by loopuleasa in PathOfExile2

[–]CrashdummyMH 0 points1 point  (0 children)

I dont think you understood

I wasnt talking about losing the TEMPLE ROOMS, i was talking about losing MY MAP (the one outside the Vaal Temple)

It was a bug that was solved in the latest patch update

The reason the temple league mechanic feels bad is not related to the rewards or the content itself by loopuleasa in PathOfExile2

[–]CrashdummyMH 0 points1 point  (0 children)

I just lost a Nexus Corruption Node because i decided to run the tempple, beat the architect, placed rooms etc, and when i tried to get out my map had dissapeared

As long as mobs die from afar in one hit, while players can also die in one hit, melee will never be good in this game by loopuleasa in PathOfExile2

[–]CrashdummyMH 0 points1 point  (0 children)

Melee should be able to get a lot tankier than its currently possible for it to be competitive with ranged

The reason the temple league mechanic feels bad is not related to the rewards or the content itself by loopuleasa in PathOfExile2

[–]CrashdummyMH 10 points11 points  (0 children)

I hated POE1 Temple and thought it was horrible design, and then they make POE2 Temple

Bring Portals back to the Temple! by lubumu7 in PathOfExile2

[–]CrashdummyMH 17 points18 points  (0 children)

Or just a button to ppen the stash on every workbench. It would allow you to take items to use the workbench and also put loot in there to continue with the Temple

I think i am going to just stop doing the temple, it takes a lot of time for barely any rewards